Staff Post Tracker

Recent posts from staff and devs.

  1. Absor replied to the thread Quests and Requirements.

    You are collecting Racnar killing claws, the killing claws of the racnar.

    Dec 11, 2017 at 4:27 PM
  2. EQ Dev posted a new thread.

    Game Update Notes: December 12, 2017

    December 12, 2017 _____________________ *** Highlights *** - Ring of Scale, EverQuest's 24th expansion, is launching! Return to...

    Forum: Game Update Notes (Live)

    Dec 11, 2017 at 4:14 PM
  3. EQ Dev replied to the thread 12/11/2017 13:04 PST - Test Server is currently down.

    Test is up and unlocked now, sorry for the delay.

    Dec 11, 2017 at 3:11 PM
  4. Roxxlyy replied to the thread gnome iksar.

    I can't tell if I'm laughing so hard I'm crying or if I'm crying so hard I'm laughing

    Dec 11, 2017 at 2:33 PM
  5. Ngreth Thergn replied to the thread What ways to get to ros?.

    It's still in the plans but post-launch. And will be chase instead of task-based like the original. (Workers Sledgemallet)

    Dec 11, 2017 at 2:25 PM
  6. Ngreth Thergn replied to the thread What are the worse alternate abilities?.

    I'm going with the thread title. "What are the worse alternate abilities?" So to me these are the worst thing they have done to...

    Dec 11, 2017 at 2:20 PM
  7. Ngreth Thergn replied to the thread Test Update 12/5/2017 - New Bugs Only.

    I could not reproduce. Could you give more details? Be sure that 301 is your actual skill and not trophy moded skill

    Dec 11, 2017 at 12:55 PM
  8. Prathun replied to the thread Phinigel / The Curse Begins / Missing NPC.

    The spawn is restricted to Depths of Darkhollow. The content was implemented after Dragons and before Darkhollow, but definitely closer to...

    Dec 11, 2017 at 12:53 PM
  9. niente replied to the thread EQ Dev - Things i want to see in the UI (feel free to add more).

    Any suggestions in beta forums that don't make it to release, please make an entry on the DGC Issue Tracker and see if you can get some...

    Dec 11, 2017 at 12:30 PM
  10. niente replied to the thread (SPAM).

    Whether your message is marked as spam is calculated in part by the age of the character. Since everyone on beta is a brand new /beta copy,...

    Dec 11, 2017 at 12:28 PM
  11. niente replied to the thread unspecified guild.

    It might be because of their guild rank - there is a setting to disallow certain ranked members from displaying the guild's name.

    Dec 11, 2017 at 12:26 PM
  12. Roxxlyy posted a new thread.

    Server Downtime - December 12, 2017

    All EverQuest Servers will be brought offline on Tuesday, December 12, 2017 at 6:30 AM PT (14:30 UTC) for an update as we work to bring...

    Forum: News and Announcements

    Dec 11, 2017 at 11:58 AM
  13. EQ Dev posted a new thread.

    Test Update 12/11/2017 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Dec 11, 2017 at 11:44 AM
  14. EQ Dev posted a new thread.

    Test Update 12/11/2017 - Discussion

    Test has been updated and is unlocked. There are no additional patch notes at this time.

    Forum: Test Update Notes and Bug Roundup

    Dec 11, 2017 at 11:38 AM
  15. Ngreth Thergn replied to the thread Items!.

    The change to a few familiars was made to put those few outlier familiars in line with the rest of the familiars.

    Dec 11, 2017 at 11:13 AM
  16. Ngreth Thergn replied to the thread Tradeskills!.

    Oops and. Thanks. it looks like most of the current issues are spell string stuff.

    Dec 11, 2017 at 11:12 AM
  17. Absor replied to the thread Quests and Requirements.

    Collect racnar killing claws / Collect claws killing racnars No, wait, I won't be changing this. It is correct as written.

    Dec 11, 2017 at 10:29 AM
  18. Prathun replied to the thread gnome iksar.

    I have... multiple questions.

    Dec 11, 2017 at 10:24 AM
  19. Roxxlyy replied to the thread Sever downtime 12 Dec for RoS launch??.

    Right now the plan is to bring servers down around 6:30 am, aiming for a 12:00 pm unlock (PT). Will be posted to announcements when I get a...

    Dec 11, 2017 at 10:22 AM
  20. Absor replied to the thread Quests and Requirements.

    Kill 10 Gorowyn support castes casters This is correct as written. Collect racnar killing claws / Collect claws killing racnars I can fix...

    Dec 11, 2017 at 10:18 AM
  21. Prathun replied to the thread Request - add three raids that do not require completion of the previous expansion.

    There are no outstanding bugs that I'm aware of in the raid content that I've had a hand in implementing or reviewing: Sathir's Tomb 1-3,...

    Dec 9, 2017 at 12:12 PM
  22. Ngreth Thergn replied to the thread Druid BP Focus.

