CPU - AMD ATHLON II X4 645 3.1GHZ GPU - RADEON HD 5670 1GB RAM - 8 GB DDR3 OS - WIN7 64 BIT Have turned render qual to .85, view distance to 700 with slight improvement. Lowest settings, 20-40 fps in warp gate, 5-20 in combat.
GTX670 EVGA Ftw Factory overclocked AM3 AMD Phenom 2 955 quad core 3.2Ghz 8GB OCZ DDR2 Intel SSD Turned model quality to medium, flora quality to medium, shadow quality to medium and particles to medium from low framerates (10-30 fps in high combat areas) boosting it somewhat, game still looks great though.
Windows 7 64bit GeForce GTX 550 Ti Intel Core 2 Quad Q6600 @ 2.40GHz 6GB DDR2 High: 30 Low: 10-15 FPS exactly the same regardless of graphical settings.
hmmm nice rigs, but 'poor performance' is relative. My system is rather pewpy it seems, but the game plays 'ok' for me considering: A) I don't play as a grunt B) I try not to go inside buildings lol ...which leaves me with nothing to do but rack up kills in a tank
I feel like I should be getting more performance than what I'm getting now... everything is in my sig
Windows 8 64bit AMD Phenom II x6 1090t @ 3.8Ghz 4GB RAM DDR3 @ 1600Mhz HD 6950 2GB (840 Mhz core clock, 1325 Mhz memory clock) I'm using the AMD 12.10 (non-beta) drivers. No modifications to the UserOptions.ini file, everything in medium except Texture Quality in high (It does not make a hit in performance the slightest, 2GB of video memory is enough to handle the games textures). Render quality 100%, no AO, no Motion Blur, no VSync. Currently getting: 50-40 FPS in Warpgate 25-20 in large battles
minimum fps on maxed is 45 FPS. Whenever i get into big big big battle gpu usage drops to 55% -> 45FPS. ( sometimes ).
On low, mid, high, 720 or 1080, almost never get above 30, or below 20. Graphic settings don't see to matter. i7 920 12 GB ram 120 GB ssd 2x HD5850 in Crossfire Windows 7 ultimate.
Everything set to High apart from shadows (Low) changing these settings makes 0 difference to minimum frame rate in large fights Warpgate: 60fps Small fight:30-60fps Med-Large fight: 20-30fps CPU: AMD Phantom II x4 965 GPU: ATI HD 6870 1024MB RAM: 8GB G.Skill Ripjaws DDR3 OS: Windows 7 Home Premium (64Bit) / Windows 8 Pro WMC (64Bit)
Everything is set to high and I am constantly CPU bound no matter where I am. Warpgate I hit up to 120 FPS and during large fights it can get as low as 35 FPS. i5 - 2500k @ 4.7 GHz Geforce 670 Both my CPU and GPU are only ever at 50% load when playing Planetside. In other games they are maxed out and I get fantastic FPS.
'running it' and playing it well is a choice left up to the marketing dept. My pc runs it just fine(just not in large fights and on low tweaked settings) and it's almost 8 years old.
Core 2 duo 6400 @ 3.0ghz 4gb ram Gtx 560 Ti 2gb Vram Med-low settings 30-40 FPS warpgate 15-20 FPS large fights Also constant stuttering for 1-2 seconds
i7@4.2 12GB RAM 2 x 580 SLI SSD 310.61 drivers 15-25 zerg rush 90-120 just walking around, low population Boo this game
i dont understand how someone with your system could get that kind of **** FPS. Could you check if your system had a defected part?
before you start to rage, think about how you would go about programming something at this scale and try to do mutithreading. Get a CS degree and then open your mouth
Getting 20-60 FPS 40-60 at WG depending on how many are there 30-50 flying around depending on bugs 40ish in small battles(20-30 depending on bugs) 20-30 in large battles Average would be roughly 35-40. Specs in signature. All gfx on minimum - bar Textures which are on High, I might turn them to low and see what's what, but I heard they don't tax FPS at all.