Staff Post Tracker

Recent posts from staff and devs.

  1. Ngreth Thergn replied to the thread Live Update Bugs 06/21/17.

    This is on the list for a fix.

    Jun 27, 2017 at 11:47 AM
  2. Hludwolf replied to the thread Live Update Bugs 06/21/17.

    Thanks for the report. I will investigate this further. If anyone else can chime in as well as to if this is NOT the case for you,...

    Jun 26, 2017 at 6:58 PM
  3. Ngreth Thergn replied to the thread <SYSTMWIDE_MESSAGE>.

    It is the same issue as the stopping when it is "stale", the info I have is not specific, despite what it sounds. I just get a Number...

    Jun 26, 2017 at 3:11 PM
  4. Ngreth Thergn replied to the thread Live Update Bugs 06/21/17.

    This should be fixed in the July patch. The 70 purity on the raid chest items is also fixed for the July patch to 75. I'm looking into...

    Jun 26, 2017 at 3:05 PM
  5. Ngreth Thergn replied to the thread Live Update Bugs 05/17/17.

    I re-checked him. He is a standard spawn. Myths probably came up with the fact that his spawn location was broken.

    Jun 26, 2017 at 2:57 PM
  6. Ngreth Thergn replied to the thread <SYSTMWIDE_MESSAGE>.

    During a lunch conversation, I did think of a compromise for the system messages. While I won't know the era of a kill, we do know how many...

    Jun 26, 2017 at 2:16 PM
  7. Ngreth Thergn replied to the thread <SYSTMWIDE_MESSAGE>.

    We do have a solution for this, BUT it will take backfill time. I.E. it has to be scheduled in. You won't notice it for a while, but...

    Jun 26, 2017 at 12:47 PM
  8. Ngreth Thergn replied to the thread <SYSTMWIDE_MESSAGE>.

    Well, many things are possible. This would likely take a larger amount of work than we will spend because at the time of the kill the...

    Jun 26, 2017 at 12:39 PM
  9. RadarX replied to the thread Unable to connect with Lauchpad?.

    We have folks working on this now.

    Jun 26, 2017 at 8:33 AM
  10. Ngreth Thergn replied to the thread <SYSTMWIDE_MESSAGE>.

    I'll make a change that will reduce this to the level it was before I added achievements. It will take a major patch (I.E. the July patch)...

    Jun 26, 2017 at 8:26 AM
  11. RadarX replied to the thread Zerker Rant.

    We're going to go ahead and close this up.

    Jun 25, 2017 at 3:59 PM
  12. Prathun replied to the thread Live Update Bugs 06/21/17.

    From this month's update notes, in the previously updated section: June 21, 2017 - Fixed a bug where the hotzone experience bonus would...

    Jun 24, 2017 at 10:46 AM
  13. Prathun replied to the thread Did they change respawn timers?.

    The data shows that the respawn time for the Gynok Moltor spawn is currently 10 minutes. Changelogs show that the respawn time was reduced...

    Jun 23, 2017 at 3:50 PM
  14. Dzarn replied to the thread Live Update Bugs 06/21/17.

    There are no immediate plans to adjust the functionality of this command based on the current expansion for TLP servers. The spells...

    Jun 23, 2017 at 3:47 PM
  15. Hludwolf replied to the thread Live Update Bugs 06/21/17.

    Did your anchor work before the latest update? We are still resolving issues with real estate and have a plan to knock out the...

    Jun 23, 2017 at 3:37 PM
  16. Ngreth Thergn replied to the thread Live Update Bugs 06/21/17.

    I'; Well. I will not be able to fix any spam click issues as that will be code not data. The reason it probably now has...

    Jun 23, 2017 at 2:56 PM
  17. Ngreth Thergn replied to the thread Live Update Bugs 06/21/17.

    These should be fixed for the July Patch. Thank you. I think it is correct that this cannot yet be created. It's on my...

    Jun 23, 2017 at 2:49 PM
  18. Ngreth Thergn replied to the thread Live Update Bugs 05/17/17.

    I found location in history and placed him there (not where allakazam says he is) This will go in the July patch.

    Jun 23, 2017 at 11:19 AM
  19. Dzarn replied to the thread Live Update Bugs 06/21/17.

    Thank you for the report. We've confirmed the bug with this achievement and it should be fixed in the July patch.

    Jun 22, 2017 at 11:31 AM
  20. RadarX replied to the thread Are CSR tickets bugged?.

    Ticket process time can vary based on our overall volume and when you file the ticket (The weekend for instance is higher volume). It's...

    Jun 22, 2017 at 6:29 AM
  21. RadarX replied to the thread Server Transfers RF -> LJ.

    Given this has been off topic for about 4 pages now, I think this one is probably done.

    Jun 22, 2017 at 6:23 AM
  22. EQ Dev replied to the thread Updated: Server Maintenance June 21st.