    Certainly not happening before launch. And no to getting both. So... y'all have to come up with a way to come up with enough of a...

    Dec 8, 2017 at 4:12 PM
  23. Ngreth Thergn replied to the thread What are the worse alternate abilities?.

    The first three ranks of <Tradeskill> Mastery. (The 4-13 that give extra skill cap is cool...)

    Dec 8, 2017 at 3:15 PM
  24. Prathun replied to the thread Don't forget you HAVE to instance Master Vule before DoDh goes live on phinny!.

    Yeah, there's a good bit of anxiety about whether or not we'll be able to create an instance for the Vule event before Darkhollow launches....

    Dec 8, 2017 at 11:55 AM
  25. Absor replied to the thread VP Raid NPC - Praetor General Teralus.

    Ok, so it looks like the General was giving the wrong DZ. He should now give the VP raid as expected.

    Dec 8, 2017 at 11:47 AM
  26. Ngreth Thergn replied to the thread Bug Update.

    Made expensive merchant based tradeskill components only stack to 100 to prevent an overloaded integer condition. Swaped final element...

    Dec 8, 2017 at 11:31 AM
  27. Ngreth Thergn replied to the thread Ngreth -> Explanation needed for the change in drop rates on Tradeskill items.

    The ENTIRE changelog for Magma Crystals then Obsidianwood Sap (I only changed the dev names) The last time anything was even touched was...

    Dec 8, 2017 at 9:10 AM
  28. Ngreth Thergn replied to the thread Power Sources - Please consider new drops.

    It won't change before launch as we are in hands-off time, and I'm not making it a priority (I.E. there are a few other things I want to...

    Dec 8, 2017 at 8:41 AM
  29. EQ Dev replied to the thread Code Update Notes.

    *** UI *** - Fixed a crash that could occur when trying to buy an item from a merchant.

    Dec 7, 2017 at 9:11 PM
  30. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Whole bunch of stuff squeezing in under the fire wire: Fixed the icon for Durus Faycite Shard: Hiatus. Druid - Fixed the spell description...

    Dec 7, 2017 at 8:10 PM
  31. Prathun replied to the thread XP Bonus ending time.

    Bonus events are visible in the calendar while they're running. /calendar or EQ->Alerts->Event Calendar [IMG]

    Dec 7, 2017 at 5:23 PM
  32. Prathun replied to the thread No Pickzones for DoN?.

    Good idea. Darkhollow shouldn't be too much trouble. There may be some complicated problems to solve in PoR.

    Dec 7, 2017 at 5:14 PM
  33. Mr. Froo replied to the thread Cazic Thule down again.

    Currently looking in to this, working on getting it online as soon as possible.

    Dec 7, 2017 at 5:10 PM
  34. niente replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    These are used in recipes that have yet to be discovered.

    Dec 7, 2017 at 3:00 PM
  35. Prathun replied to the thread No Pickzones for DoN?.

    Unfortunately, it is not that simple. We can look into setting up load balancing for DoN zones after the launch of the expansion....

    Dec 7, 2017 at 11:21 AM
  36. Prathun replied to the thread Don't forget you HAVE to instance Master Vule before DoDh goes live on phinny!.

    We will look into this after the launch of the expansion. :)

    Dec 7, 2017 at 11:19 AM
  37. Ngreth Thergn replied to the thread Power Sources - Please consider new drops.

    Yup. If you care about the reasoning I did not do one per zone is: There is a different amount of rares per zone, and the rares have...

    Dec 7, 2017 at 11:06 AM
  38. Roxxlyy replied to the thread XP Bonus ending time.

    It should wrap up at the end of the day on the December 11th.

    Dec 7, 2017 at 10:40 AM
  39. Ngreth Thergn replied to the thread Items!.

    My code request is to fix the overflow error. The "high-value warning" is a different thing. (I'm only managing expectations, not trying...

    Dec 7, 2017 at 9:56 AM
  40. Ngreth Thergn replied to the thread Final TS ear GROUP quest.

    Thanks, fixed that and swapped some final element text files. Exactly. So. No.

    Dec 7, 2017 at 9:50 AM
  41. Ngreth Thergn replied to the thread Power Sources - Please consider new drops.

    They are only named drops.

    Dec 7, 2017 at 9:20 AM
  42. Ngreth Thergn replied to the thread Paladin Scaleborn BP effect is a disc?.

    Before the "duck" animation was on the proc and the initial click. With it on the proc it could happen lots! I removed the animation from...

    Dec 7, 2017 at 9:20 AM
  43. Ngreth Thergn replied to the thread Tradeskills!.

    well... new augments is a continual use... interesting. I can think about it.

    Dec 7, 2017 at 9:12 AM
  44. Ngreth Thergn replied to the thread Bug Update.

    Made Demon Crusher do Damage instead of healing

    Dec 7, 2017 at 8:38 AM
  45. Ngreth Thergn replied to the thread Items!.

    well, that was enough info and I was able to reproduce that. In the short term, I'm shrinking the stack-size of these expensive items...

