Alright, I main a fighter here is my concerted opinions about Recklessness. The Classes Brawlers: Benefits monks more than bruisers. Crusader: Hand down the best DPS buff they ever got. Warriors: Does squat for us. Issue: It only buffs Potency when 3 tank classes (Zerk, Guard, Bruiser) all benefit more from CB than they do from POT. Resolution (in my eyes): Make Reckless ad 25 CB and 25 PoT and increase each by 150%. Changelog - 50% potency is now 25CB and 25PoT - 200% potency is now 150% CB and PoT. Alright there is the math. The problem with Recklessness is that it helps some tanks more than others. Monks, Shadowknights and Paladins all get much more out of the Potency than the other tanks. The stance was supposed to an all-around buff to DPS yet the % increase is massive for some tanks and small for others. The trade-off for this Damage is you take more Damage. I feel though that 50% flat is too much because of unblockable AE's as the goal of Reckless was to make non-tanking tanks more suitable for a Raid. As much as I hate to say it, Recklessness should remove your ability to Block/Parry/Ripost/Defelct/Dodge both contested and uncontested. This is because people are tanking in reckless. The only way around this is 100% Avoidance temporary skills. Stat changes otherwise. - Reckless removes the tanks ability to block completely. Decreases hate-gain by 50% this makes sure that no matter what even if they have +hate adorns they have reduced hate or very little hate. This at least reduces the capacity to tank but does not remove it. - Reckless decreases Physical Damage by 15% while active and increases Magical Damage by 25% while active. Since a tank can no longer avoid damage this is to balance that out. Without avoidance a tank takes double damage from physical this is to balance that out but the tank still takes significantly more damage. Well... that's my thoughts for Recklessness.