    The Guild Hall / Housing / Real Estate data corruption issue has been addressed and the servers were unlocked at 6:30PM PST.

    Jun 21, 2017 at 7:50 PM
  23. Ngreth Thergn replied to the thread Live Update Bugs 05/17/17.

    Looks like he spawns outside of the world (so my data search says he spawns!) I'm not sure where he belongs... The allakazam mentioned...

    Jun 21, 2017 at 5:51 PM
  24. Ngreth Thergn replied to the thread Test Update 06/13/17 - Patch Notes and Discussion.

    I believe these are fixed for live.

    Jun 21, 2017 at 5:37 PM
  25. RadarX replied to the thread State of Everquest.

    As this does not seem to be a specific support issue (other than the game isn't up which we have available threads for) I'm going to close...

    Jun 21, 2017 at 5:03 PM
  26. RadarX replied to the thread Will I be reimbursed for my time missed today?.

    Please feel free to use the existing thread in the veterans lounge to discuss the downtime.

    Jun 21, 2017 at 5:03 PM
  27. RadarX replied to the thread Updated: Server Maintenance June 21st.

    We've identified an issue with housing that is currently being addressed. We hope to have this resolved shortly.

    Jun 21, 2017 at 4:16 PM
  28. RadarX replied to the thread June 21 Patch Status.

    No this will not resolve the outstanding AB issues. That is a longer term issue that the team is currently working on.

    Jun 21, 2017 at 3:46 PM
  29. EQ Dev posted a new thread.

    Live Update Bugs 06/21/17

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can...

    Forum: Test Update Notes and Bug Roundup

    Jun 21, 2017 at 3:09 PM
  30. RadarX replied to the thread June 21 Patch Status.

    I do too. You and I define fun very differently.

    Jun 21, 2017 at 2:40 PM
  31. RadarX replied to the thread June 21 Patch Status.

    The short version, and I can say this because much like you guys I don't do this for a living? That's not how game development or...

    Jun 21, 2017 at 2:40 PM
  32. RadarX replied to the thread June 21 Patch Status.

    If you want to discuss our moderation policy, I'm happy to do that via PM.

    Jun 21, 2017 at 2:15 PM
  33. RadarX replied to the thread June 21 Patch Status.

    Sure! Check the maintenance thread.

    Jun 21, 2017 at 2:13 PM
  34. RadarX replied to the thread Updated: Server Maintenance June 21st.

    The team has made some progress in identifying the issue affecting servers but there is still no ETA at this time.

    Jun 21, 2017 at 2:10 PM
  35. RadarX replied to the thread June 21 Patch Status.

    For those of you who haven't received a warning yet (I'm still going through this thread) we do understand the frustration and this...

    Jun 21, 2017 at 2:06 PM
  36. RadarX replied to the thread Updated: Server Maintenance June 21st.

    A technical issue has extended our downtime maintenance for today. We do not have an ETA at this time but will update this thread with...

    Jun 21, 2017 at 10:46 AM
  37. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    I'll add the potion belt slots for the July patch. The tribute value was intentional, but I *may* change my mind.

    Jun 21, 2017 at 9:55 AM
  38. EQ Dev posted a new thread.

    Game Update Notes: June 21, 2017

    June 21, 2017 _____________________ *** Highlights *** - Updated many items in Hardcore Heritage Sebillis (see Items section)....

    Forum: Game Update Notes (Live)

    Jun 20, 2017
  39. Mepps replied to the thread Sense Heading - Progression Server Unlocks 2017.

    The original post has been updated to include information for Agnarr. Please note, this information is ALSO available in-game in the new...

    Jun 20, 2017
  40. klanderso replied to the thread Test Update 06/13/17 - Patch Notes and Discussion.

    Test is back up :)

    Jun 20, 2017
  41. klanderso replied to the thread Test Update 06/13/17 - Patch Notes and Discussion.

    Just a heads up, Test is coming down shortly for a quick update to bring it in line with the update on Live tomorrow.

    Jun 20, 2017
  42. RadarX posted a new thread.

    Updated: Server Maintenance June 21st

    All servers will come offline for a game update June 21st beginning at 6:30 AM PT (13:30 UTC). You can find the update notes here!

    Forum: News and Announcements

    Jun 20, 2017
  43. Dzarn replied to the thread Test Update 06/13/17 - New Bugs Only.

    Thanks for the report. It looks like there's a data error that is causing the achievement to be hidden until you have slain 'The Head...

    Jun 20, 2017
  44. Dzarn replied to the thread Live Update Bugs 05/18/17.

    There appears to be a bug specific to Dead Hills instances. Thank you all for the bug reports. These issues should all be...

    Jun 20, 2017
  45. RadarX replied to the thread Housing missing.

    We have folks that are looking into this issue. Thanks for your patience!