    Dec 7, 2017 at 8:26 AM
  46. Ngreth Thergn replied to the thread Items!.

    Thanks. I let Aristo know. I did not change it in case it was intentional.

    Dec 7, 2017 at 8:21 AM
  47. Ngreth Thergn replied to the thread Tradeskills!.

    I was not aware that there was even a remote desire or these. And to be sure we are talking about the same thing, please give an actual...

    Dec 7, 2017 at 8:10 AM
  48. Prathun replied to the thread Fell Foliage - Overthere.

    That's an improvement over the instantly dying boss version, right? Absor got it!

    Dec 6, 2017 at 5:35 PM
  49. Absor replied to the thread Fell Foliage - Overthere.

    Hmm... someone replaced most, but not all, instances of lower case i in script to an upper case I. No idea why or how. Should be fixed...

    Dec 6, 2017 at 5:34 PM
  50. Prathun replied to the thread Zones.

    We're updating the Atlas to show the connection between Scorched Woods and Skyfire Mountains. We've updated the zone connection chart data...

    Dec 6, 2017 at 4:00 PM
  51. Ngreth Thergn replied to the thread Bug Update.

    Fixed spell description for Merciful Shield, Roaring Shield, Fervor of the Elements XXVIV, and Consuming Magic. Added 45AC to non int/wis...

    Dec 6, 2017 at 8:46 AM
  52. Ngreth Thergn replied to the thread Druid BP Focus.

    It seems we have conflicting opinions, which is going to be the way of things :/

    Dec 6, 2017 at 8:28 AM
  53. EQ Dev replied to the thread Code Update Notes.

    *** UI *** - Added a default text color for the UI. - Changed - SIDL.xml

    Dec 5, 2017 at 8:01 PM
  54. EQ Dev replied to the thread Test patch postponed?.

    Downtime for Test has been extended. There is no ETA at this time. Sorry for any inconvenience.

    Dec 5, 2017 at 6:53 PM
  55. EQ Dev posted a new thread.

    Server Downtime: Test 12/5/2017

    The downtime for today's Test patch has been extended. We have no ETA at this time.

    Forum: News and Announcements

    Dec 5, 2017 at 6:52 PM
  56. Ngreth Thergn replied to the thread Rogue BP clicky.

    Spoke with the experts and made the hate override 10% of the initial hit.

    Dec 5, 2017 at 5:54 PM
  57. Ngreth Thergn replied to the thread Slot 5 Augments with Primary Stat H-Int.

    Mostly give Dzarn credit for this one. Gave me the different plan/idea to work with when asked.

    Dec 5, 2017 at 5:35 PM
  58. Ngreth Thergn replied to the thread Druid BP Focus.

    It was changed to what it is at player request :) https://forums.daybreakgames.com/eq/index.php?threads/dru-bp-suggestions.237783/

    Dec 5, 2017 at 5:34 PM
  59. Ngreth Thergn replied to the thread Items!.

    Got it. I see the error (the @ should have been a 2) Tomorrow!

    Dec 5, 2017 at 5:25 PM
  60. Prathun replied to the thread Fell Foliage - Overthere.

    Welp, 100% of the 0 sprouting succulents were and weren't allowed to mature, because they never had a chance to spawn. Going to make some...

    Dec 5, 2017 at 5:01 PM
  61. Prathun replied to the thread Sathir Vault.

    Again since Tuesday of last week or again since yesterday?

    Dec 5, 2017 at 4:57 PM
  62. Prathun replied to the thread Ring of Scale Raids.

    Yes. It's not necessary to have completed EoK content to access the first three RoS raids.

    Dec 5, 2017 at 4:54 PM
  63. Prathun replied to the thread Frostfell quest - saving Santugg.

    Yes, but... I found and fixed an issue with the change this afternoon. Depending on when data was grabbed for the Test update, the...

    Dec 5, 2017 at 4:42 PM
  64. Roxxlyy replied to the thread Frostfell quest - saving Santugg.

    Yup! We're going to be extending phase one of Frostfell by a few days (until 12/20) and shortening up phase 2 a bit from there.

    Dec 5, 2017 at 4:33 PM
  65. niente replied to the thread Test patch postponed?.

    Apologies for the delay.

    Dec 5, 2017 at 4:14 PM
  66. Ngreth Thergn replied to the thread [SHM] BP suggestions.

    BP would be Crit Damage focus of ONE spell line if you actually wanted that. But sounds like Roar, as it is, is popular. I have gone...

    Dec 5, 2017 at 3:15 PM
  67. Ngreth Thergn replied to the thread Slot 5 Augments with Primary Stat H-Int.

    Look at them today.

    Dec 5, 2017 at 3:05 PM
  68. Ngreth Thergn replied to the thread Rogue BP clicky.

    Yes. I understood that.To me that is also aggro reduction, though not an explicit separate SPA.

