Staff Post Tracker

Recent posts from staff and devs.

  1. Angeliana posted a new thread.

    We’re March-ing right along!

    [IMG] We’re a fourth of the way into the Year of Darkpaw now!! We’ve sprung into March and are not even close to being done yet! We’ve...

    Forum: News and Announcements

    Mar 1, 2024 at 12:02 AM
  2. Angeliana replied to the thread Today is the day!.

    Yes.

    Feb 29, 2024 at 11:43 PM
  3. Angeliana replied to the thread Today is the day!.

    Added into the article. Spoiler Alert! You get the digital items for BOTH games, so be sure to check out EverQuest II's digi-loot HERE!

    Feb 29, 2024 at 3:56 PM
  4. Angeliana replied to the thread Login issues.

    The login issue has been resolved. Thank you for your patience.

    Feb 29, 2024 at 3:40 PM
  5. Angeliana posted a new thread.

    Login issues

    We are aware of the issue with login server. It is being looked into.

    Forum: News and Announcements

    Feb 29, 2024 at 3:19 PM
  6. Angeliana replied to the thread Today is the day!.

    Along with the physical swag, all the digital items from the VIP Edition, food and beverages, live access to the panels, as well as other...

    Feb 29, 2024 at 2:30 PM
  7. Angeliana posted a new thread.

    [Yelinak] Welcome to The Serpent's Spine!

    The Serpent's Spine is open, go forth and explore!

    Forum: News and Announcements

    Feb 29, 2024 at 2:17 PM
  8. Angeliana replied to the thread Today is the day!.

    No. There are digital packages available. (follow the link in the first post of this thread to see them).

    Feb 29, 2024 at 11:21 AM
  9. Angeliana replied to the thread Today is the day!.

    RE: Will the new illusions play nice with the Legendary Enchanter Illusion turn-in? The Valkyrie will. The Brell illusion will not be...

    Feb 29, 2024 at 10:55 AM
  10. Angeliana replied to the thread Today is the day!.

    For the questions about what exactly the $1499 entails: It includes access to all of the pre-livestream activities the day before the...

    Feb 29, 2024 at 10:25 AM
  11. Angeliana replied to the thread Today is the day!.

    For the questions related to how long the digital packs will be available: We'll likely have the digital tickets available through the rest...

    Feb 29, 2024 at 9:20 AM
  12. Angeliana replied to the thread Today is the day!.

    yes

    Feb 28, 2024 at 6:43 PM
  13. Angeliana posted a new thread.

    Today is the day!

    [IMG] Fippy Fest ticket sales are LIVE! We know many of you have been waiting somewhat patiently for the Fippy Fest tickets to go up for...

    Forum: News and Announcements

    Feb 28, 2024 at 6:00 PM
  14. niente replied to the thread Fixed Character is Conflicted with another Character on Xegony.

    I think your character should be fixed now - if you have any issues or have the mysterious group issues again please let us know.

    Feb 28, 2024 at 5:03 PM
  15. Angeliana replied to the thread cant submit a support ticket.

    When going through Firefox, it seems the Enhanced Tracking Protection blocks some needed cookies. You can try another browser, such as...

    Feb 28, 2024 at 10:37 AM
  16. Angeliana replied to the thread We’ve heard the clamoring!.

    All the information will be provided at 6pm PST.

    Feb 28, 2024 at 8:41 AM
  17. niente replied to the thread Fixed Character is Conflicted with another Character on Xegony.

    I looked into this today but didn't find anything conclusive. Can you provide some more information? What time was it when your character...

    Feb 27, 2024 at 4:41 PM
  18. EQ Dev posted a new thread.

    Test Update 02/27/2024 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Feb 27, 2024 at 12:51 PM
  19. EQ Dev posted a new thread.

    Test Update 02/27/2024 - Discussion

    Test has been updated with our current Live build. There are no new patch notes at this time. Everything should match Live.

    Forum: Test Update Notes and Bug Roundup

    Feb 27, 2024 at 12:51 PM
  20. Angeliana replied to the thread We’ve heard the clamoring!.

    That would be fire!

    Feb 27, 2024 at 10:13 AM
  21. Angeliana replied to the thread We’ve heard the clamoring!.

    Five Guys is unique, I'll give you that...but Whataburger...mmmmmm

    Feb 27, 2024 at 9:46 AM
  22. Meeko replied to the thread Not A Bug Collectables not populating..

    I confirmed they're spawning on the Rathe server in multiple different spots and not all stacked up in one unreachable one.

    Feb 27, 2024 at 9:36 AM
  23. Angeliana replied to the thread We’ve heard the clamoring!.

    Most important part of this entire thread now...that is all! :cool:

    Feb 27, 2024 at 9:20 AM
  24. Angeliana replied to the thread GRR...! PvP Server Option for Firiona Vie.

