Staff Post Tracker

Recent posts from staff and devs.

  1. Ngreth Thergn replied to the thread Live Update Bugs 02/15/17.

    https://dgcissuetracker.com/browse/EQ-1384

    Feb 17, 2017 at 3:34 PM
  2. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    Not yet, I'm afraid. It'll be after the 3-day weekend. Tuesday at the earliest.

    Feb 17, 2017 at 2:19 PM
  3. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    Looks like the treasure table chance was accidentally lowered from 100% to 15% for this hand-in. Fixed internally. Has nothing to do...

    Feb 17, 2017 at 11:27 AM
  4. RadarX replied to the thread Why was pick changed?.

    The main reasons behind changes to Pick Locks are the following: To prevent pick lock abuse / a few people having an entire pick...

    Feb 17, 2017 at 10:59 AM
  5. RadarX replied to the thread New Pick Lock feature is terrible..

    This has a few too many forum guideline violations to remain open so we're going to close it. For those of you still retain the ability to...

    Feb 17, 2017 at 10:41 AM
  6. Ngreth Thergn replied to the thread [SHD] BP suggestions.

    This.^ Brainstorming for the next SKU. Unless it is an actual BUG (not just something people think is a bug because they want it to be...

    Feb 17, 2017 at 9:37 AM
  7. Ngreth Thergn replied to the thread [PAL] BP suggestions.

    I will say this is unlikely. If you don't already have a mana click in recent expansions, we are unlikely to add one.

    Feb 17, 2017 at 9:34 AM
  8. Ngreth Thergn replied to the thread [MNK] BP suggestions.

    For your focus? Remember. The click must be a scalar effect. Timer reductions are in no way scalar as the amount of benefit is highly...

    Feb 17, 2017 at 9:29 AM
  9. Ngreth Thergn replied to the thread [NEC] BP suggestions.

    Percentage effects that don't have scalar caps (like Spell Guard, Melee Guard... etc) are a no-no. The final result has to be a set...

    Feb 17, 2017 at 9:21 AM
  10. Ngreth Thergn replied to the thread Live Update Bugs 02/15/17.

    I can forward the information.

    Feb 17, 2017 at 8:57 AM
  11. Ngreth Thergn replied to the thread [ENC] BP suggestions.

    Just so you don't think I am ignoring you guys, one of the CL's gave me a summary of this thread and I worked with that, Though I do see...

    Feb 17, 2017 at 8:55 AM
  12. Ngreth Thergn replied to the thread [WIZ] BP suggestions.

    Just so you don't think I am ignoring you guys, one of the CL's gave me a summary of this thread and I worked with that, Though I do see...

    Feb 17, 2017 at 8:42 AM
  13. Ngreth Thergn replied to the thread Bard BP discussion.

    Just so you don't think I am ignoring you guys, one of the CL's gave me a summary of this thread and I worked with that. Basically, current...

    Feb 17, 2017 at 8:33 AM
  14. Ngreth Thergn replied to the thread Live Update Bugs 02/15/17.

    I have confirmed this, but currently, I don't know what's up. It may take a bit to dig up the issue. In the meantime, persistence seems...

    Feb 17, 2017 at 8:24 AM
  15. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    Not until tomorrow at the earliest.

    Feb 16, 2017 at 6:51 PM
  16. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    How odd. Beta and Test are both running Hole 2.0. There are plenty of the Golden Silk drops on Beta, but I can't get the item to drop on...

    Feb 16, 2017 at 6:20 PM
  17. Prathun replied to the thread Unpaid interns that work from home..

    I am not a lawyer, but I've spent a few minutes today reading up on California labor laws and it looks to be inadvisable, putting it...

    Feb 16, 2017 at 5:38 PM
  18. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    Yep. Checking... confirmed that Fine Sheet of Black Ore drops in pre-revamp Temple of Droga.

    Feb 16, 2017 at 5:24 PM
  19. Prathun replied to the thread Long-forgotten Quests (Feb 15 Patch).

    Dajrool is using the faction Droga Goblins, which can be raised by killing NPCs on the faction Nurga Goblins, and vice versa. The...

    Feb 16, 2017 at 5:17 PM
  20. Ngreth Thergn replied to the thread [PAL] BP suggestions.

    I Can look into some sort of defensive based thing for the click, be it a proc rune, def proc rune, a single melee guard rune... Just...

    Feb 16, 2017 at 2:18 PM
  21. Ngreth Thergn replied to the thread [WAR] BP suggestions.

    I have no problems with is being a run proc, or a def rune proc. Just with the caveat that it is counter based not time based... so it...

    Feb 16, 2017 at 2:11 PM
  22. Hludwolf replied to the thread New Pick Lock feature is terrible..

    1. Pick 1 or 2 would re-open if needed 2. Pick 1 and 2 would not close at the same time, only the one with less players 3. There is...

    Feb 16, 2017 at 1:59 PM
  23. Ngreth Thergn replied to the thread [WAR] BP suggestions.