    Dec 5, 2017 at 3:04 PM
  69. Ngreth Thergn replied to the thread War BP click.

    Got it. I'll correct that. Thanks! I have group at 40% 10k threshold for total and raid at 50% 25k. I also (I think) corrected the error...

    Dec 5, 2017 at 3:03 PM
  70. Ngreth Thergn replied to the thread Necro BP Click.

    The Raid buff had a zero duration (and will until the patch tomorrow am) So though it cast, it went away! I fixrd that. BOTH have a bad...

    Dec 5, 2017 at 2:52 PM
  71. Ngreth Thergn replied to the thread Rogue BP clicky.

    Well. What is a good initial hit? There will not be any aggro reduction added. I'm happy to move it from the front towards the proc. I do...

    Dec 5, 2017 at 2:42 PM
  72. Ngreth Thergn replied to the thread Items!.

    Could Not reproduce. I tried 1000, 100, and 2 and was not "at negative" If oyu still experience this. Please give more details,...

    Dec 5, 2017 at 2:40 PM
  73. Ngreth Thergn replied to the thread Bug Update.

    Made Jewelry molds preserved except on alt-fail. Made the tools return when using pottery to make unfired charms. Fixed typo/spelling...

    Dec 5, 2017 at 11:37 AM
  74. Prathun replied to the thread Frostfell quest - saving Santugg.

    Fixed internally means that the fix is not yet Live. An update will be required for this change to be pushed out to Live servers. Our next...

    Dec 5, 2017 at 10:39 AM
  75. Prathun replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    Fixed internally. See this thread for more details:...

    Dec 5, 2017 at 9:46 AM
  76. EQ Dev replied to the thread Code Update Notes.

    *** Spells *** - Corrected an error in spell description formatting on some Ring of Scale spells. *** Miscellaneous *** - Corrected an...

    Dec 4, 2017
  77. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Cleared some NPCs away from the wizard port landing zone in Skyfire. Removed the guy who circled around the pad and moved the nav points...

    Dec 4, 2017
  78. Prathun replied to the thread Frostfell quest - saving Santugg.

    I believe this is fixed internally. The drops were scripted to be seeded on NPC death in these zones and the script was looking for a...

    Dec 4, 2017
  79. Prathun replied to the thread Fell Foliage - Overthere.

    Emphasis on the slightly. To get Cactiikii down into 32 bit territory, its HP were reduced from 2150000000 to 2147483647. :) A 0.12%...

    Dec 4, 2017
  80. Prathun replied to the thread Frostfell quest - saving Santugg.

    Verified. Looking into a fix for this.

    Dec 4, 2017
  81. Roxxlyy posted a new thread.

    Reminder: Clear Your Corpses Before Expansion Launch!

    When the Ring of Scale expansion launches, we'll be clearing out corpse experience on Live servers! If you have a corpse that you want...

    Forum: News and Announcements

    Dec 4, 2017
  82. EQ Dev posted a new thread.

    Test Update 12/5/2017 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Dec 4, 2017
  83. EQ Dev posted a new thread.

    Test Update 12/5/2017 - Patch Notes and Discussions

    December 5, 2017 _____________________ *** Quests And Events *** - Fixed an error that caused some players to get full lockouts when...

    Forum: Test Update Notes and Bug Roundup

    Dec 4, 2017
  84. Ngreth Thergn replied to the thread Necro BP Click.

    These clicks are supposed to be reasonably independent of other effects (To the extent a cast proc is independent) and not do more than...

    Dec 4, 2017
  85. Ngreth Thergn replied to the thread [SHM] BP suggestions.

    Maybe in the future, Once the Roar gets further away. But for now just going to focus the one "line"

    Dec 4, 2017
  86. klanderso replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    Should be fixed now :)

    Dec 4, 2017
  87. Ngreth Thergn replied to the thread Slot 5 Augments with Primary Stat H-Int.

    Making a change to all type 5 augs in RoS.

    Dec 4, 2017
  88. Ngreth Thergn replied to the thread Shaman raid and group BP has Ranger buff focus on it.

    Okay. I updated this to work with the correct spell line. It needs a patch to show (so tomorrow)

    Dec 4, 2017
  89. Ngreth Thergn replied to the thread [SHM] BP suggestions.

    This is actually preferred over the recent Talisman?

    Dec 4, 2017
  90. Ngreth Thergn replied to the thread Necro BP Click.

    Okay. After having a conversation with a Necro online, I changed it to this: I dropped the life burn part as "too dangerous" to use. It...

    Dec 4, 2017
  91. Prathun replied to the thread Overthere Fell Foliage bugged.

    My Quake group used the word gibbed for basically the same thing. On the topic of Caktiikii insta-dying, it's now fixed and it was related...

    Dec 4, 2017
  92. Prathun replied to the thread Gorowyn bugged?.

    This is now fixed on beta. Thanks for letting us know!