    Changing the original post then repeatedly telling others to "read the thread" is the epitome of goal post moving and causes issues and...

    Feb 26, 2024 at 5:59 PM
  25. Ratalthor replied to the thread QA In Progress Raid event: Myconid Mutiny - Massive Lag.

    Are there still issues with this raid event as of the latest update?

    Feb 26, 2024 at 12:47 PM
  26. Ratalthor replied to the thread Memory Mode Loading Changes.

    The original post is feedback, and for clarity I have renamed the thread "Memory Mode Loading Changes". Textures continuing to load when...

    Feb 26, 2024 at 12:42 PM
  27. Meeko replied to the thread Fixed Unable to swap persona's / create new persona's.

    This issue has been hotfixed. You'll need to re-patch your client to get the updated one.

    Feb 22, 2024
  28. EQ Dev posted a new thread.

    Hotfix Notes: February 22, 2024

    February 22, 2024 _____________________ *** Miscellaneous *** - Corrected an issue that prevented players from creating or swapping...

    Forum: Game Update Notes (Live)

    Feb 22, 2024
  29. Cairbrae replied to the thread Post patch bugs..

    It's a 32 bit integer so the positive range is 0 to 2147483647. In practice a much lower value like 10000 is "unlimited".

    Feb 22, 2024
  30. Cairbrae replied to the thread Post patch bugs..

    Cross posting https://forums.daybreakgames.com/eq/index.php?threads/2-21-patch-issues.296369/page-2#post-4287133

    Feb 22, 2024
  31. Cairbrae replied to the thread Duplicate Cant switch screens or go to desktop.

    Yes!

    Feb 22, 2024
  32. Cairbrae replied to the thread Memory Mode Loading Changes.

    No. This is new and where it's heading based on my internal tuning tests and player feedback :)

    Feb 22, 2024
  33. Cairbrae replied to the thread Memory Mode Loading Changes.

    For those who want to wait for textures to load while zoning, please try this in your custom copy of Memory.ini. This is tuned to...

    Feb 22, 2024
  34. Angeliana replied to the thread We’ve heard the clamoring!.

    All the info and deets will be provided in an upcoming article.

    Feb 22, 2024
  35. Angeliana posted a new thread.

    We’ve heard the clamoring!

    [IMG] Introducing Fippy Fest 2024! When the thought of a role-playing game with multiple online users playing simultaneously in lands...

    Forum: News and Announcements

    Feb 22, 2024
  36. Meeko replied to the thread Post patch bug Hero AA.

    Since personas were released, earning the various Hero's AAs shared those ranks with all personas that existed. If you earned a few ranks...

    Feb 22, 2024
  37. Angeliana replied to the thread Year of Darkpaw Lore & Trivia Contest.

    Original post edited to say "Correct spelling, capitalization, and punctuation" to further clarify the rules for the next round.

    Feb 21, 2024
  38. Angeliana replied to the thread Year of Darkpaw Lore & Trivia Contest.

    This months winner is rainner for having the answer with correct spelling FIRST at 9:30 a.m. PST. This was prior to the addendum of...

    Feb 21, 2024
  39. Angeliana posted a new thread.

    Anniversary Tower Door 2 is unlocked!

    [IMG] Who’s ready to peek behind door number 2? As you casually look about in the tower, you sense that the shinies you are finding are...

    Forum: News and Announcements

    Feb 21, 2024
  40. Angeliana replied to the thread Extended Server Downtime - Antonious Bayle - 2/20/24 8pm PT (2/21/24 5am CET).

    Antonious Bayle is unlocked.

    Feb 21, 2024
  41. Angeliana posted a new thread.

    Game Update Notes - February 21, 2024

    Items Loading an equipment set now properly removes the appearance of an ornament from other items. Corrected an issue where identical...

    Forum: Game Update Notes (Live)

    Feb 21, 2024
  42. Angeliana replied to the thread Server Downtime: Wednesday, February 21, 2024 at 6:00 AM.

    All servers are unlocked!

    Feb 21, 2024
  43. Cairbrae replied to the thread Resetting my EQCLIENT.INI file for today's patch!.

    Well the truth is that Memory.ini is a tuning feature that enables each client to configure its graphics memory usage without the need...

    Feb 21, 2024
  44. Angeliana replied to the thread Server Downtime: Wednesday, February 21, 2024 at 6:00 AM.

    Server downtime is extended by 2 hours. Thank you for your patience.

    Feb 21, 2024
  45. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    If you want to keep your own settings, no. If you want to use the updated Resources\Memory.ini, then yes you need to change...

    Feb 21, 2024
  46. ttobey replied to the thread Year of Darkpaw Lore & Trivia Contest.