    Thanks. Links like this are a huge help (Though I did find it... it just took me the extra time of searching that could have been...

    Feb 16, 2017 at 12:55 PM
  24. Ngreth Thergn replied to the thread [SHD] BP suggestions.

    certainly not for a click That is not a set amount of effect, it is a highly variable amount of extra DPS.. As a focus, on a particular...

    Feb 16, 2017 at 12:52 PM
  25. Ngreth Thergn replied to the thread [WAR] BP suggestions.

    Yes. Something similar. Could be something similar to that, or with the threshold guard type... Nothing set yet.

    Feb 16, 2017 at 12:50 PM
  26. Ngreth Thergn replied to the thread [NEC] BP suggestions.

    No, just to the very few people that have the eyes... The community as a whole probably doesn't care because they don't have the eye....

    Feb 16, 2017 at 12:33 PM
  27. Ngreth Thergn replied to the thread [CLR] BP suggestions.

    I'm not against this with the caveat that the heal for the group comes from the total amount, whatever that number is (Again the 65000...

    Feb 16, 2017 at 12:29 PM
  28. Hludwolf replied to the thread New Pick Lock feature is terrible..

    I was responding to his incorrect post.

    Feb 16, 2017 at 12:28 PM
  29. Hludwolf replied to the thread New Pick Lock feature is terrible..

    No

    Feb 16, 2017 at 12:26 PM
  30. Ngreth Thergn replied to the thread [MAG] BP suggestions.

    That sounds to me more like an issue that it's doing multiple things... it is was only a rune... then you'dont "loose" the effect of the...

    Feb 16, 2017 at 12:19 PM
  31. Hludwolf replied to the thread Live Update Bugs 02/15/17.

    Which character saw the corpse poof?

    Feb 16, 2017 at 12:10 PM
  32. Ngreth Thergn replied to the thread [ROG] BP suggestions.

    Well, you probably haven't looked at the other classes stuff, but. The clicks will do a set non-scalable amount of damage. Increases to...

    Feb 16, 2017 at 12:02 PM
  33. Ngreth Thergn replied to the thread Live Update Bugs 02/15/17.

    I am also working on this, but it is more than the 6-8 spells people have listed, so I'm taking the time to do it as correctly as...

    Feb 16, 2017 at 11:56 AM
  34. Roshen replied to the thread Marketplace : Time Left.

    Yes. The items with timers will go going into the vault once those timers expire. In addition, starting on Monday we'll be placing...

    Feb 16, 2017 at 11:40 AM
  35. Roshen posted a new thread.

    Don't Miss Huge Savings on Selected Marketplace Items, Before They're Gone

    [IMG] There will be up to 50% OFF many items in the marketplace starting on Monday, February 20, 2017. Love it… or leave it… because all...

    Forum: News and Announcements

    Feb 16, 2017 at 11:36 AM
  36. Ngreth Thergn replied to the thread [WAR] BP suggestions.

    The general gist seems to be to keep the Focus and some sort of Defensive click. NOTE. The click effect WILL be a non-scaling effect. I.E....

    Feb 16, 2017 at 10:56 AM
  37. Ngreth Thergn replied to the thread [SHD] BP suggestions.

    Well, the BP clicks will have a non-scaling static effect. Percent increases do not meet that criteria. That said, I can make a click...

    Feb 16, 2017 at 10:35 AM
  38. Hludwolf replied to the thread Live Update Bugs 02/15/17.

    Investigating this, was it locked when you died? Or did it lock after you died? I tested in griegs end just now in a locked pick on...

    Feb 16, 2017 at 10:30 AM
  39. Ngreth Thergn replied to the thread [ROG] BP suggestions.

    I am open to considering an upgrade to this. It sounds like the Focus is okay.

    Feb 16, 2017 at 9:17 AM
  40. Ngreth Thergn replied to the thread Live Update Bugs 02/15/17.

    I see the issue with these Errands. I'll consult and see when a fix can be implemented.

    Feb 16, 2017 at 9:03 AM
  41. Ngreth Thergn replied to the thread [PAL] BP suggestions.

    The click needs to be a set amount, so 197 (only percentage based) is a non-starter. 451 isn't and is an interesting idea. What if it...

    Feb 15, 2017 at 6:33 PM
  42. Ngreth Thergn replied to the thread [NEC] BP suggestions.

    The clicks have to do a set amount of effect that doesn't scale with level/AA's/ETC. (which is why though the pet weapon idea is...

    Feb 15, 2017 at 6:18 PM
  43. Ngreth Thergn replied to the thread [NEC] BP suggestions.

    This.^ While we can add a *SET* amount of damage per spell, It's not going to be a percent increase. The set damage is feasible and...

    Feb 15, 2017 at 6:06 PM
  44. Ngreth Thergn replied to the thread [MNK] BP suggestions.

    The general gist I see here is that the Earthforce is vital if it is not an AA, it needs to stay. If it becomes an AA... some other timer...