    Jun 19, 2017
  46. RadarX replied to the thread THE RATHE SERVER IS DOWN.

    The server is in the process of being brought back up.

    Jun 19, 2017
  47. RadarX replied to the thread Daybreak is suspending for training but not camp stealing..

    As this has resulted in a number of forum guideline violations, we're going to close this up.

    Jun 18, 2017
  48. RadarX posted a new thread.

    Reminder: Posting Exploits

    As a reminder, exploits should be reported through the bug system. As a few of you have found out recently, openly and knowingly posting...

    Forum: Time Locked Progression Servers

    Jun 16, 2017
  49. RadarX replied to the thread Cazic Thule just went down.

    Cazic Thule should now be available.

    Jun 16, 2017
  50. Absor replied to the thread Fantasy Board Game.

    That's pretty much why I've never run it for my group either. One of them played EQ, the rest know about it because I tell them about...

    Jun 16, 2017
  51. RadarX replied to the thread AB Down.

    We have folks working on this now.

    Jun 16, 2017
  52. Absor replied to the thread Fantasy Board Game.

    Are you using the White Wolf books? They are actually really good. Everquest RPG (ISBN: 1-58846-125-4) (WW 16500) Everquest RPG:...

    Jun 16, 2017
  53. Mepps replied to the thread Instance Discussion: Plane of Sky.

    Thanks for the detailed info. This is not intended and we will get it fixed.

    Jun 16, 2017
  54. RadarX replied to the thread General Maintenance.

    This is global maintenance impacting all of our products which for a few this is not their prime time. Across all our products this is one...

    Jun 15, 2017
  55. Absor replied to the thread Fantasy Board Game.

    If you want a really interesting story telling game, look for Arabian Nights. I think it just got a reprint. We used to take it camping and...

    Jun 15, 2017
  56. RadarX replied to the thread Agnarr's Irrational Hatred of Boxers.

    Ta da! This thread is now closed!

    Jun 14, 2017
  57. Hludwolf replied to the thread Test Update 06/13/17 - New Bugs Only.

    Found the cause of this issue. Test is coming down shortly to fix it. No other changes.

    Jun 14, 2017
  58. Ngreth Thergn replied to the thread Test Update 06/13/17 - New Bugs Only.

    These are the expansions when those zones actually became available, instead of where they are located. They are now required in the...

    Jun 14, 2017
  59. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    You are correct. I'll move it to DoN.

    Jun 14, 2017
  60. Ngreth Thergn posted a new thread.

    Update to some Sebilis Hardcore Heritage loot incoming.

    Reduced the cast time on many of the Sebilis Hardcore Heritage items. In many cases, this also entailed adding a recast timer to prevent...

    Forum: The Veterans' Lounge

    Jun 14, 2017
  61. Hludwolf replied to the thread Test Update 06/13/17 - New Bugs Only.

    We are investigating this issue.

    Jun 13, 2017
  62. RadarX replied to the thread Massive tell, channel, and zoning lag on AB server.

    We are continuing to look into this issue, but in the interim if any of you could make a character on Vox and let us know if your...

    Jun 13, 2017
  63. EQ Dev posted a new thread.

    Test Update 06/13/17 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Jun 13, 2017
  64. EQ Dev posted a new thread.

    Test Update 06/13/17 - Patch Notes and Discussion

    June 13, 2017 _____________________ *** Items *** - Serisaria's Pearl Stud: Fixed the unprintable character in the lore text. - Added...

    Forum: Test Update Notes and Bug Roundup

    Jun 13, 2017
  65. RadarX replied to the thread Phinny Rankings.

    I think we're going to go ahead and close this one up before it gets any worse.

    Jun 12, 2017
  66. RadarX replied to the thread Massive tell, channel, and zoning lag on AB server.

    We appreciate everyone letting us know about ongoing issues you've noticed on this server. We do have folks looking into various technical...

    Jun 12, 2017
  67. Prathun replied to the thread PoK Stones Spawned... then poofed. PoTranq down on Lockjaw..

    This doesn't seem like something I can fix permanently without more hands on deck. We will tackle this on Monday morning. Sorry for the...

    Jun 12, 2017
  68. Prathun replied to the thread PoK Stones Spawned... then poofed. PoTranq down on Lockjaw..

    I've forced the expansion open several times, but something is disabling it again after a few minutes.

    Jun 12, 2017
  69. EQ Dev posted a new thread.

    Hotfix notes June 9, 2017

    *** Hotfix *** - The Reinforced Lair of Trakanon (Raid) - Fixed a bug that caused the chest at the end of the raid to not contain loot. -...

    Forum: Game Update Notes (Live)

    Jun 9, 2017
  70. Prathun replied to the thread HH Seb pick zone?.

    The hotfix has been pushed out. It may take a short while for your zone to repop and pick up the new changes.

