I am glad to have brought some levity into your painful necro existence. I have no quarrel with the sentiment that necros should get their DOT revamp now, so you can stop complaining about my ideas based on that slight. Certainly, necros should be the DOT kings - and, despite the lack of the promised update, they remain so. When updated, they will be, no doubt, far superior to anything I suggest for druids in that regard. I hope that update gets done and gets done soon. However, though I am subject to ridicule here, I will continue to advocate for significant changes to the druid class, and, yes, for increases in DOT and DD damage, as well as Mana Regen, and general cast times. There is consensus that our debuffs need attention - and I agree - but I see no reason for me to say more on that matter at this time. Comments made earlier by Coas are misleading. Druids can only get 2 million tics from Nature's Blistering Wrath when paired with an enchanter, by timing their cast just right, and by getting a crit tick with druid Twincast running. Chromatic Haze has a 10 minute cooldown. I don't know if that can be significantly reduced or not - so, for the sake of discussion, let's say it can be reduced to a 7 minute cooldown. For the sake of the discussion I will imagine that that fortunate druid who is always grouped with a chanter casts NBW with Haze running every 7 mins and gets a crit tick every other tick. With DOT extension perhaps that means 4 tics after initial DD component take effect. So, that's the DD (perhaps 300K damage) plus 2 ticks at 2 mill each (not a certainty) and 2 ticks at about 300K. All of that across 24 seconds ( I won't worry about cast time at this point). All told that is nearly 5 mill damage. Sounds great! But, in fact, that is only about 200K dps (I'm being generous here)…...which plenty of other classes can do easily. Yes, we have other spells we can cast, and if we blow our various burn AAs we can add another 350K dps or so. But plenty of other toons can put out significantly more than that (without the downtime caused by low mana)…...heck, my zerker can hit for nearly 2 mill once every 45 seconds! With buffs/songs/auras etc....from other toons, he does better than that. (Even though he has lesser gear than my druid, and 7 K fewer AA). Just today I read a wizard thread on the forums where TBL wizards were talking about their nukes, and how they can frequently hit (without help from other toons) 2 mill in damage. (All that without figuring for lucky Twincast strikes). Of course, then druids have 6 mins 30 secs of normal dps until the next CH/Twincast combo. And of course, that will be at less than optimal, because our mana is now running very low. (Yes, I use Wolf nearly 100% uptime). Lets imagine that we somehow manage 150K dps for 2 mins while trying to get some mana back.....then 200K for several minutes after that.. our dps across those 7 mins is about 210K dps. Not exceptional by any means. Now, factor in the fact that we can't fill in other roles while doing that - again, one of the supposed highlights of the class - and you begin to see the problem. The real truth is that those numbers are far beyond what most druids can attain. Especially in group and solo play, AND those figures are skewed by the chanter pairing, which in all fairness, should not be a part of this discussion.....as I don't see other classes being evaluated in light of their synergy with other toons. I'll stop here, and wait for the criticism to begin. That won't change my mind, since most of the criticism comes from folks who are at the highest levels of the game (raid geared, and raid focused) or who don't play druid toons as mains. Solo and group druids know that we pale in comparison to other classes with similar gear and AA levels (Hello mages!) Ultimately, I ask the question: if the class is fine as is, why don't more people play it as a main? Why shouldn't druids be able to contribute more significantly and directly to group play? Having played the toon for nearly 20 years, I can say that the gap between us and virtually every other toon has increased, continues to do so, and needs to be addressed. I will do what I can to create some noise and get the devs to notice.