    Feb 15, 2017 at 5:57 PM
  45. Ngreth Thergn replied to the thread [MAG] BP suggestions.

    click for increased spell damage is a possibility, but Pet ideas overall are the best "fit" since Mages are a pet class. Zeal of the...

    Feb 15, 2017 at 5:31 PM
  46. Ngreth Thergn replied to the thread [CLR] BP suggestions.

    This statement may answer both of these points. As a general rule, the click effect is intended to do a certain "amount" in total....

    Feb 15, 2017 at 4:17 PM
  47. Ngreth Thergn replied to the thread [BST] BP suggestions.

    I do see that some people didn;t want it to be pet based. But Beastlord! Anyway I did see some mentions about Defensive help. What is...

    Feb 15, 2017 at 3:06 PM
  48. Ngreth Thergn replied to the thread [BST] BP suggestions.

    Unfortunately, Currently, we can't do that with spells. A script on the item itself pulls the tricks that make that possible....

    Feb 15, 2017 at 2:40 PM
  49. Hludwolf replied to the thread Test Update 02/08/2017 - Patch Notes and Discussions.

    Locked instances cannot fill (no one can access them who are not already there) Locked instances will unlock if a new instance is...

    Feb 15, 2017 at 12:00 PM
  50. EQ Dev posted a new thread.

    Live Update Bugs 02/15/17

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can...

    Forum: Test Update Notes and Bug Roundup

    Feb 15, 2017 at 11:52 AM
  51. EQ Dev replied to the thread Game Update Notes: February 15, 2017.

    At the moment, the in-game patch notes are a slightly older version. This version here on the forums is the most up to date.

    Feb 15, 2017 at 11:33 AM
  52. EQ Dev posted a new thread.

    Game Update Notes: February 15, 2017

    February 15, 2017 _____________________ *** Highlights *** - Rumors abound that brave adventurers are needed in Kunark!...

    Forum: Game Update Notes (Live)

    Feb 14, 2017 at 6:57 PM
  53. Hludwolf replied to the thread Test Update 02/08/2017 - Patch Notes and Discussions.

    The base zone cannot lock.

    Feb 13, 2017
  54. RadarX posted a new thread.

    Updated: Server Downtime: Wed February 15th

    [IMG] All EverQuest Live Servers will be brought offline on Wednesday, February 15th, 2017 at 6:30AM Pacific* for maintenance. Servers...

    Forum: News and Announcements

    Feb 13, 2017
  55. Hludwolf replied to the thread Test Update 02/08/2017 - Patch Notes and Discussions.

    This is for Multi-Instance Zones (/pick zones). They only start when all of the other zones are at a certain capacity. Also, you can...

    Feb 13, 2017
  56. Ngreth Thergn replied to the thread Live Update Bugs 01/24/17.

    This is already fixed internally and on test, The change will go live with the upcoming live patch.

    Feb 13, 2017
  57. RadarX replied to the thread Log in DOWN!.

    We're going to close this up as we have resolved the initial issue. If you are having issues, please do post another thread.

    Feb 11, 2017
  58. RadarX replied to the thread Log in DOWN!.

    Reboot? Let me see if they've tried that! The issues have been intermittent since this morning. Many folks have been logging in...

    Feb 9, 2017
  59. RadarX replied to the thread Log in DOWN!.

    We're still working on resolving this issue. It's frustrating and we appreciate the patience.

    Feb 9, 2017
  60. RadarX replied to the thread The price you pay.

    As this is not a support issue I'm going to close it.

    Feb 9, 2017
  61. RadarX replied to the thread fix the login server FOR GOOD.

    Please use existing threads to discuss this issue.

    Feb 9, 2017
  62. EQ Dev replied to the thread Test Update 02/08/2017 - Patch Notes and Discussions.

    This is happening now. Estimated downtime is 1.5 hours.

    Feb 8, 2017
  63. EQ Dev posted a new thread.

    Test Update 02/08/17 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Feb 8, 2017
  64. EQ Dev posted a new thread.

    Test Update 02/08/2017 - Patch Notes and Discussions

    February 8, 2017 _____________________ *** Items *** - Several items with typos in the names no longer have typos. - The charms...

    Forum: Test Update Notes and Bug Roundup

    Feb 8, 2017
  65. Prathun replied to the thread Boots of Kylthorn.

    This item appears to have been removed when the loot in Vex Thal was revamped.

    Feb 7, 2017
  66. Prathun replied to the thread Bug with Plane of Hate AoC.

    Fixed internally. Thanks for letting us know!

    Feb 7, 2017
  67. Ngreth Thergn replied to the thread WHYYYYYYYYYYY.

    An artist reduced all particle effects for all spells and reduce the duration of all effects. Becuase really, many of them were out of...

    Feb 7, 2017
  68. RadarX replied to the thread launchpad.

    All game servers are up but we are still addressing an issue with logins. We really do appreciate the patience!

    Feb 4, 2017
  69. RadarX replied to the thread Log In Servers Down?.

    We aren't quite all done on the login issues but should be shortly.