    Back wall of Absor's cube.

    Feb 21, 2024
  47. Cairbrae replied to the thread Test Update 02/16/2024 - Patch Notes and Discussions.

    Ah I see. Thanks for explaining what you mean by "doesn't make it look better". The Memory.ini tunings on Test are conservatively...

    Feb 21, 2024
  48. Angeliana replied to the thread Year of Darkpaw Lore & Trivia Contest.

    Hail Norrathians! Today is the first of our Lore/Trivia Contest questions. The first person who responds with the correct answer...

    Feb 21, 2024
  49. Angeliana posted a new thread.

    Year of Darkpaw Lore & Trivia Contest

    [IMG] Knowledge test time, we hope you studied! Do you know EverQuest, like REALLY know EverQuest? How about the lore surrounding...

    Forum: News and Announcements

    Feb 21, 2024
  50. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    This sounds like you have AlwaysOnTop=1 in eqclient.ini. Change to AlwaysOnTop=0 should improve that UX.

    Feb 21, 2024
  51. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    I'll try to find it thanks. Before I do that, I'm guessing (both of) your issue is going to be due to a multi-monitor setup. We have a...

    Feb 20, 2024
  52. Meeko replied to the thread Test Update 02/13/2024 - New Bugs Only.

    Thanks for the report. This issue was fixed and should work correctly on Live with tomorrow's update.

    Feb 20, 2024
  53. Angeliana posted a new thread.

    Server Downtime: Wednesday, February 21, 2024 at 6:00 AM

    All EverQuest Live Servers will be brought offline on Wednesday, February 21, 2024 at 6:00 AM PT* for an update. Estimated downtime for...

    Forum: News and Announcements

    Feb 20, 2024
  54. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    I haven't been able to reproduce this claim on several configurations. Please PM me with your system configuration and I'll take a...

    Feb 20, 2024
  55. Cairbrae replied to the thread In Progress Can no longer access desktop from game.

    We do have substantial improvements to full screen and windowed UX coming that should fix all the known issues mentioned in this topic....

    Feb 20, 2024
  56. Cairbrae replied to the thread Test Update 02/16/2024 - Patch Notes and Discussions.

    Please try Most (2) memory usage. You have to zone each time you change this option for it to take effect.

    Feb 20, 2024
  57. Cairbrae replied to the thread Test Update 02/13/2024 - New Bugs Only.

    This is a bug and it's fixed internally. Thanks for the report.

    Feb 20, 2024
  58. Angeliana replied to the thread Extended Server Downtime - Antonius Bayle - February 20, 2024.

    My apologies, time zones are hard. :( The post has been fixed.

    Feb 20, 2024
  59. Angeliana replied to the thread Times in official anouncements.

    My apologies, time zones are hard. :( The post has been fixed.

    Feb 20, 2024
  60. Angeliana replied to the thread Extended Server Downtime - Antonious Bayle - 2/20/24 8pm PT (2/21/24 5am CET).

    My apologies on the time/date confusion. I failed to adjust the date when I converted to CET. It has been corrected.

    Feb 20, 2024
  61. Meeko replied to the thread Test Update 02/13/2024 - New Bugs Only.

    Yes, it's intentional. The list in the note are the only ones that will be shared with this patch. DoN and other potential AA lines are...

    Feb 20, 2024
  62. Angeliana replied to the thread GRR...! PvP Server Option for Firiona Vie.

    This thread has been cleaned. Refrain from trolling and insults about others' mental acuity and status. Thank you.

    Feb 19, 2024
  63. ttobey replied to the thread planetside sold?.

    Truly.

    Feb 17, 2024
  64. ttobey replied to the thread planetside sold?.

    We are (fortunately for us, unfortunately for you) all still here.

    Feb 17, 2024
  65. ttobey replied to the thread planetside sold?.

    You wouldn't want me coding anything.

    Feb 16, 2024
  66. Cairbrae replied to the thread QA In Progress Reproducible Hitching: NPC Load-Ins & Multi-game-instance Zoning.

    Yes, it was part of the Feb 13th Test update. The (second part of the Memory.ini) note has been corrected. Thanks.

    Feb 16, 2024
  67. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    Memory.ini file correction has been updated today (Feb 16th).

    Feb 16, 2024
  68. Angeliana posted a new thread.

    Extended Server Downtime - Antonious Bayle - 2/20/24 8pm PT (2/21/24 5am CET)

    The Antonious Bayle Server will be brought offline on Wednesday, February 21, 2024 at 5:00 AM CET* (Tuesday, February 20, 2024 at 8:00 PM...

    Forum: News and Announcements

    Feb 16, 2024
  69. EQ Dev posted a new thread.

    Test Update 02/16/2024 - Patch Notes and Discussions

    There will be a Test update today to correct an issue with not being able to switch personas. *** Miscellaneous *** - Tuned Memory.ini...

