No, it's completely different. You have people who fly in this game, and you have people who don't fly. Sure, just about everyone has 'tried' flying, but only a relatively small group of people fly regularly enough to consider air to be a standard part of their arsenal. On the other hand, most everybody plays infantry. Most everybody has at least 1 ground vehicle they pull regularly. Just about everyone is familiar with how air works from the ground. Only pilots understand how air works from the air. The rest gave up, because they found it too difficult. This isn't meant to sound elitist (it totally does though), just that air vehicles aren't like ground vehicles and shouldn't be treated as such. You have to think of them from an RTS aspect; they have a function to perform, and to significantly weaken them makes them unable to perform that function. I can't think of any way you can nerf air that would please both parties, and actually work within the game. I think all air could stand to be made more expensive, but that's one of those things that hurts new players more than established ones.