    Feb 4, 2017
  70. Prathun replied to the thread rogue poisons: bite of the shissar.

    Removed. Thanks for letting us know.

    Feb 2, 2017
  71. Prathun replied to the thread Hedge Trial.

    It's intentional that PoJustice and PoNightmare do not load balance. We have no way to prevent pickzoning between zones while in the...

    Feb 2, 2017
  72. EQ Dev posted a new thread.

    General Maintenance: Fri, Feb 3 @ 6:30 AM PST

    We’ll be doing some general maintenance on EverQuest servers and clients on Friday, Feburary 3rd, 2017 starting at 6:30AM. This maintenance...

    Forum: News and Announcements

    Feb 2, 2017
  73. Hludwolf replied to the thread Test Server Maintenance 02/01/17.

    The issues after the maintenance look like they have all been resolved. There are currently no additional known issues from the maintenance.

    Feb 2, 2017
  74. RadarX replied to the thread PoS isn't a problem or anything.

    Please keep posts constructive and on topic. Thanks!

    Feb 2, 2017
  75. Ngreth Thergn replied to the thread Live Update Bugs 12/14/16.

    You should have seen a change, but *NOT* the ability to get to 100% :/ I confirmed another bug. :( It should have gone up 4% to 91%...

    Feb 2, 2017
  76. Hludwolf replied to the thread Test Server Maintenance 02/01/17.

    Maintenance is complete.

    Feb 1, 2017
  77. Prathun replied to the thread Plane of Hate still 1.0 version..

    Zones that will switch over when LDoN unlocks: Paw Hole Droga Nurga HatePlaneB

    Feb 1, 2017
  78. EQ Dev posted a new thread.

    Test Server Maintenance 02/01/17

    The maintenance on one of the zone machines is taking longer than expected and the server will be back up as soon as possible. Thank you...

    Forum: Test Update Notes and Bug Roundup

    Feb 1, 2017
  79. Prathun replied to the thread Plane of Hate still 1.0 version..

    Checking... and it looks the Plane of Hate 2.0 transition occurs when LDoN unlocks.

    Feb 1, 2017
  80. RadarX replied to the thread Pop open cant log into Nexus.

    Obviously there is a bit of high volume right now. We anticipate this to normalize very shortly.

    Feb 1, 2017
  81. Windstalker replied to the thread Is corpse banking allowed?.

    Hey folks, Sorry I haven't been about to update you. There was a miscommunication that I take responsibility for. We were discussing...

    Feb 1, 2017
  82. Ngreth Thergn replied to the thread Petrified egg ( rare EOK droppable charm ).

    It does make sense, and is theoretically possible, though messy. I went with this change, I duplicated the script on White Dragon's...

    Feb 1, 2017
  83. Ngreth Thergn replied to the thread Petrified egg ( rare EOK droppable charm ).

    I'm not against it! (though it's not my call)

    Feb 1, 2017
  84. Ngreth Thergn replied to the thread Petrified egg ( rare EOK droppable charm ).

    I can also see how, in this particular case, it makes sense to increase the weight of group content towards the charm results since it is...

    Feb 1, 2017
  85. Ngreth Thergn replied to the thread Petrified egg ( rare EOK droppable charm ).

    Thanks for bringing the fact that this charm will not come to max potential to my attention. I found another error beyond the earlier one...

    Feb 1, 2017
  86. RadarX replied to the thread Is corpse banking allowed?.

    In the next 4 hours!

    Feb 1, 2017
  87. RadarX replied to the thread Is corpse banking allowed?.

    Ok we're going to open this back up so please adhere to the forum guidelines. As some of you might not be aware I'd like to share what will...

    Feb 1, 2017
  88. RadarX replied to the thread Is corpse banking allowed?.

    The fact this has been allowed in the past does not make it intended gameplay. Going forward you do this at your own risk of time...

    Jan 31, 2017
  89. RadarX replied to the thread Is corpse banking allowed?.

    To alleviate any concerns and save some of you time, corpses are being deleted before the expansion unlocks.

    Jan 31, 2017
  90. Ngreth Thergn replied to the thread Live Update Bugs 01/24/17.

    I cannot reproduce this. What is your class, what are you wearing in all slots (I don't need augs) a magello link to your character is...

    Jan 31, 2017
  91. Hludwolf replied to the thread Live Update Bugs 01/24/17.

    Please remember that the live update bugs threads are for reporting new bugs with their specific update and how to reproduce them. All old...

    Jan 31, 2017
  92. Dzarn replied to the thread Live Update Bugs 01/24/17.

    We've identified an issue with all ranks of the BST AA ability Feral Swipe and the BER abilities Festering/Bubbling Rage (Strike) that...

    Jan 30, 2017
  93. RadarX replied to the thread Consequences for #1 in PoP...

    If you see what you believe violates our rules, please report it in game or at help.daybreakgames.com. As a friendly reminder to those of...

    Jan 29, 2017
  94. Prathun replied to the thread Sense Heading - Progression Server Unlocks 2017.