    Jun 9, 2017
  71. Ngreth Thergn replied to the thread Sebilis Hardcore Heritage items with Direct Damage clicks will gain a shared recast timer.

    Well, the idea was to emulate (not be exact) what the items were in a more current level, not necessarily change "what" they are.

    Jun 9, 2017
  72. Ngreth Thergn posted a new thread.

    Sebilis Hardcore Heritage items with Direct Damage clicks will gain a shared recast timer

    The following items will gain a shared recast timer for their click effect in the June patch: Darkened Cobalt Bracer, Darkened Blood Ember...

    Forum: The Veterans' Lounge

    Jun 9, 2017
  73. Ngreth Thergn replied to the thread Seb augs.

    They are intended to be individual lore, not group lore.

    Jun 9, 2017
  74. Ngreth Thergn replied to the thread Everything Overwrites Mount Blessing Paza - Intended?.

    It is intended, in nearly all cases, that a better buff overwrites a lesser buff. There are some exceptions in cross-class stacking. But...

    Jun 9, 2017
  75. Ngreth Thergn replied to the thread Seb Loot, and Tribute.

    Pseudo-intentional. I may change my mind later, but for now. No tribute value.

    Jun 9, 2017
  76. Ngreth Thergn replied to the thread Tradeskill trophy evolution.

    So there are two conditionals in the script... As it is on LIVE (not the internal; to go to live in the June Full patch) If trivial > 350...

    Jun 9, 2017
  77. RadarX replied to the thread Chronos Ruin the 1999 experience.

    As a reminder please be constructive when posting.

    Jun 9, 2017
  78. Ngreth Thergn replied to the thread XP Rates Between TLP Servers.

    Correct. It is a server wide setting.

    Jun 9, 2017
  79. Prathun replied to the thread HH Seb pick zone?.

    We were unable to complete the hotfix today for a variety of reasons, but we will pick up where we left off tomorrow morning.

    Jun 8, 2017
  80. RadarX replied to the thread Faceless Empire Eye Of Veeshan Agnarr Server First Kill.

    We're going to go ahead and put the brakes on this one. A few of you will see warnings.

    Jun 8, 2017
  81. Ngreth Thergn replied to the thread Tradeskill trophy evolution.

    There is a bug with the script that evolves trophies where if you have a skill of 350, they will not advance. There is a fix incoming in...

    Jun 8, 2017
  82. Ngreth Thergn replied to the thread XP Rates Between TLP Servers.

    We are not sharing the values at this time.

    Jun 8, 2017
  83. Prathun replied to the thread HH Seb pick zone?.

    While it is unfortunate that the Sebilis Trakanon raid reward (among other things) was not working as intended for a day and a half, we...

    Jun 8, 2017
  84. Prathun replied to the thread HH Seb pick zone?.

    A hotfix or a full update is required before an internal change is live. We are looking to do a hotfix soon(tm) for a variety of issues...

    Jun 8, 2017
  85. Ngreth Thergn replied to the thread XP Rates Between TLP Servers.

    Currently: Live>RF=AG>PH This will change as expansions unlock so is only true until one of the servers in this list gets to GoD...

    Jun 8, 2017
  86. Prathun replied to the thread @Radarx regarding report button.

    Woohoo! I have the report button again!

    Jun 8, 2017
  87. RadarX replied to the thread @Radarx regarding report button.

    We believe we have resolved the issue. If you can't see the button, please let me know.

    Jun 8, 2017
  88. RadarX replied to the thread @Radarx regarding report button.

    I'm having some folks look into this bug. It's absolutely working for some of you because we are still seeing reports. I'll update this...

    Jun 8, 2017
  89. Prathun replied to the thread HH Seb pick zone?.

    Please petition to contact our Customer Service department. I'm not sure what their procedures will allow them to do in this...

    Jun 7, 2017
  90. Prathun replied to the thread HH Seb pick zone?.

    Verified that the Trak raid's cleanup script did not clean up the skeletons and shrooms. This has been fixed internally.

    Jun 7, 2017
  91. Prathun replied to the thread HH Seb pick zone?.

    Yup! That's the major bug with the raid. :):( It's fixed internally. We'll be looking to push out a comprehensive Hardcore Heritage...

    Jun 7, 2017
  92. Prathun replied to the thread HH Seb pick zone?.

    The change that prevents Trakanon from spawning in the base zone will require an update (a hotfix, most likely) before it is on Live...

    Jun 7, 2017
  93. Prathun replied to the thread HH Seb pick zone?.

    Looks like the zone out isn't working in the base zone of the Hardcore Heritage version of Sebilis either. I believe I've fixed this...

    Jun 7, 2017
  94. Prathun replied to the thread HH Seb pick zone?.

    It's generally considered rude to "quote" someone and then change what they said.