    Forum: Test Update Notes and Bug Roundup

    Feb 16, 2024
  70. niente replied to the thread Confirmed the reward system.

    We've gotten several complaints about the new reward system (the one with the delay at the end of events) still resulting in lost...

    Feb 16, 2024
  71. Angeliana replied to the thread GRR...! PvP Server Option for Firiona Vie.

    Like topics have been merged together.

    Feb 15, 2024
  72. Cairbrae replied to the thread QA In Progress Reproducible Hitching: NPC Load-Ins & Multi-game-instance Zoning.

    There is a change (improved deferred texture/animation loading) on Test server this week that should mitigate this issue somewhat.

    Feb 15, 2024
  73. niente replied to the thread Naming Filter Is Reserving Player Names Of Deleted Characters.

    Sent you a PM.

    Feb 15, 2024
  74. Cairbrae replied to the thread Random disconnects DisconnectReasonUnreachableConnection, connection lost during authentication.

    Please run LaunchPad to make sure your client is up-to-date.

    Feb 15, 2024
  75. Angeliana replied to the thread It’s the Year of Darkpaw AMA time!.

    Thank you all for your questions! We will gather them all up, parse them out, and get some answers back to you in March!

    Feb 14, 2024
  76. Meeko replied to the thread Test Update 02/13/2024 - New Bugs Only.

    Having any AAs while trying to swap personas or having the max number created will both cause persona swapping to fail currently. The cause...

    Feb 14, 2024
  77. Meeko replied to the thread Test Update 02/13/2024 - New Bugs Only.

    Can you confirm the AAs and ranks of them that you're expecting to share? Additionally, was the character Test-copied over after the...

    Feb 14, 2024
  78. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    I recommend MipMapping=TRUE (in eqclient.ini) with Memory512.ini configured. Mipmap textures offer better quality using 4/3 the...

    Feb 14, 2024
  79. Meeko replied to the thread Test Update 02/13/2024 - New Bugs Only.

    What was the name of the character you were testing with? Feel free to DM me if you don't want to post it publicly.

    Feb 13, 2024
  80. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    Possibly, if your back buffer was cleared to black. The change is that we're not enabling DXGI flip model for the time being, due to...

    Feb 13, 2024
  81. Cairbrae replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    Sorry, nothing for that issue yet. We're working on it. In the meanwhile, be sure to disable the AlwaysOnTop variable in eqclient.ini,...

    Feb 13, 2024
  82. Meeko replied to the thread Test Update 02/13/2024 - Patch Notes and Discussions.

    Yes, only servers with the Legacy ruleset.

    Feb 13, 2024
  83. EQ Dev posted a new thread.

    Test Update 02/13/2024 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Feb 13, 2024
  84. EQ Dev posted a new thread.

    Test Update 02/13/2024 - Patch Notes and Discussions

    February 13, 2024 _____________________ *** Items *** - Loading an equipment set now properly removes the appearance of an ornament...

    Forum: Test Update Notes and Bug Roundup

    Feb 13, 2024
  85. Cairbrae replied to the thread Not A Bug Textures on wine 9.1 not shown for some items.

    While this is not a bug as it's reported against an unsupported platform, the underlying issues are being addressed. So this is also a...

    Feb 12, 2024
  86. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    I concur and thanks for posting about it....

    Feb 12, 2024
  87. Cairbrae replied to the thread CPU Affinity -- Clientcore changes to INI.

    I highly recommend leaving ClientCore# variables with the default value of -1. Any other value can have detrimental impact on performance:...

    Feb 12, 2024
  88. Ratalthor replied to the thread Confirmed the reward system.

    The T3 raids will use the old reward system. We will continue to work on addressing the performance issues with the new reward system.

    Feb 12, 2024
  89. Angeliana posted a new thread.

    EverQuest Soundtrack Vol. 2

    [IMG] We can all agree that EverQuest has some of the best in-game music, and with The Year of Darkpaw: An EverQuest® Celebration going...

    Forum: News and Announcements

    Feb 12, 2024
  90. Angeliana replied to the thread Discord.

    Please feel free to DM me in Discord (You might need to add me as a friend: Angeliana) so we can get this sorted for you.

    Feb 12, 2024
  91. niente replied to the thread Not A Bug Personas and New Tanaan Crafting Mastery.

    Looked at this today, here is what I found - When you do a TS combine and the game checks to see if you get a skillup, it checks the cap...

    Feb 10, 2024
  92. Ngreth Thergn replied to the thread DEVS: For Tier 3 Launch in March.

    The event system handles dates much better than a scripted method. This system will handle the leap year properly. The error on the first...

    Feb 9, 2024
  93. Angeliana posted a new thread.