    What what? Guess I was right after all. Even a broken clock and all that.

    Jan 27, 2017
  95. Prathun replied to the thread Sense Heading - Progression Server Unlocks 2017.

    I initially thought the same thing about Gates, but I was corrected. The new AAs that Gates of Discord introduced were Leadership AAs...

    Jan 27, 2017
  96. Roshen replied to the thread Sense Heading - Progression Server Changes.

    Unsticking and locking this thread. We have an update for players on this topic. Feel free to continue conversations in the thread here:...

    Jan 27, 2017
  97. Roshen posted a new thread.

    Sense Heading - Progression Server Unlocks 2017

    Hey all, As we look to expansion content unlocks on progression servers in 2017, we wanted to touch bases regarding updates to the unlock...

    Forum: Time Locked Progression Servers

    Jan 27, 2017
  98. Ngreth Thergn replied to the thread EoK loot drop rate from Nameds.

    I was only giving examples, though to tell you the truth, most NPC's in EoK have more than 1m HP. Things like adds may have less than...

    Jan 27, 2017
  99. Ngreth Thergn replied to the thread Server coming down in 1 minute!!!!.

    I have heard of this :)

    Jan 27, 2017
  100. Ngreth Thergn replied to the thread EoK - Disappearing Dragons Quest Problem.

    Explore triggers are "fast" but still take a second (literally... they are checked every second, and server lag can probably slow this...

    Jan 27, 2017
  101. Ngreth Thergn replied to the thread Live Update Bugs 01/24/17.

    correct.

    Jan 27, 2017
  102. JChan replied to the thread Server coming down in 1 minute!!!!.

    There was a critical network issue that caused Antonius Bayle to get into a very bad state. The server was brought down to stop mass...

    Jan 26, 2017
  103. RadarX replied to the thread Plane of Nightmares Instance.

    Please use the existing thread to discuss this particular topic. Thank you.

    Jan 26, 2017
  104. Ngreth Thergn replied to the thread Server coming down in 1 minute!!!!.

    Nope. We hopped around and perma-killed the quest giver. I do not have an answer as to why the server went down, just that it wasn't...

    Jan 26, 2017
  105. Ngreth Thergn replied to the thread EoK loot drop rate from Nameds.

    I'm not changing any belts at this time. I try not to say never, but there are no plans.

    Jan 26, 2017
  106. Prathun replied to the thread EoK loot drop rate from Nameds.

    People are free to believe what they believe, but that doesn't make an untrue thing true.

    Jan 26, 2017
  107. Ngreth Thergn replied to the thread Sloshed Gnoll in PoK.

    Some things are attached treasure tables, some global loot. The global loot SHOULD be hitting the current NPC level (the poison...

    Jan 26, 2017
  108. Ngreth Thergn replied to the thread EoK loot drop rate from Nameds.

    Nope. I do have multiple chances to alter the rarity, though. That table I gave is a section of the "item list" (I dropped 2 columns as...

    Jan 26, 2017
  109. Prathun replied to the thread Sloshed Gnoll in PoK.

    The anniversary came early this year. A little too early. This adventure has been disabled, but will make a return a bit closer to...

    Jan 26, 2017
  110. Prathun replied to the thread EoK loot drop rate from Nameds.

    That's not even remotely true.

    Jan 26, 2017
  111. Ngreth Thergn replied to the thread Sloshed Gnoll in PoK.

    Hrm. This shouldn't be live yet :/ There are enough guards. You just have to find them. Many of them wander. The system used looks at...

    Jan 26, 2017
  112. Ngreth Thergn replied to the thread EoK loot drop rate from Nameds.

    I did say the Random Number Generator can be anoying. ITEM_PERCENT ITEM_ID NAME 40 148149 Bi'Faak's Silence 9 148851 Amorphous Cohort's...

    Jan 26, 2017
  113. Ngreth Thergn replied to the thread EoK loot drop rate from Nameds.

    This.^ Each rare has a table with "2" items on it, of which the player can get one. Either 2 non-visible, or 1 non-visible and a...

    Jan 25, 2017
  114. Prathun replied to the thread [Phinigel] Master PoP Instances Testing Thread.

    We are looking into why the hedge maze event is not working correctly in the Plane of Nightmare instance. Thank you for letting us know!

    Jan 25, 2017
  115. RadarX replied to the thread Launchpad acting up- AGAIN.

    This is currently affecting all our games and we have folks working to resolve it as quickly as possible. We appreciate the patience.

    Jan 25, 2017
  116. Hludwolf replied to the thread Live Update Bugs 01/24/17.

    This issue has been fixed internally and will be in the next patch.

    Jan 25, 2017
  117. EQ Dev posted a new thread.

    Live Update Bugs 01/24/17

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can...

    Forum: Test Update Notes and Bug Roundup

    Jan 24, 2017
  118. EQ Dev posted a new thread.

    Server Downtime: Tues, Jan 24 @ 9:00 AM PST

    [IMG] All EverQuest Live Servers will be brought offline on Tuesday, January 24, 2017 at 9:00AM Pacific* for maintenance. Servers will be...