    Jun 7, 2017
  95. RadarX replied to the thread How Guilds In Everquest Worked.

    We're going to try a little bit different of an approach since a lot of folks have returned. There is a button below your post that...

    Jun 7, 2017
  96. Prathun replied to the thread HH Seb pick zone?.

    Doesn't look like he should be there, but also doesn't appear to drop meaningful loot and probably is unkillable to boot. Edit: Removed...

    Jun 7, 2017
  97. Prathun replied to the thread You Killed Hot Zone XP Bonus Again.

    Checked again. Verified that the hotzone script uses the global experience modifier (but on a per zone basis) to apply bonus experience...

    Jun 7, 2017
  98. Prathun replied to the thread HH Seb pick zone?.

    Verified. The Hardcore Heritage script won't work correctly in a load balanced zone. I believe that any new load balanced versions of...

    Jun 7, 2017
  99. Prathun replied to the thread You Killed Hot Zone XP Bonus Again.

    Checked again. Looked at the code. The code is clearly checking the global experience modifier when determining whether to display...

    Jun 7, 2017
  100. Prathun replied to the thread HH Seb pick zone?.

    Seems to work okay. The load balanced version of Sebilis has level 100+ frogs in it. I can troubleshoot further with more information....

    Jun 7, 2017
  101. Prathun replied to the thread You Killed Hot Zone XP Bonus Again.

    The message "You gain experience (with a bonus)!" is displayed when there is a global serverwide experience bonus in effect. It is not...

    Jun 7, 2017
  102. Prathun replied to the thread HH Seb pick zone?.

    Sebilis is set up to load balance and it has been for some time. I tested whether or not a pickzone would spawn on a live server by...

    Jun 7, 2017
  103. EQ Dev posted a new thread.

    Hotfix notes June 6, 2017

    *** Hotfix *** - The Reinforced Lair of Trakanon (Raid) - The debuff Ennui of the Dead has been temporarily replaced.

    Forum: Game Update Notes (Live)

    Jun 6, 2017
  104. RadarX replied to the thread Live Update Bugs 05/18/17.

    As a reminder, this thread is Live update issues only. Let's stay on topic please.

    Jun 6, 2017
  105. RadarX replied to the thread Please Fix Agnarr Raiding or you will kill the Server..

    For those of you who I haven't gotten to yet for warnings, please do remember we moderate these forums. If posts are not complaint with...

    Jun 6, 2017
  106. RadarX replied to the thread Agnarr, fresh server, new fun, new grief guild too unfortunately..

    Closing this up. As a reminder please keep posts constructive and on topic.

    Jun 6, 2017
  107. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    I expect that it is a bug I have fixed, and thus why I am not finding it.

    Jun 6, 2017
  108. Prathun replied to the thread Agnarr - Hate 2.0 - EQItems.

    The higher level version of the Plane of Hate should be available when LDoN unlocks on the server.

    Jun 5, 2017
  109. Ngreth Thergn replied to the thread Test Update 06/01/2017 - New Bugs Only.

    Yeah. My database connection died, and in whatever weirdness there is, it acted like I was connected. I lost a day of work, which...

    Jun 5, 2017
  110. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    That depends on what server you are on. It is an "or" condition with both versions of the zone (not including the Empires of Kunark...

    Jun 5, 2017
  111. Prathun replied to the thread Ghoul of Takish-Hiz.

    The change is internal and not yet on Live. At the latest, this will go in with the June update. Keep an eye on the update notes. :)

    Jun 4, 2017
  112. klanderso replied to the thread Test Update 06/01/2017 - Discussion.

    Test is now up and unlocked!

    Jun 2, 2017
  113. klanderso replied to the thread Test Update 06/01/2017 - Discussion.

    Good news, everyone! We managed to hunt down and fix the issue with the zones that has been going on for a while. We'll be bringing up the...

    Jun 2, 2017
  114. Prathun replied to the thread PoK Stones on Ragefire.

    I didn't see anything wrong with the script in Plane of Knowledge that handles when and if the teleporter stones are up. In testing on Live...

    Jun 2, 2017
  115. Ngreth Thergn replied to the thread Devs: Ragefire and Ykesha.

    This is now fixed and LoY is available. The Poll that came up, though Labeled LDoN was actually for LoY. We changed the controlling scripts...

    Jun 2, 2017
  116. EQ Dev posted a new thread.

    Hotfix notes June 2, 2017

    *** Hotfix *** - Fixed an issue that caused voting time-locked servers to start a vote to unlock Legacy of Ykesha instead of immediately...

    Forum: Game Update Notes (Live)

    Jun 2, 2017
  117. Prathun replied to the thread If mage pets are nerfed why aren't necro pets?.

    Both Necromancer and Mage pets have lowered stats on progression servers for balance reasons and to better reflect their stats at launch...

