For you maybe. I find it very useful just about everyday I play. Example: Moving South to Hvar from the valley last night there was a huge amount of VS AV + Burster max's and their Engi buddies + AV turrets shooting down on the armor column on one side of the hill. Of course the TR zerg keeps pushing up and getting picked off constantly. Snipers killing people trying to repair armor. Air was not able to stay in the area to do enough damage, due to the AA. A small group of LA's were able to move up the back side using JJ's to get almost behind the little nests. Being able to start picking off Engi's far enough away to not break cover and have a small ravine to duck back down into. Engis on turrets were easy targets. A few bad Engis were also easy targets as they just crouched down to repair. The HA's were shooting at the other people trying to traverse the ridgeline head-on, and then stopping to turn around and shoot rockets back down the hill. Engi's repairs started slowing down on the Max's, and ammo started to run dry, as well as less AV turrets. Friendly air started to hit the infantry more due to Max's running back to spawn to get repaired/re-armed. The small group of LA's were able to move closer, and take out a Sundy was recently pulled to help support the ridge group. Spawn beacons down, and more TR began dropping in. After that it was more C4'ing Bursters, and Sniper hunting. We didn't take Hvar, but that is a perfect example of how in a certain situation longer ranges as LA had a large impact, and was productive. Again, this was a long range - short range engagement. I am glad I was using a Trac-5s. Referring to the fact you fail to acknowledge that long range can be viable. I have given you two examples of my playtime in the past few days where it was. Maybe you are never in these situations, but I am quite a bit.