    Forum: News and Announcements

    Jan 23, 2017
  119. Prathun replied to the thread Test Update 01/20/17 - New Bugs Only.

    He was meant to stay up until the end of January, but the test server thinks it's February already, which is likely intentional, as our...

    Jan 23, 2017
  120. RadarX replied to the thread Plane of Storms Progression.

    Folks we've hit the threshold of forum guideline violations on this one. All public statements have been made, and this thread has been a...

    Jan 23, 2017
  121. RadarX replied to the thread Patcher Problems?.

    We've had a few intermittent issues with logins this morning affecting man of our games. We appreciate your patience.

    Jan 21, 2017
  122. EQ Dev posted a new thread.

    Test Update 01/20/17 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Jan 20, 2017
  123. EQ Dev posted a new thread.

    Test Update 01/20/17 - Patch Notes and Discussions

    January 20, 2017 _____________________ *** Quests & Events *** - Queen Velazul Di`Zok (raid) - The popup message for Queen...

    Forum: Test Update Notes and Bug Roundup

    Jan 20, 2017
  124. Ngreth Thergn replied to the thread Live Update Bugs 01/18/17.

    I reported this to Absor.

    Jan 20, 2017
  125. Hludwolf replied to the thread Live Update Bugs 01/18/17.

    There are a very few guilds right now, less than 10 total across all servers, that are not saving their rosters properly. We are aware of...

    Jan 20, 2017
  126. RadarX replied to the thread It has been 261 days since a Daybreak employee has posted in the stickied Sense Heading thread.

    Please keep feedback consolidated in threads associated with that topic.

    Jan 19, 2017
  127. Prathun replied to the thread Live Update Bugs 01/18/17.

    The switches have been in the zone since it was created. Those tunnels were blocked after the Lavastorm revamp was introduced and before...

    Jan 19, 2017
  128. Ngreth Thergn replied to the thread Live Update Bugs 01/18/17.

    You are correct. I found an error in the script where I calculated group points, then in a way that overwrites the previous value,...

    Jan 19, 2017
  129. Prathun replied to the thread Live Update Bugs 01/18/17.

    According to the ticket, this change was made in early December and went out in the December update. This note should probably have been...

    Jan 18, 2017
  130. Prathun replied to the thread Live Update Bugs 01/18/17.

    Nothing has changed with the raid's mechanics. It sounds like the other pop-up message has a priority equal to or greater than Doomlight...

    Jan 18, 2017
  131. RadarX replied to the thread Research Changes in upcoming patch.

    As I hope we showed last time, that won't work either.

    Jan 18, 2017
  132. RadarX replied to the thread Research Changes in upcoming patch.

    There are no plans for any type of reimbursement. We're letting folks know as far in advance as possible this will be removed in...

    Jan 18, 2017
  133. RadarX replied to the thread Research Changes in upcoming patch.

    This is off topic and I'm afraid I've made all the statements I can on that particular topic. It's moving forward as is. Let's keep...

    Jan 18, 2017
  134. RadarX replied to the thread Research Changes in upcoming patch.

    Commas are for nerds. Don't even start me on semi-colons.

    Jan 18, 2017
  135. RadarX replied to the thread Research Changes in upcoming patch.

    In general, both spells and tomes, researched or scribed, backpack or bank, in any form from GoD onward are being removed.

    Jan 18, 2017
  136. Ngreth Thergn replied to the thread Live Update Bugs 01/18/17.

    Correct. (The patch message does say "set")

    Jan 18, 2017
  137. RadarX replied to the thread Research Changes in upcoming patch.

    To clarify (which I should have done originally) this only impacts spells GoD and on both researched and memorized. It will not in...

    Jan 18, 2017
  138. Dzarn replied to the thread Live Update Bugs 01/18/17.

    Known issue: The tunnels to The Broodlands in Lavastorm are blocked off -- this will be corrected in a hotfix.

    Jan 18, 2017
  139. RadarX replied to the thread Research Changes in upcoming patch.

    These will be removed in a future update.

    Jan 18, 2017
  140. Hludwolf replied to the thread Live Update Bugs 12/14/16.

    Glad you got it figured out. All of the loot settings should have tool-tips when you hover over them for future reference.

    Jan 18, 2017
  141. EQ Dev posted a new thread.

    Live Update Bugs 01/18/17

    Please post about any new bugs found in the update. This thread is not for discussions about anything other than bugs and how we can...

    Forum: Test Update Notes and Bug Roundup

    Jan 18, 2017
  142. Ngreth Thergn replied to the thread Test Update 01/11/17 - New Bugs Only.

    Absor confirmed this and will fix it. Thanks

    Jan 18, 2017
  143. EQ Dev replied to the thread Quarm Event Ends - New Server Brekt Opens - Tues, Jan 17.

    This server move has completed and Brekt has been unlocked. Note that free trade and server transfers to Brekt will not be enabled until...

    Jan 17, 2017
  144. EQ Dev posted a new thread.

