This is (hopefully) only phase one. Perhaps phase two of the resource revamp will actually effect strategy as you have noted. As it stands, it...
It's a game breaking mechanic that allows platoons of people to avoid playing in an open world, combined arms game in favor of instanced battle...
Nah. Redeploy is borked and OP. That and "the community" has already lobbied successfully that defenders shouldn't need resources to defend....
No, I got your point. You're just debating something that I am not. I don't care about instant action. What I care about is the ability of...
Not talking about instant action. Talking about redeploying halfway across the map to go to defend a base without using any resources to get...
At present the only reason to use most vehicles is if you enjoy using them.
Orion? Tanks that fly sideways?
And redeploying is free. Maybe a redeploy (to anywhere other than the warp gate) should cost nanites?
If only rockets cost nanites...
Planetside 2 is dead. Long live Team Fortresside 2.
Wait that's no fun! Come and join us. :D Or get a couple AA towers, Skyguards and Burster MAXes. :D
Such kind words. Thanks mate. We try. :D
From personal experience, Luperza fought for the PS2 players... RadarX.... not so much...
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!! Oh well. Congrats I suppose?
It was the most OP vehicle weapon in the game for months and months. Enjoy your just deserts.
For every person x that makes this argument, there is a person y that makes the exact opposite argument.
They are doing something. They're doubling down. If you feel like you're getting shot in the spawn room by a vehicle, you can submit a bug report.
Hmm. Interesting. Fun like riding a mechanical bull is fun? Heh... I may give it a try. For fun. :D
Certainly you mean a Compensator rather than a Suppressor.
Nope, just has a steeper learning curve. It's really bad if you're not good with the reverse flying maneuver. If you're good at it, the Reaver is...
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