    Tis the season of love!

    [IMG] Erollisi Day is upon us once again! It’s time to put aside differences and come together for the sake of love! You can get started...

    Forum: News and Announcements

    Feb 9, 2024
  94. Ngreth Thergn replied to the thread Confirmed free item.

    We'll look into this and see what we need to do.

    Feb 9, 2024
  95. Angeliana posted a new thread.

    [Mangler] Welcome to Torment of Velious

    The denizen's of Velious need thy assistance once more! Rumors of living ice infecting creatures, stories of undeath, and the return of...

    Forum: News and Announcements

    Feb 8, 2024
  96. Angeliana replied to the thread Change payment source and delete old payment card.

    Please send a ticket into customer Service at https://help.daybreakgames.com They can assist you regarding this issue.

    Feb 7, 2024
  97. Meeko replied to the thread Fixed Internally Persona assistance required.

    This issue should be fixed with the next monthly update. To expand on what niente shared, the issue presents itself under very specific...

    Feb 7, 2024
  98. Angeliana replied to the thread Not A Bug What the goin on?.

    Please send a ticket into Customer Service at https://help.daybreakgames.com

    Feb 7, 2024
  99. Angeliana replied to the thread Question regarding Balance: SK Epic vs. Pally Epic.

    Then that is a violation itself.

    Feb 6, 2024
  100. Ratalthor replied to the thread Acolyte's Casting Ice of Legacies Lost.

    This is not a bug, so I am moving this discussion to the feedback forums.

    Feb 5, 2024
  101. Angeliana replied to the thread Question regarding Balance: SK Epic vs. Pally Epic.

    Comments which quoted other comments that are deleted are also deleted. (Feel free to PM me if you need further explanation or...

    Feb 5, 2024
  102. Cairbrae replied to the thread eqgame.exe - Entry Point Not Found.

    Yes, you need Platform Update for Windows 7 SP1 (KB2670838) to complete DirectX 11 feature level support on that platform. You're GPU...

    Feb 5, 2024
  103. Angeliana replied to the thread Discord.

    Other servers might not have their security settings turned up like we do.

    Feb 5, 2024
  104. Mepps posted a new thread.

    EQ Survey

    Hi all. Please take a moment to fill out this exceptionally brief survey about your experiences playing EverQuest. We really appreciate it!...

    Forum: News and Announcements

    Feb 2, 2024
  105. Cairbrae replied to the thread Fixed Internally Huge login times due to preloading textures.

    If you select Memory Mode "Least memory usage" in Options > Display > Advanced, then pre-loading is mostly disabled. Give that a try....

    Feb 2, 2024
  106. Cairbrae replied to the thread Info Needed Shadows broken (since DX11?).

    Please send me your Logs\dbg.txt file when this happens. Thanks!

    Feb 2, 2024
  107. Cairbrae replied to the thread In Progress graphics exploding into kalaidascope.

    Missing graphical elements are related to this topic. Both issues are being worked on. Thanks for the bug reports.

    Feb 2, 2024
  108. Cairbrae replied to the thread Not A Bug Nagafen Lair collects not respawning quickly..

    I just check Live (FV) and Test, and the collections are spawning for players and look normal.

    Feb 1, 2024
  109. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    If you made a copy of Resources\Memory.ini and you added MemoryIni to your eqclient.ini file, then your changes should persist through...

    Feb 1, 2024
  110. Angeliana replied to the thread Where is the February Tower task?.

    This is not a bug. Topic moved to a conversation forum.

    Feb 1, 2024
  111. EQ Dev posted a new thread.

    Hotfix Notes: February 1, 2024

    February 1, 2024 _____________________ *** Miscellaneous *** DirectX 11 Changes: - Fixed 2.0 Pixel Shader usage. - Applied a...

    Forum: Game Update Notes (Live)

    Feb 1, 2024
  112. Angeliana posted a new thread.

    [Mischief] & [Thornblade] Welcome to House of Thule!

    It is time to fight the overlords of the House of Thule. Unravel their secrets and prevent Norrath from being consumed by the power of...

    Forum: News and Announcements

    Feb 1, 2024
  113. Angeliana replied to the thread We’re keeping the good times rolling!.

    Please make a bug report. This sounds like it should be a bug.

    Feb 1, 2024
  114. Angeliana replied to the thread We’re keeping the good times rolling!.

    Those release with the Anniversary Tower update, which is on patch days.

    Feb 1, 2024
  115. Angeliana posted a new thread.

    We’re keeping the good times rolling!

    [IMG] One month down, eleven more to go! February is here, and we’re keeping the good times going! We hope you all had as much fun...

    Forum: News and Announcements

    Feb 1, 2024
  116. Cairbrae replied to the thread Request: Out of Cycle Live Patch to Fix DX11.