    Jun 2, 2017
  118. Prathun replied to the thread Ghoul of Takish-Hiz.

    Quest appears to be LDoN era content. Changed the restriction on the Ghoul of Takish-Hiz from DoN to LDoN.

    Jun 2, 2017
  119. klanderso replied to the thread Test Update 06/01/2017 - Discussion.

    Hey folks, The issue was a little deeper than we hoped and we're still actively working on getting working and back up as soon as...

    Jun 2, 2017
  120. RadarX replied to the thread Forum Griefing.

    Everyone has opinions, sometimes strong ones, but we don't allow griefing. Those who aren't providing constructive feedback usually ended...

    Jun 2, 2017
  121. Ngreth Thergn replied to the thread Devs: Ragefire and Ykesha.

    We're looking into this. We have no details yet.

    Jun 2, 2017
  122. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    That one is mislabeled and is "Hunter of Kurns Tower." I'll correct the label. It is the label that is wrong, and the data itself is...

    Jun 2, 2017
  123. EQ Dev replied to the thread Test Update 06/01/2017 - Discussion.

    We've been investigating the zone issues and it's taking longer than expected. Test will probably be down for the remainder of tonight and...

    Jun 1, 2017
  124. Ngreth Thergn replied to the thread Test Update 05/09/17 - New Bugs Only.

    I'll look into these. Thanks! And thanks for the full names, that is a huge help. I also made these changes: "Added cleave to...

    Jun 1, 2017
  125. EQ Dev posted a new thread.

    Test Update 06/01/2017 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Jun 1, 2017
  126. EQ Dev posted a new thread.

    Test Update 06/01/2017 - Discussion

    Test is being updated today with our current Live build. There are no new patch notes at this time. Everything should match Live.

    Forum: Test Update Notes and Bug Roundup

    Jun 1, 2017
  127. Hludwolf replied to the thread Test Update 05/09/17 - New Bugs Only.

    Issues with a physical machine for test only. Should be resolved today with the test patch.

    Jun 1, 2017
  128. RadarX replied to the thread Surprises no one accused this game of racism.

    We're going to go ahead and close this up before it goes anywhere it shouldn't.

    May 31, 2017
  129. Prathun replied to the thread PoK Stones on Ragefire.

    The stones appear to be spawned in the Plane of Knowledge on Ragefire. The method that we use to spawn NPCs based on world states (like...

    May 29, 2017
  130. Prathun replied to the thread Any starting areas not overcrowded?.

    I can take another look at zone population versus load balancing thresholds when I've got a free cycle, and that may help alleviate...

    May 27, 2017
  131. Prathun replied to the thread What ever happened to /pick sending you to the zonein?.

    Increasing the time between /pick could reduce the likelihood that someone will bounce between load balanced zones to cherry pick rares,...

    May 27, 2017
  132. Prathun replied to the thread Kithicor broken.

    Fixing something like this can be like standing over an X that marks the spot for buried treasure. You know there's something worth digging...

    May 27, 2017
  133. Prathun replied to the thread What ever happened to /pick sending you to the zonein?.

    Not that I recall. If it did, /pick would be used for teleportation, which is not the intent of the load balancing system.

    May 27, 2017
  134. Prathun replied to the thread Any starting areas not overcrowded?.

    This man speaks the truth. [IMG] Not only would it be less crowded in base Greater Faydark if people there spread to other pickzones,...

    May 26, 2017
  135. Mepps replied to the thread Will trading krono be a risk right now?.

    We are aware of these reports about newbie gear. These are not the same as krono or any other items, and we're not super concerned...

    May 25, 2017
  136. Mepps posted a new thread.

    FAQ for the EQ Queue!

    FAQ for the EQ Queue If you are logging in to Agnarr this weekend (or other servers around their launch in the future), you may see the...

    Forum: News and Announcements

    May 25, 2017
  137. Mepps replied to the thread Agnarr FAQ - POP Locked Progression Server - Coming Weds, May 24, 2017.

    FAQ for the EQ Queue (The F-A-Queue) Q: What does this "queue" message mean? A: When a server is in extreme demand, we place players in...

    May 25, 2017
  138. Mepps replied to the thread Will trading krono be a risk right now?.

    This was essentially rumor-mongering. You shouldn't have anything to worry about, krono or otherwise.

    May 25, 2017
  139. Ngreth Thergn replied to the thread Live Update Bugs 05/17/17.

    Yeah. They have different loot tables. Going to make both count anyway. Next full patch.

    May 25, 2017
  140. Ngreth Thergn replied to the thread LaunchPad was unable to connect....

    It seems to have been a glitch and is working again.

    May 25, 2017
  141. RadarX replied to the thread Launchpad wont connect.

    We are currently working on this now. Thanks for your patience!

    May 25, 2017
  142. Prathun replied to the thread Kithicor broken.

