please get rid of the scaleform ui menus!

Discussion in 'Player Support' started by BlackDove, May 15, 2014.

  1. BlackDove

    If you want something more real world just play Trine 2 or Tomb Raider with super sampling on.
  2. Pantong

    http://2.bp.************/-feRcqUo6Rec/UhbUmv7jWII/AAAAAAAASGg/FkN7D93W35k/s1600/1989.PNG

    I'll stick with scale form any day until there is a better alternative. Being able to quickly mind and code (IMO) a decent ui like PS2(I'd still change small things. Wish we had more settings over the UI). Is amazing. I've used scale form with UDK. Took a week to get a nice looking UI where using canvas would of taken 2-3 times as long with a huge headache to boot.
  3. Octiceps

    Yeah, I've used Scaleform as well since it's integrated with UDK. It's not bad per se. After all, there's a reason it's the industry standard. It's just that it's problematic when devs try to do too much with it and don't optimize it to boot, as is the case here.
    • Up x 1
  4. Pantong

    Can't disagree.

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