I miss moon because it was different than other pvp maps. Yes, we have last laugh maps, but they are very npc heavy making it pvp/pve mismatch. I would like some diversity to pvp instead of doing same kind of maps with different number of players.
They didn't say anything about longer cool downs for nature, it says the damage over time has been increased to last for 12seconds. This is a good thing. Nature is going to be even more of a monster than it was mwahahaha! Nature ·Briar, Savage Growth and Vine Lash damage over time (DOT) has been increased to 12 seconds to bring them in line with most other durations. ·Carnage has had the duration and cool down adjusted to 12 seconds each. ·Swarm's area of effect damage will now appear in the combat log as "Sting".
Does anybody know if the bug was fixed? (Say you had the No Tag Out feat on your healer, but not your main, would you have to log on to your healer, then logout, then log on to your main, just to be able for it to show up?
Unlocking your feats in-game is simple. All you’ll need to do is go the Feats Menu on the character you would like to unlock feats on, see which feats are available to unlock, and then unlock them with Replay Badges, similar to how you would unlock any other lockout in the game.
I know this, but a while ago, there was a bug where you would have to log on to a character that had a certain feat just to be able to see it on other characters.
I know this, but a while ago, there was a bug where you would have to log on to a character that had a certain feat just to be able to see it on other characters.
So are you saying offering doesnt heal anymore?? Ohh noo if you are saying that then it is over for Sorc healing (soloing at that) I cant complain until i try it though