    Dec 4, 2017
  93. Prathun replied to the thread Fell Foliage - Overthere.

    Or a really big rune to make up the difference! ;) Yep yep. It doesn't look like any version of the Sleeper has 2B HP, but he...

    Dec 4, 2017
  94. Ngreth Thergn replied to the thread What still needs testing?.

    I believe that's just the way the linking works? It is actually the spell line. Perhaps I should put that in the description of the...

    Dec 4, 2017
  95. Prathun replied to the thread Crypt Robbers.

    Fixed, thanks!

    Dec 4, 2017
  96. Ngreth Thergn replied to the thread Items!.

    got it. I made Phlogiston Compound Bow and Phlogiston Longbow match other bows where sockets are concerned.

    Dec 4, 2017
  97. Ngreth Thergn replied to the thread Slot 5 Augments with Primary Stat H-Int.

    I am not sticking HAgi (Or HSta) on every augment.

    Dec 4, 2017
  98. Ngreth Thergn replied to the thread Paladin Scaleborn BP effect is a disc?.

    Changed them to a spell and removed the animation from the effects. Did the same to the SK effect.

    Dec 4, 2017
  99. Ngreth Thergn replied to the thread Shaman raid and group BP has Ranger buff focus on it.

    "The current focus is useless, as the old "Talisman of (cat)" does not stack with Roar of the Lion, and Roar of the Lion is infinitely...

    Dec 4, 2017
  100. Ngreth Thergn replied to the thread [SHM] BP suggestions.

    Please give me some details. What is the "Roar of the Lion" line? What is the EoK spell at least, if not the RoS spell if you know it.?

    Dec 4, 2017
  101. Ngreth Thergn replied to the thread Necro BP Click.

    Well. The total effect is 750k for damage, less for healing, for raid. I did 500k for damage, 250k for healing. total 750K, (more healing...

    Dec 4, 2017
  102. klanderso replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    I'm looking into this one now.

    Dec 4, 2017
  103. Ngreth Thergn replied to the thread Items!.

    Fixed When I first added the Flawless Diamonds to chests I put in 2. Then very recently I made it 3, deciding I wanted them to drop...

    Dec 4, 2017
  104. Prathun replied to the thread Fell Foliage - Overthere.

    Verified that Cactiikii dies immediately upon spawn. Looking into what's causing this. Thanks! Edit: Cactikkii had more than 32 bits...

    Dec 4, 2017
  105. Ngreth Thergn replied to the thread RoS Cleric BP Clicky.

    Looks like it has some bugs :) Will try moving the slot and fixing the % absorbed. It's bound to conflict with something, but happy to...

    Dec 4, 2017
  106. Ngreth Thergn replied to the thread Items!.

    Thanks. Fixed for next beta patch (nightly) This is a change. I also double the number of flawless diamond drops to compensate. One...

    Dec 4, 2017
  107. Ngreth Thergn replied to the thread Bug Update.

    Added Names and Drag icons to Point vendor and dropped type 5 augments. Changed the way tradeskilled raid gear is created Added BP...

    Dec 4, 2017
  108. Ngreth Thergn replied to the thread Tradeskills!.

    I waffled on this. They will still be consumed in alt-fail, but returned on normal fail. I went ahead and made this change. Could not...

    Dec 4, 2017
  109. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    OP updated. Came in to get the reward sets done. The rank 2 and 3 spell items will be working tomorrow. They need a touch of cosmetic...

    Dec 2, 2017
  110. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Rank 2 and 3 spell reward sets are in progress. I'm just over halfway through splitting spells among the 5 choices. Here's the other stuff...

    Dec 1, 2017
  111. Prathun replied to the thread Sathir's Tomb - Crypt Robbers.

    It's time to bring it back!

    Dec 1, 2017
  112. Absor replied to the thread Quests and Requirements.

    /sigh

    Dec 1, 2017
  113. Roxxlyy replied to the thread Bypassing Security Lock - Ban.

    I would imagine queue times will be about the same since the CS folks will also be dealing with the rest of the tickets that come in...

    Dec 1, 2017
  114. Ngreth Thergn replied to the thread Bug Update.

    Added names, drag icons, and actor tags to Ring of Scale dropped items, NOTE: in the short term, any weeapon with a new actor tag will be...

    Dec 1, 2017
  115. EQ Dev replied to the thread Code Update Notes.

    *** Miscellaneous *** - Fixed an issue that caused you to stop moving when dismounting if 'Hidecorpse Always' was enabled.

    Dec 1, 2017
  116. Ngreth Thergn replied to the thread Translocators (phinny).

    Added this to my list to look at post launch. (looks like there is a workaround for now)

    Dec 1, 2017
  117. Ngreth Thergn replied to the thread What still needs testing?.

    I don't know if Old Man Thoren granted VP access works) but, one thing I would like to see is: Are : #Travenro_the_Skygazer,...