    Thank you. Yes, I'm drafting such a guide for AMD, Intel and NVIDIA adapters, with screen shots from Windows 10 and 11. I expect to...

    Jan 29, 2024
  117. Cairbrae replied to the thread Request: Out of Cycle Live Patch to Fix DX11.

    I hear you and I'd like to respond once more on this particular side topic (of this thread). Please let me clarify any technical...

    Jan 29, 2024
  118. Cairbrae replied to the thread Request: Out of Cycle Live Patch to Fix DX11.

    If you would like my help calibrating your display, please send me a PM and I'll be happy to help you with that.

    Jan 29, 2024
  119. Cairbrae replied to the thread FIX FOR DIRECT X 11 GPU (0) FATAL ERROR!!!.

    Please send me your Logs\dbg.txt file with your HDMI cable use-case. Thanks!

    Jan 29, 2024
  120. Meeko replied to the thread Oakwynd alternate persona.

    If the only max level character you have on the server is the same one that you made a persona on, then it currently won't count as being...

    Jan 29, 2024
  121. Cairbrae replied to the thread Request: Out of Cycle Live Patch to Fix DX11.

    Except it wasn't a hotfix and it was done at the same time as the true-up. The note was posted after that fact because it was an...

    Jan 29, 2024
  122. Cairbrae replied to the thread Request: Out of Cycle Live Patch to Fix DX11.

    No, Test is ahead of Live in regards to those two DX11 fixes.

    Jan 29, 2024
  123. Cairbrae replied to the thread **FIXES** For Post DX11 Lag, Black shaders, too dark gameplay.

    BitMapsPerFrame throttles the images' load management count. A higher value between 4 and 25 is probably best in most cases. This is...

    Jan 27, 2024
  124. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Thanks again for working with me on this topic. One note on your testing results follows. UpsamplesPerFrame can't really be isolated...

    Jan 27, 2024
  125. Cairbrae replied to the thread **FIXES** For Post DX11 Lag, Black shaders, too dark gameplay.

    The Memory.ini settings that should help your scenario are the PerFrame variables: TextureLoadsPerFrame=1 AnimationLoadsPerFrame=1...

    Jan 26, 2024
  126. Meeko replied to the thread Fixed Internally Mercs losing buffs when they level.

    This issue (and this one) will be fixed with the next monthly update. Sorry for the hassle they've caused.

    Jan 26, 2024
  127. Cairbrae replied to the thread **FIXES** For Post DX11 Lag, Black shaders, too dark gameplay.

    Please send (PM) me your Logs\dbg.txt file and I'll review it with you. Thanks!

    Jan 26, 2024
  128. Cairbrae replied to the thread Video card check for dx 11 Fatal Error.

    It's more certain to check your graphics adapter by running dxdiag on your computer. Simply run dxdiag and click Save All Information....

    Jan 26, 2024
  129. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Yes, however GraphicsMemoryModeSwitch is obsolete but still written to eqclient.ini. You can ignore it.

    Jan 25, 2024
  130. Angeliana replied to the thread Extra-Life Incentives for 2023.

    You will have gotten BOTH EQ and EQII codes.

    Jan 25, 2024
  131. Angeliana replied to the thread Extra-Life Incentives for 2023.

    The final batch of 2023 Keys are being sent out! These are for donations made from November 5th through December 31st. Please be sure to...

    Jan 25, 2024
  132. EQ Dev replied to the thread Test Update 1/23/24 - Discussion.

    *** Miscellaneous *** DirectX 11 Changes: - Fixed 2.0 Pixel Shader usage. - Applied a speculative fix for some kaleidoscope-like...

    Jan 25, 2024
  133. niente replied to the thread POP FLAGGING ISSUE.

    Can you paste your Seer dialogue here?

    Jan 25, 2024
  134. ttobey replied to the thread A request for mounts.

    Yeah I'm sure that's the same issue as mounts not using their cam joints. Anything besides a player model is not using cam joint.

    Jan 25, 2024
  135. niente replied to the thread Not A Bug Persona - meditate.

    Just checking - To increase meditate skill, you must: - Have less than max mana - Not be hungry or thirsty - Must be sitting or on a...

    Jan 24, 2024
  136. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Yes, those values are in Megabytes. In my testing, I haven't see a zone use more than 200 MB of texture memory, specifically, and...

    Jan 24, 2024
  137. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Any graphics adapter that matches our recommended system requirements. Yes. For example, I tested my suggestions on Intel Iris Xe...

    Jan 24, 2024
  138. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Thanks for the bug report. Flip model (DXGI_SWAP_EFFECT_FLIP_DISCARD) is enabled if running on Windows 10 or later. The feature is...