    Looked into this, because it's 3am so why not? When Halloween content was added to the game in 2006, most of the encounter tables for...

    May 25, 2017
  143. Prathun replied to the thread Kithicor broken.

    To my knowledge, if Kithicor is supposed to switch between day (live) and night (undead) versions, it doesn't and hasn't for a very long...

    May 25, 2017
  144. Mepps replied to the thread Denied Entry.

    This is related to the load tonight. We are working on it.

    May 24, 2017
  145. Mepps replied to the thread Agnarr Launch Status.

    Update: The automatic AFK kick-timer has also been enabled and the AFK time temporarily reduced, to make sure players on the server are...

    May 24, 2017
  146. Mepps replied to the thread 55 minute queue time is unacceptable.

    All information will be here: https://forums.daybreakgames.com/eq/index.php?threads/agnarr-launch-status.241017/

    May 24, 2017
  147. Mepps replied to the thread Attention Developers / Admins.

    All updates are here: https://forums.daybreakgames.com/eq/index.php?threads/agnarr-launch-status.241017/

    May 24, 2017
  148. Mepps replied to the thread Agnarr Launch Status.

    Update: We continue to increase population as players enter the game and get characters created. The queue system continues to work as...

    May 24, 2017
  149. Ngreth Thergn replied to the thread Test Update 05/09/17 - Patch Notes and Discussion.

    It looks like that one has some bad labels. I'll poke at it.

    May 24, 2017
  150. Mepps replied to the thread To Ok or not Ok?.

    Hitting play again does not reset your position, but it's also not needed. The wait time goes up as the estimate goes up. People are...

    May 24, 2017
  151. Mepps replied to the thread Can't create a character + login queue.

    The time is an estimate. You will be logged in when possible if you are waiting in the queue.

    May 24, 2017
  152. Mepps replied to the thread To Ok or not Ok?.

    It's an estimate based on how many people are in front of you.

    May 24, 2017
  153. Mepps posted a new thread.

    New PoP-Locked Progression Server Agnarr Is Now Live!

    [IMG] New Progression Server: Agnarr! The latest EverQuest Progression Server is Agnarr, and it has launched today (May 24, 2017)! Join...

    Forum: News and Announcements

    May 24, 2017
  154. Mepps replied to the thread To Ok or not Ok?.

    It does not make a difference.

    May 24, 2017
  155. Mepps replied to the thread Can't create a character + login queue.

    New update: https://forums.daybreakgames.com/eq/index.php?threads/agnarr-launch-status.241017/

    May 24, 2017
  156. Mepps replied to the thread Agnarr Launch Status.

    Update: We have confirmed the login server/queue is performing as expected now. Thank you for your patience to everyone still waiting in...

    May 24, 2017
  157. Mepps replied to the thread Gentle reminder from Holy..

    We are investigating. The "reports" so far seem to be largely exaggerated if not outright made up. Send any details to me privately.

    May 24, 2017
  158. Ngreth Thergn replied to the thread Test Update 05/09/17 - Patch Notes and Discussion.

    Grachnist the Destroyer is odd luck. He's 4% on 5 spawn points... GiboldGoblin Stomper is 0% chance to spawn :/ I'll be removing that!

    May 24, 2017
  159. Mepps replied to the thread Agnarr Launch Status.

    Update: We are investigating item-related bug reports. Please feel free to send me specific concerns/reports privately via PM.

    May 24, 2017
  160. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    I found the issue. This is completable on Phinny, Lockjaw, and Ragefire! It should be completable on all servers next full live patch.

    May 24, 2017
  161. Ngreth Thergn replied to the thread Test Update 05/09/17 - New Bugs Only.

    Xorbb will be many people's last :/

    May 24, 2017
  162. Mepps replied to the thread Can't create a character + login queue.

    Update: https://forums.daybreakgames.com/eq/index.php?threads/agnarr-launch-status.241017/

    May 24, 2017
  163. Mepps replied to the thread Agnarr Launch Status.

    Update: We have completed a few login server improvements that we expect will speed things along.

    May 24, 2017
  164. Mepps replied to the thread AGNARR - Cant Zone out of Neriak.

    This is related to the performance issues being caused by so many characters being created at once. We are working on the issues.

    May 24, 2017
  165. Mepps replied to the thread Can't create a character + login queue.

    The latest status update will be here: https://forums.daybreakgames.com/eq/index.php?threads/agnarr-launch-status.241017/

    May 24, 2017
  166. Mepps posted a new thread.

    Agnarr Launch Status

    Hi folks! The enormous number of players attempting to create characters on Agnarr is straining our systems. We are currently managing the...

    Forum: Time Locked Progression Servers

    May 24, 2017
  167. Mepps replied to the thread The OK.

    We have had to restart the login server a few times, which clears the queue and triggers the inactivity message. It is not actually due to...