    Dec 1, 2017
  118. Ngreth Thergn replied to the thread [BST] BP suggestions.

    The feedback threads were open for months... I didn't go that way anyway. I went with crit damage focus, with both stacks with eyes and...

    Dec 1, 2017
  119. Ngreth Thergn replied to the thread Focus on EOK BPs.

    No.

    Dec 1, 2017
  120. Ngreth Thergn replied to the thread Housing Items.

    and closed

    Dec 1, 2017
  121. Ngreth Thergn replied to the thread Tradeskills!.

    I missed this update and didn't fix the book anyway :/ Making myself a better note. I'll look into adding the rest post-launch....

    Dec 1, 2017
  122. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Lots of fiddly things resolved today. Updated OP. Here's what's coming tomorrow: Bard - Fixed a problem where the new type 3 items were...

    Nov 30, 2017
  123. Absor replied to the thread Sathir's Tomb - Crypt Robbers.

    Nobody would do that... :P

    Nov 30, 2017
  124. Prathun replied to the thread Sathir's Tomb - Crypt Robbers.

    Oooh, now that's a good idea. Traps on the reward chest...

    Nov 30, 2017
  125. klanderso replied to the thread Server Downtime: Test 11/30/2017 @ 11:45 AM PT.

    Test is back up and unlocked!

    Nov 30, 2017
  126. klanderso replied to the thread Server Downtime: Beta 11/30/2017 @ 11:45 AM PT.

    Beta's back up!

    Nov 30, 2017
  127. EQ Dev replied to the thread Code Update Notes.

    *** UI *** - Addressed some button color inconsistencies throughout the UI. - Changed - EQUI_CharacterCreate.xml EQUI_ItemDisplay.xml...

    Nov 30, 2017
  128. Ngreth Thergn replied to the thread Housing Items.

    Currently, it's a time/priority thing. It didn't make the priority list.

    Nov 30, 2017
  129. Ngreth Thergn replied to the thread [BST] BP suggestions.

    People didn't want it because it doesn't stack with the eyes.

    Nov 30, 2017
  130. Roxxlyy replied to the thread Bypassing Security Lock - Ban.

    Spoke to some of the folks in the CS department today about this - there are a couple reasons that this happens every now and again to EQ...

    Nov 30, 2017
  131. Absor replied to the thread Unable to click into Veeshan's Peak the last couple days.

    This might be fixed later today.

    Nov 30, 2017
  132. EQ Dev posted a new thread.

    Server Downtime: Beta 11/30/2017 @ 11:45 AM PT

    The EverQuest Beta Server will be brought down on today, November 30, 2017 at 11:45 AM PT* for emergency network maintenance. Estimated...

    Forum: General Beta Discussion

    Nov 30, 2017
  133. EQ Dev posted a new thread.

    Server Downtime: Test 11/30/2017 @ 11:45 AM PT

    The EverQuest Test Server will be brought down on today, November 30, 2017 at 11:45 AM PT* for emergency network maintenance. Estimated...

    Forum: News and Announcements

    Nov 30, 2017
  134. Ngreth Thergn replied to the thread Tradeskills!.

    I made very few of the poisons as I was told that only the damage poisons are used. With that feedback I only made Spiders bite and...

    Nov 30, 2017
  135. Ngreth Thergn replied to the thread Bug Update.

    Changed the click on Crestra's Earring to Geomantra since the other two "normal" clicks result in permanent effects that are on available...

    Nov 30, 2017
  136. Ngreth Thergn replied to the thread Items!.

    Thank you. Added and it should show up tomorrow.

    Nov 30, 2017
  137. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Type 3 augments will be on vendors in the Overthere tomorrow. There are still a few edge cases (some very odd focus values, spells that...

    Nov 29, 2017
  138. niente replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    This is fixed internally and will be on beta Friday.

    Nov 29, 2017
  139. klanderso replied to the thread LDoN merchant still busted.

    This'll be fixed with the next update.

    Nov 29, 2017
  140. Hludwolf replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    This should be fixed now. If you notice anything strange, please let us know.

    Nov 29, 2017
  141. Roxxlyy replied to the thread Ninja patch?.

    Yup yup, the goal is to put a heads up in the News & Announcements forums (which means it will also hit the game launcher). I've done...

    Nov 29, 2017
  142. klanderso replied to the thread FV Down.

    Sorry about that guys, it's back up now!

    Nov 29, 2017
  143. Ngreth Thergn replied to the thread Bug Update.

    Entered Tribute Effects. Added new Distillates, Elixirs, Bite of the Shissar to Vendors. Added The components fo the Distillates,...

    Nov 29, 2017
  144. Ngreth Thergn replied to the thread Gear Comments/Questions.

    the specialist items for the tanks get a boost in HSTA. As for the odd dex stat... it probably should have been on the agi/dex one, but...

    Nov 29, 2017
  145. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Updated OP. This won't show up on the server yet (mainly because there isn't a way for you to get them), but today was spent mainly...