    Game Update Notes: January 18, 2017

    January 18, 2017 _____________________ *** Highlights *** - Changed the display of the 'Armor Class' statistic to show its...

    Forum: Game Update Notes (Live)

    Jan 17, 2017
  145. Dzarn replied to the thread Test Update 01/11/17 - Patch Notes and Discussion.

    PC Pet and mercenary mitigation on the test server is currently applying the player AC soft cap value and post cap multiplier to PC pet...

    Jan 17, 2017
  146. Hludwolf replied to the thread Live Update Bugs 12/14/16.

    Has anyone else ever seen this issue? Need help in reproducing it.

    Jan 17, 2017
  147. Ngreth Thergn replied to the thread Test Update 01/11/17 - New Bugs Only.

    The real question we need answered is if it is casting the wrong buff on test. I tested this myself on Beta and Test, and did could...

    Jan 17, 2017
  148. Ngreth Thergn replied to the thread Live Update Bugs 12/14/16.

    The other group charm runs the exact same script. The raid charms run the problem script as a baseline, then check raids... so yes,...

    Jan 17, 2017
  149. Absor replied to the thread advloot filter settings.

    That's really weird. I admit this isn't a thing I've tested, but I don't see why it wouldn't work.

    Jan 12, 2017
  150. Ngreth Thergn replied to the thread Test Update 01/04/17 - New Bugs Only.

    Check this on the test server. I cannot duplicate this either there or on the Dev server. I get the correct buff. it *was* a bug, is...

    Jan 12, 2017
  151. Ngreth Thergn replied to the thread Test Update 01/11/17 - New Bugs Only.

    I cannot duplicate this. I tested on both Beta and Test and got the correct buff.

    Jan 12, 2017
  152. Ngreth Thergn replied to the thread Live Update Bugs 12/14/16.

    Looks like it still had a "beta only" flag. Fixed, and it should go live with the next patch.

    Jan 12, 2017
  153. Prathun replied to the thread EOK Beta Reward release?.

    Beta rewards for the Empires of Kunark beta have been delivered! Thank you for helping us to test the expansion. :D

    Jan 11, 2017
  154. Ngreth Thergn replied to the thread Live Update Bugs 12/14/16.

    I found 2 task in the list it was looking for that no-one told me were not completed :/ So... I removed them from the list of tasks it...

    Jan 11, 2017
  155. RadarX replied to the thread Plane of Storms Progression.

    Folks again I need to remind you to be constructive. Those of you who were part of Suspension Wave 1, please take this time to ensure you...

    Jan 11, 2017
  156. EQ Dev posted a new thread.

    Test Update 01/11/17 - New Bugs Only

    This thread is for new bugs and how to reproduce them only. Please keep all opinions, discussions, posts about balance, and anything else...

    Forum: Test Update Notes and Bug Roundup

    Jan 11, 2017
  157. EQ Dev posted a new thread.

    Test Update 01/11/17 - Patch Notes and Discussion

    Updating the Test server today. January 11, 2017 _____________________ *** Items *** - Increased the spell damage on some pieces of...

    Forum: Test Update Notes and Bug Roundup

    Jan 11, 2017
  158. Prathun replied to the thread Test Update 01/04/17 - Patch Notes and Discussions.

    Problems with the hand-in steps for Mounds of Mud and Stacks of Sacs have been corrected as well. Thanks for pointing this out.

    Jan 11, 2017
  159. Absor replied to the thread advloot filter settings.

    In the userdata folder, look for LF_* The nice thing about these files is that if you've lost yours, you can get them from someone else...

    Jan 11, 2017
  160. Prathun replied to the thread Test Update 01/04/17 - Patch Notes and Discussions.

    The bug that prevented handing in Drogan Toes was fixed internally on December 16th and we've verified that it works correctly on Beta and...

    Jan 11, 2017
  161. RadarX replied to the thread Phinny Down on Raid night.

    Closing this up as the server is now available.

    Jan 10, 2017
  162. RadarX replied to the thread Phinigel Server - Zone control abuse PL services.

    If you have concerns about community standards, please report it to help.daybreakgames.com.

    Jan 10, 2017
  163. RadarX replied to the thread Quarm Closing Jan 17 WTF?!?! Comment your protest here!.

    The official timeline provided was early 2017 and that was in October. Quarm was not meant to be a long term server and we need to go...

    Jan 9, 2017
  164. RadarX replied to the thread Plane of Storms Progression.

    We obviously want to hear your feedback, but all information has been provided regarding how this mechanic will work at this time....

    Jan 9, 2017
  165. RadarX replied to the thread Plane of Storms Progression.

    They've seen the discourse here. If there are any further changes we'll be sure to make that information widely available.

    Jan 9, 2017
  166. RadarX posted a new thread.

    Quarm Event Ends - New Server Brekt Opens - Tues, Jan 17

    Hey all, On Tuesday, January 17, 2017 @ 10AM PST the Quarm server event will end. Don’t miss your chance to earn rewards from completing...

