<UPDATED> FIRST WEAPON: TRAC 5 S Optic: HDS(3.4X) Rail: Laser Sight Ammo: soft point. Long range: use it in 3X burst and 3.4x scope and it performs well. Short range: performs well but you have to be careful due to low rate of fire. You will find there's an awkward range where is close enough your make recoil uncontrollable while looking down sights but to inaccurate when Firing from the hip. Using the laser sight extends the range which you can fire from the hip and eliminates this difficulty. Use any barrel attachment as and when you need them, but try not to use the suppressor. Also very adaptable to different roles with the GL's and wide attachment range. This weapon is all-round not as effective as the NS 11C but it's a good option for new players who need a quick-fix. If you have the certs and patience, save for the NS 11C. SECOND WEAPON NS 11C Optic: 2x GDR Reflex (when dark use the NS IRNV) Rail: Laser Sight Barrel: Flash Suppressor/ Compensator. Ammo: High velocity Simply works well, need to be mindful however at ranges lower that 20m that you do not have a terrifically high ROF. Try and pick your engagements in CQC, use your jump jets to get up and around your enemies. Laser sight gives you a boost to hip fire, very useful, especially when going over walls. Compensator is best when fighting at mid-range or when in large groups, decreasing your recoil making the weapon easier to control, I find this useful when in a zerg. Flash Suppressor is useful when you want more concealment (EXTREMELY useful at night) without decimating your effective range like your standard suppressor. High velocity is a flat bonus IF you can control the recoil, if you haven't got the hang of it yet don't equip this until you can.