    Nov 28, 2017
  146. Ngreth Thergn replied to the thread [MAG] BP suggestions.

    And I still, as a designer, not a coder, can do nothing about it.

    Nov 28, 2017
  147. Ngreth Thergn replied to the thread [MNK] BP suggestions.

    Well, invulnerability not happening. That's not a set number. It varies by what's hitting you. A runelike effect (would look for stacking)...

    Nov 28, 2017
  148. Ngreth Thergn replied to the thread [WIZ] BP suggestions.

    Thanks for the feedback.

    Nov 28, 2017
  149. Ngreth Thergn replied to the thread [WAR] BP suggestions.

    Thanks for the feedback!

    Nov 28, 2017
  150. Ngreth Thergn replied to the thread [SHM] BP suggestions.

    Thanks for the feedback.

    Nov 28, 2017
  151. Ngreth Thergn replied to the thread [SHD] BP suggestions.

    Thanks for the feedback.

    Nov 28, 2017
  152. Ngreth Thergn replied to the thread [PAL] BP suggestions.

    Thanks for the Feedback

    Nov 28, 2017
  153. Ngreth Thergn replied to the thread Ranger Class BP Discussion.

    Thanks for the feedback.

    Nov 28, 2017
  154. Ngreth Thergn replied to the thread [ROG] BP suggestions.

    Thanks for the feedback.

    Nov 28, 2017
  155. Ngreth Thergn replied to the thread [NEC] BP suggestions.

    Thanks for the feedback. Note. It looks like we plan to use 302 which is crit focus and as effective as the old focus effect so can work...

    Nov 28, 2017
  156. Ngreth Thergn replied to the thread [MAG] BP suggestions.

    it would be a swarm pet. (If I go with this...) well, I think this could be mitigated if the requirements were less restrictive...

    Nov 28, 2017
  157. Ngreth Thergn replied to the thread [ENC] BP suggestions.

    Thanks for the feedback folks! And yes 302 is okay.

    Nov 28, 2017
  158. Ngreth Thergn replied to the thread [DRU] BP suggestions.

    Thanks for the feedback!

    Nov 28, 2017
  159. Ngreth Thergn replied to the thread [CLR] BP suggestions.

    Thanks for the feedback folks.

    Nov 28, 2017
  160. Ngreth Thergn replied to the thread [BER] BP suggestions.

    Thanks for the feedback. I'll think a bit on the click, and go for [37855] BER Brutal Discipline Reuse Time 28% on the focus (numbers may...

    Nov 28, 2017
  161. Ngreth Thergn replied to the thread [BST] BP suggestions.

    This click idea appeals to me for Beastlord. This overall idea may work, but we don't have a good way to do an increasing effect...

    Nov 28, 2017
  162. Ngreth Thergn replied to the thread Bard BP discussion.

    On further understanding. The "Instrument damage mod" is something that should be temporary or, if permanent, acquired in another method...

    Nov 28, 2017
  163. Roxxlyy replied to the thread Ninja patch?.

    Has to do with some sort of load increase on the worlds - I am in no way involved with the technical ops side of things, so I don't...

    Nov 28, 2017
  164. Absor replied to the thread Skyfire - End of an Empire.

    Odd. Just tested it now and it seems fine.

    Nov 28, 2017
  165. Roxxlyy replied to the thread Ninja patch?.

    For some context here, we've had this happen a handful of times over the last few weeks; there's a certain issue that pops us that leads to...

    Nov 28, 2017
  166. Ngreth Thergn replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    I created a ticket to look at this, but it will be a bit. At least after the expansion.

    Nov 28, 2017
  167. Ngreth Thergn replied to the thread Frigid Energy Shard....

    They were also flavor.

    Nov 28, 2017
  168. Ngreth Thergn replied to the thread Bug Update.

    Fixed Crestra'a to Crestra's in the recipe names. (Item name was fine) Added items and recipes for vendor made/bought potions and poisons....

    Nov 28, 2017
  169. Aristo replied to the thread Spells and Abilities: Welcome to Beta! (Read This First).

    Here are the spell fixes that should be on server tomorrow: Cleric - Corrected the spell description for Silent Directive (55263-65)....

    Nov 27, 2017
  170. Absor replied to the thread OMT flags.

    Looks like the flagging was correct, the scripting to give those raids was not. Should be fixed.

    Nov 27, 2017
  171. niente replied to the thread /Betacopy toons.

    Beta copies should start running again tomorrow morning.

    Nov 27, 2017
  172. Absor replied to the thread OMT flags.

    It flags you for everything there is... it doesn't give any AA. What is it that you can't access?

    Nov 27, 2017
  173. Prathun replied to the thread Request - add three raids that do not require completion of the previous expansion.

    You see 60 work days between now and a mid-February update? :rolleyes: Do you want to let the content design guys know that their...

    Nov 27, 2017
  174. Absor replied to the thread Mobs are not Assisting named..