    Forum: News and Announcements

    Jan 9, 2017
  167. Ngreth Thergn replied to the thread Live Update Bugs 12/14/16.

    It was intentional and at this time we plan for it to stay that way.

    Jan 6, 2017
  168. Prathun replied to the thread Test Update 12/07/16 - New Bugs Only.

    o_O You trollin'?

    Jan 5, 2017
  169. Prathun replied to the thread Test Update 12/07/16 - New Bugs Only.

    Changes made internally on our development environment must be pushed out to Live servers before you will see them. We generally update...

    Jan 5, 2017
  170. EQ Dev replied to the thread Test Update 01/04/17 - New Bugs Only.

    This should be fixed now. Please let us know if you have any more trouble logging into Test.

    Jan 5, 2017
  171. Prathun replied to the thread Test Update 12/07/16 - New Bugs Only.

    The quest Drogan Toes appears to be working correctly on Test and Beta. I have fixed the wonky description on the first task element...

    Jan 5, 2017
  172. EQ Dev replied to the thread Test Update 01/04/17 - New Bugs Only.

    We're in the process of getting this fixed now.

    Jan 5, 2017
  173. Prathun replied to the thread A Letter to Prathun from The Dragon.

    Welcome back, Rithnok! *bow* It is good to see that you have returned and that you have not changed a bit. Or perhaps you have only...

    Jan 4, 2017
  174. EQ Dev posted a new thread.

    Test Update 01/04/17 - New Bugs Only

    Test was updated today around 6 P.M. PST. This thread is for new bugs and how to reproduce them only. Please keep all opinions,...

    Forum: Test Update Notes and Bug Roundup

    Jan 4, 2017
  175. EQ Dev posted a new thread.

    Test Update 01/04/17 - Patch Notes and Discussions

    Test was updated today around 6 P.M. PST. January 4, 2017 _____________________ *** Items *** - Corrected the name of the...

    Forum: Test Update Notes and Bug Roundup

    Jan 4, 2017
  176. Prathun replied to the thread Live Update Bugs 12/14/16.

    I've added some safety net checks to the group and raid version of the Atrebe's Vault event so that the totem won't spawn unless the boss...

    Jan 4, 2017
  177. JChan replied to the thread Live Update Bugs 12/14/16.

    Thanks for reporting. This should be fixed now.

    Jan 4, 2017
  178. RadarX posted a new thread.

    Up to 50% Off Many Frostfell Items!

    Starting today through January 7th at 11:00 PM PST, this is your final opportunity to help spread Frostfell cheer! Look to the Marketplace...

    Forum: News and Announcements

    Jan 4, 2017
  179. Prathun replied to the thread New Years Bonuses.

    The experience bonus for the New Year was the same as last year. The membership marketplace discount was an additional bonus this year that...

    Jan 3, 2017
  180. Prathun replied to the thread Test Update 12/19/16 - New Bugs Only.

    The problem with Wary 'ol Krange has been fixed internally. It takes several minutes for the task NPCs to begin spawning once someone...

    Jan 3, 2017
  181. Absor replied to the thread Test Update 12/19/16 - New Bugs Only.

    You are over level 52, right? It seems to work for me on beta and Test... A

    Jan 3, 2017
  182. Prathun replied to the thread Live Update Bugs 12/14/16.

    If you haven't completed the "Basic Training" task, when you enter Gloomingdeep your character will be moved to the location in front of...

    Jan 3, 2017
  183. Prathun replied to the thread Live Update Bugs 12/14/16.

    I'm sorry, but I was unable to reproduce this issue. I successfully completed all of the steps of the Basic Training task, including all...

    Jan 3, 2017
  184. Absor replied to the thread [Phinigel] Master PoP Instances Testing Thread.

    Stuff from this thread that I looked into today. I don't know if these are current, because vacation. I just tested this, Vulak...

    Jan 3, 2017
  185. JChan replied to the thread Live Update Bugs 12/14/16.

    Are all of the characters in the same guild? Also is this is standard guild hall or one that was placed in a neighborhood? Also, please...

    Jan 3, 2017
  186. JChan replied to the thread Live Update Bugs 12/14/16.

    Which worlds and zones are you attempting to enter? If it's a hidden port issue, we need to know what ports someone along the line (from...

    Jan 3, 2017
  187. Prathun replied to the thread [Phinigel] Master PoP Instances Testing Thread.

    This appears to have been fixed already. Works okay internally.

    Jan 3, 2017
  188. Prathun replied to the thread [Phinigel] Master PoP Instances Testing Thread.

    This has been fixed internally. Thanks for letting us know!

    Jan 3, 2017
  189. RadarX replied to the thread balance.. where art thou?.

    Folks, after 34 pages, more than a dozen forum guideline violation, and at least 4 topic changes I think we need to go ahead and put this...

    Dec 30, 2016
  190. RadarX replied to the thread Any insight to This weekends activities?.

    Looks like it didn't so enjoy the bonus!

    Dec 30, 2016
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