    Jan 24, 2024
  139. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    High populations (lag piles) will probably benefit most from tuning these 3 variables to smooth out that hitch as they come into view....

    Jan 24, 2024
  140. Cairbrae replied to the thread In Progress DirectX 11 : the stuttering makes the game unplayable.

    Please try this work around. It should benefit players with modern recommended graphics cards. Copy the EQ file Resources\Memory.ini...

    Jan 24, 2024
  141. ttobey replied to the thread A request for mounts.

    OK Mount movement- I've pretty much done all I can, it's now in codes hands to get the camera working correctly. It's a universal issue on...

    Jan 24, 2024
  142. EQ Dev posted a new thread.

    Test Update 1/23/24 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Jan 23, 2024
  143. EQ Dev posted a new thread.

    Test Update 1/23/24 - Discussion

    Test has been updated with our current Live build. There are no new patch notes at this time. Everything should match Live.

    Forum: Test Update Notes and Bug Roundup

    Jan 23, 2024
  144. Meeko replied to the thread Not A Bug Merc banked AAs are still missing.

    The fix to Mercenary AAs wasn't retroactive. If you lost AAs you'll need to submit a petition so CS can assist.

    Jan 19, 2024
  145. EQ Dev posted a new thread.

    Hotfix Notes: January 19, 2024

    January 19, 2024 _____________________ *** Quests & Events *** - Characters in Tides of Time pick zones should now be able to zone into...

    Forum: Game Update Notes (Live)

    Jan 19, 2024
  146. Angeliana replied to the thread Happy New Year!.

    All HA's that are part of the tower.

    Jan 19, 2024
  147. Meeko replied to the thread Pet Inventory Check on old UI does not display left wrist or finger.

    The command intentionally only returns the slots that are equipped. It's excessive to output 20+ lines of empty slots when most of the time...

    Jan 19, 2024
  148. niente replied to the thread Fixed Internally new chat filters not creatiing or saving new options in eqclient..

    When new chat filters are added, it is common not to allow them to be turned off, because it is a lot more work than it appears to be to do...

    Jan 18, 2024
  149. niente replied to the thread Not A Bug Filters All.

    I'm going to say this is not a bug, because the other existing filter menus do not work this way. I'm sorry the UX of setting up chat...

    Jan 18, 2024
  150. niente replied to the thread Augs being removed after logging out.

    Hi, Do you have a persona? Can you let me know your character's name please and what server you're playing on? What augs are being...

    Jan 18, 2024
  151. Meeko replied to the thread Not A Bug /copy layout gone?.

    It wasn't. The command is "/copylayout". Using "/copy layout" is using "layout" as the first argument.

    Jan 18, 2024
  152. Angeliana posted a new thread.

    EverQuest Roadmap 2024

    [IMG] Yearly Development Roadmap The Year of Darkpaw: An EverQuest® Celebration is on a roll with so much already going on and so much...

    Forum: News and Announcements

    Jan 18, 2024
  153. Ratalthor replied to the thread Video card check for dx 11 Fatal Error.

    Moving this thread to the player support section so everyone can discuss their set ups. The quickest way to see if you should be able to...

    Jan 18, 2024
  154. Ratalthor replied to the thread Not A Bug Gamma option.

    We have removed the gamma adjustments from the game settings as it is not reliably supported in DX11. We added in Enhanced Vision to offset...

    Jan 18, 2024
  155. Meeko replied to the thread Pet inventory feature - bug(s).

    Because one of them can be done in a couple days while the other would take a significantly longer amount of time(weeks/months). Having...

    Jan 18, 2024
  156. Meeko replied to the thread Pet inventory feature - bug(s).

    They can wear power sources and get stats if the armor they're wearing has purity.

    Jan 18, 2024
  157. Angeliana replied to the thread It’s the Year of Darkpaw AMA time!.

    Once again, this thread is for QUESTIONS for the game team to answer. It is not for conversations or feedback.

    Jan 18, 2024
  158. Meeko replied to the thread Pet inventory feature - bug(s).

    It doesn't appear so. I'll get a ticket created to fix that. For now, you can use the slot number to destroy a ring/earring/wrist if...

    Jan 18, 2024
  159. Meeko replied to the thread Duplicate Overseer - patch Jan 17.

    That line was for an issue where swapping from a low level (<85) to high level (>85) persona wouldn't load any Overseer data. The issue...

    Jan 18, 2024
  160. Meeko replied to the thread Pet inventory feature - bug(s).

    What he said. ^

    Jan 18, 2024
  161. ttobey replied to the thread A request for mounts.

    No the bobbing is coming from the up and down movement of the mount running. Actually it's also in all the other animations too, it...

    Jan 18, 2024
  162. niente replied to the thread Fixed Internally Aug Swapping with personas broken.