    You have been killing agents of the Queen. The two have always hated each other, and now that they are formally split, killing the...

    Nov 27, 2017
  175. Absor replied to the thread Trail of Discovery.

    It does that so that you are less likely to get stuck. If you can't kill the guy, you can still re-spawn him by doing step 3. I think...

    Nov 27, 2017
  176. niente replied to the thread 50% lockout timer bugged.

    I'm having trouble reproducing this (I believe it's happening, just having trouble getting it to happen locally). Can you tell me the name...

    Nov 27, 2017
  177. Roxxlyy replied to the thread Upcoming Surgery - need easy stuff to do.

    I'll let everyone else do the recommending here, but I did want to take a moment to wish you the smoothest of operations and a speedy...

    Nov 27, 2017
  178. Hludwolf replied to the thread Live Hotfix Bugs 11/21/17 - New Bugs Only.

    We are working on a fix to this issue. Sorry for the frustration it is causing.

    Nov 27, 2017
  179. Absor replied to the thread State of the Sarnak.

    I bumped up the drop rate a good amount, but note that they do not drop off every kind of Krellnakor.

    Nov 27, 2017
  180. Absor replied to the thread an accursed lampfighter?.

    He has a simple, if boring, job.

    Nov 27, 2017
  181. Ngreth Thergn replied to the thread Veeshan's Peek Access.

    It will get a zone filter. That is not in yet. The zone filter will punt players without the key within 2 minutes. The only other...

    Nov 27, 2017
  182. Ngreth Thergn replied to the thread Rangers....Any new Arrow Recipe yet?.

    Making new arrows will take more research than can be done at this time. Perhaps for the next thing, but no promise. I did speak with...

    Nov 27, 2017
  183. Ngreth Thergn replied to the thread RoS attunable rare drops.

    Correct.

    Nov 27, 2017
  184. Ngreth Thergn replied to the thread Frigid Energy Shard....

    Frigid Energy Shard has no use and was a simple flavor forage.

    Nov 27, 2017
  185. Ngreth Thergn replied to the thread Items!.

    No. While the equivalent of the last example above was in EoK, I did go for a different set this time. The simple fact is I won't be...

    Nov 27, 2017
  186. Ngreth Thergn replied to the thread Tradeskills!.

    Thanks. Fixed. Needs a patch to go live. Details of the Sky is the only tradeskill quest that gives a token. Unfortunaltey, without...

    Nov 27, 2017
  187. Ngreth Thergn replied to the thread Bug Update.

    Corrected tradeskill loot that should drop on Sarnak instead dropping on a non-existent NPC race. Changed the proc on Hornscale Blade,...

    Nov 27, 2017
  188. Absor replied to the thread Singing Stone.

    I think I have it working now. It will also trigger on the basilisks, since there are so few of the wyverns.

    Nov 22, 2017
  189. Absor replied to the thread Singing Stone.

    You appear to be correct... either I screwed it up or someone else did. I'll find the problem and fix it asap.

    Nov 22, 2017
  190. Absor replied to the thread Veeshan's Peek Access.

    My bad. I keep getting the VP mission confused with the Skyfire one because they both have a Talendor in attendance. You do NOT need to do...

    Nov 22, 2017
  191. Absor replied to the thread Singing Stone.

    Well, I'll just tell you. You need to kill wyverns in Hoshkar's pit. It's not a 100% drop, so you may have to kill several.

    Nov 22, 2017
  192. Prathun replied to the thread Request - add three raids that do not require completion of the previous expansion.

    Not without pushing back the launch a month, maybe two.

    Nov 22, 2017
  193. Prathun replied to the thread Fell Foliage - Overthere.

    Fixed, thanks!

    Nov 22, 2017
  194. Ngreth Thergn replied to the thread [Phinigel] Veeshan's Peak AoC not 2.0.

    You are correct that it should be giving you the new version of VP. Unfortunately, an instance for that new version of VP does not exist...

    Nov 22, 2017
  195. Absor replied to the thread Skyfire - End of an Empire.

    I think you are misunderstanding what the shield actually does. It blocks a meteor. It does not protect you from the meteor blasts....

    Nov 22, 2017
  196. EQ Dev replied to the thread Code Update Notes.

    *** Items *** - Item IDs are now visible in the title in the Item Inspect window when logged into the Beta server. *** UI *** - You...

    Nov 22, 2017
  197. Ngreth Thergn replied to the thread silly mercs.

    Yup. It is being worked on.

    Nov 22, 2017
  198. Absor replied to the thread Singing Stone.

    I can confirm that I have completed it a few dozen times, but that rarely translates to player experience for some reason. Consider...

    Nov 22, 2017
  199. Ngreth Thergn replied to the thread conflagrant platinum?.

    It looks like it had the same race error that the Diamond had. Will fix but it needs a patch to migrate. It will cover all of the...

    Nov 22, 2017
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