    May 24, 2017
  168. Mepps replied to the thread Can't create a character + login queue.

    You are not being dropped from the queue for inactivity, despite the message. That message occurs when the login server had to be...

    May 24, 2017
  169. Mepps replied to the thread Can't create a character + login queue.

    We have again restarted the login server to continue funneling people into the game.

    May 24, 2017
  170. Mepps replied to the thread Can't create a character + login queue.

    We are continuing to manage the load on the login/character creation server.

    May 24, 2017
  171. Mepps replied to the thread Can't create a character + login queue.

    It was necessary to restart the login server, which will restart the queue. We apologize for the inconvenience.

    May 24, 2017
  172. Mepps replied to the thread The OK.

    Hitting the OK will keep your place in queue.

    May 24, 2017
  173. Mepps replied to the thread How does the queue work???.

    We have a lower-than-usual cap to relieve congestion on character creation. We are raising the cap slowly as people get created and in.

    May 24, 2017
  174. Mepps replied to the thread Can't create a character + login queue.

    We are slowly raising the cap as characters are created. People are moving through the process. Thank you again for your patience!

    May 24, 2017
  175. Mepps replied to the thread How does the queue work???.

    You can click OK. It will not remove you from your place in line.

    May 24, 2017
  176. Mepps replied to the thread Can't create a character + login queue.

    The issue is around login/character creation. Once the rush of creation passes, we will be able to adjust back to the higher caps.

    May 24, 2017
  177. Mepps replied to the thread Can't create a character + login queue.

    The login queue is up. We're lowering the max temporarily as the initial rush passes. Thanks for your patience!

    May 24, 2017
  178. Mepps replied to the thread Can't create a character + login queue.

    We just have a ton of people hammering on the login. We're adjusting and it should sort itself out shortly.

    May 24, 2017
  179. Absor replied to the thread Can't create a character + login queue.

    Don't panic. There are a LOT of people hammering the server right now, it needs time to process.

    May 24, 2017
  180. Absor replied to the thread Agnarr Battlestations.

    My favorite bit there is the Doctor Who pic. Nice.

    May 24, 2017
  181. Mepps replied to the thread New bag deal looks to be up.

    It might, but there are many other factors. The desire and feedback for more is definitely noted.

    May 24, 2017
  182. Mepps replied to the thread New bag deal looks to be up.

    You cannot.

    May 24, 2017
  183. Mepps replied to the thread New bag deal looks to be up.

    The third chance bag is up. Enjoy!

    May 24, 2017
  184. Mepps replied to the thread Mepps, what about the agnarr bag?!.

    Yes, works just like the first and second.

    May 24, 2017
  185. Mepps replied to the thread Mepps, what about the agnarr bag?!.

    A third chance at the Time-Locked Server Adventure Pack is now available in the web store:...

    May 24, 2017
  186. Mepps replied to the thread Leveling path tips?.

    You should be fine rolling a barbarian: https://forums.daybreakgames.com/eq/index.php?threads/update-on-newbie-npcs.240861/

    May 24, 2017
  187. EQ Dev posted a new thread.

    Hotfix notes May 24, 2017

    *** Hotfix *** - Wandering low level NPCs in the western section of Everfrost will respawn much more quickly. - Low level spawns have...

    Forum: Game Update Notes (Live)

    May 24, 2017
  188. Mepps posted a new thread.

    Update On Newbie NPCs

    As we continued investigating yesterday, we identified two unintended issues with certain very low level NPCs. We will hotfix today...

    Forum: Time Locked Progression Servers

    May 24, 2017
  189. Mepps replied to the thread Nektulous Mob - Low Spawn Rate After Patch.

    As we continued investigating yesterday, we identified two unintended issues with certain very low level NPCs. We will hotfix today...

    May 24, 2017
  190. Mepps replied to the thread Mepps, what about the agnarr bag?!.

    Yes, if you have not already purchased it. In fact, it'd be a good idea to grab the second chance bag very soon if you want to grab...

    May 23, 2017
  191. Mepps replied to the thread Nektulous Mob - Low Spawn Rate After Patch.

    Things are getting a bit heated, so we're going to lock up this thread. We believe the zones as they are now are more appropriate for the...

    May 23, 2017
  192. Ngreth Thergn replied to the thread Test Update 05/09/17 - New Bugs Only.

    This is an oddball case. There is a different placeholder for the night and day versions. And for some reason, the night version shared...

    May 23, 2017
  193. Ngreth Thergn replied to the thread Live Update Bugs 05/18/17.

    I need to add a Prophecy of Ro unlock for this one. That one is optional (note how it is tabed over) so while that NPC (and a bunch...

    May 23, 2017
  194. Mepps replied to the thread Mepps, what about the agnarr bag?!.

    The current bag's details are here: https://www.everquest.com/expansion-content#progression

    May 23, 2017
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