Yes, I agree with OP (from the "Nerf Pheonix is a good thing for NC thread that is apparently now shut down). The Pheonix seems like a fun toy that is effective against infantry and not much else- it is alsmost certainly no fun to be on the receiving end of one as infantry but it was inevitable they would be used this way since they are relatively useless against vehicles. Nerf the Pheonix AI capabilities but buff the AV capabilities. If you want more people using them as intended it is a simple formula- make it more effective for the intended use than the unintended use. Sounds to me like the devs got it backwards with the Pheonix and made it far more effective, and thereby rewarding, to use it against infantry than vehicles. Still, it would seem they would have to buff quite a few parameters to make it effective against AV. With the limitations of the current Pheonix from an AV perspective (range, damage, speed, maneuverability) it is no wonder this was predominately used against infantry. Problem is, the Striker is arguably the most effective AV RL right now with the Lancer and Pheonix arguably below all the others in terms of actual AV effectiveness. Engineers being capable of repairing vehicles faster than damage can be dealt is a serious limitation and IMO a relatively overlooked flaw in the game. I ran HA when I first started but gave up after getting frustrated that vehicles are almost industructable if lvl5 repair guns are nearby- there is no reason to shoot a tank at range when there is an enemy engineer nearby because all you do is feed them and waste your ammo.