    Thanks for the report. I've confirmed this occurs for augments with the same item ID (for example identical type 5 augments). If you have...

    Jan 17, 2024
  163. Angeliana replied to the thread Welcome to the Anniversary Tower!.

    Doors will unlock on a monthly schedule.

    Jan 17, 2024
  164. niente replied to the thread Fixed Internally Filters.

    Thanks for the report. This looks like an edge case for the attacker also being the victim which was missed.

    Jan 17, 2024
  165. Angeliana posted a new thread.

    DirectX 11 API Port is live!

    [IMG] It's finally here! The DirectX 11 API Port is now live. DirectX 11 is included with the required Windows OS versions (see below),...

    Forum: News and Announcements

    Jan 17, 2024
  166. Angeliana posted a new thread.

    Welcome to the Anniversary Tower!

    [IMG] It is time to see what trials await you, traveler. As you are traveling through the North Desert of Ro, you spot a tower floating...

    Forum: News and Announcements

    Jan 17, 2024
  167. ttobey replied to the thread A request for mounts.

    So that file was done in max, which makes it problematic. Not impossible, but adds a few steps of pain in the butt to the process. So not a...

    Jan 17, 2024
  168. Angeliana replied to the thread Happy New Year!.

    It's in the article. "Once you are ready, look for the shinies in the tower, they will lead the way!"

    Jan 17, 2024
  169. ttobey replied to the thread A request for mounts.

    OK It is fixable. Hopefully only one file to adjust and will fix across similar horse models.

    Jan 17, 2024
  170. Angeliana posted a new thread.

    Game Update Notes - January 17, 2024

    Highlights Added the 'inventory' option to the /pet command to interact with your pet's currently equipped items. See details below. The...

    Forum: Game Update Notes (Live)

    Jan 17, 2024
  171. Angeliana replied to the thread Server Downtime: Wednesday, January 17, 2024 at 6:00 AM.

    Servers are unlocked!

    Jan 17, 2024
  172. Ratalthor replied to the thread Fixed Internally Item window always shows item name in green.

    Is this issue still happening as of the latest update?

    Jan 17, 2024
  173. ttobey replied to the thread A request for mounts.

    That horse really could use a revamp.

    Jan 17, 2024
  174. ttobey replied to the thread A request for mounts.

    OK I found a similar one, and I see how it's rotating back. Let me see if I can track down the file.

    Jan 17, 2024
  175. ttobey replied to the thread A request for mounts.

    I didn't work on that one, that's why I'm not sure.

    Jan 17, 2024
  176. ttobey replied to the thread A request for mounts.

    When was that one released? I might be wrong, but if it's an original horse model, I can't fix. If its recent I probably can.

    Jan 17, 2024
  177. ttobey replied to the thread A request for mounts.

    Sorry that one I can't update without a complete redo of the model.

    Jan 17, 2024
  178. ttobey replied to the thread A request for mounts.

    Is it the pegasus?

    Jan 17, 2024
  179. ttobey replied to the thread A request for mounts.

    What does it look like? To me the mounts are usually rabbit_mount, designers name them stuff that I don't know what it is .

    Jan 17, 2024
  180. Angeliana replied to the thread Server Downtime: Wednesday, January 17, 2024 at 6:00 AM.

    We will be extending the server downtime to 2:00pm PST.

    Jan 17, 2024
  181. ttobey replied to the thread A request for mounts.

    OK cool. Will check in again next year and see if it's fixed.

    Jan 16, 2024
  182. ttobey replied to the thread A request for mounts.

    The raptors aren't smooth, they bounce too. It looks like they mitigated it with the horse by taking out any motion on the y axis.

    Jan 16, 2024
  183. ttobey replied to the thread A request for mounts.

    EQ1 had brand new ogres, goblins, deer, sheep, foxes and kerra this year, and they are some of the best looking npc's in the game....

    Jan 16, 2024
  184. ttobey replied to the thread A request for mounts.

    You have gotten better at snark! Ding 43!

    Jan 16, 2024
  185. ttobey replied to the thread A request for mounts.

    It's not in Covic's ability to fix that. It's not an art bug.

    Jan 16, 2024
  186. ttobey replied to the thread A request for mounts.

    It's a different bug. We were fixing a 3rd person thing that wasn't the same as 1st person.

    Jan 16, 2024
  187. ttobey replied to the thread A request for mounts.

    Seriously.

    Jan 16, 2024
  188. ttobey replied to the thread A request for mounts.

    I need to create a bug. So here's what's going on. Players have a joint called Cam01. This joint isn't attached to players movement. When...

    Jan 16, 2024
  189. ttobey replied to the thread A request for mounts.

    If it's what I think it is, it will be on all mounts. It's just more obvious with the ones that move up and down a lot.

    Jan 16, 2024
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