I don't post much but the ARs really concern me as a Combat Medic so here goes. After testing the TORQ more I've decided I like it but TR need a long range weapon that isn't a burst fire weapon. However, the TORQ is a good weapon that feels very TR. However, it is a close-medium range weapon and we already have 3 of those that fill the Close to Medium range. The TRV and TAR are very good at cqc. The T1 also is great for cqc with the benefit of being usable at medium to long range and is really versatile. Suggested solution: I suggest making the TRV have the TORQ stats and making the TORQ a longer range rifle. I'm thinking that the TORQ will be very similar to the NS-11a in keeping the same accuracy and damage. It will also have similar reload, velocity, and recoil. The difference is the TORQ will not have the .75 ads and will have 700 rpm. While I agree the TORQ is more versatile than the TRV and TAR I don't think it is versatile enough to warrant a spot in the TR arsenal when we do not have a second long range option like the other factions. I've noticed that faction have 2 closer range weapon and the default with is most versatile, and 2 long range weapons. At least this would make sense and I thought that this was to be the case. However all the new ARs fill a previously filled role. I'm not covering the burst and S version of the default rifles as the burst versions are slightly longer range versions and S weapons are IMO are the same range as the default rifles but with more attachments. VS Close: HV-45 ~Close-Medium: (Terminus should go here, needs revamp though). Medium: VS1 Medium-Long: CME, Terminus(Where it is currently) Long: Corvus NC Close: GR-22 Close-Medium: Carnage Medium: NC1 Medium-Long: (TROSS should be here) Long: Reaper, TROSS(Where it is currently) I was expecting a medium-long option for NC but they got a gun even better at range than the Reaper and because the reaper has high recoil I'd argue it's in the Medium-Long range category not just the long. TR Close: TAR Close-Medium: TRV, TORQ(Where TORQ currently is) Medium: T1 Medium-Long: (where TORQ is needed with revamped stats) Long: Sabr 13 Yes it is true that every faction doesn't NEED every category filled but as a TR I really want this Medium-Long category filled with a great feeling weapon. I think VS need a looking at too, NC less so. As I do not play those faction often I will not suggest a solution for those weapons but you can see my opinion of where they should go in the range categories above. These are my opinions on the subject and as someone who mains TR medic I want a gun that offers a better defined role. We are not likely to get new ARs for a long time after this so im concerned as I want more variety in the AR's. What do y'all think? Do you like the TORQ but see the role gap? Do you think it is ok that TR does not have a Medium-Long option? Should the TORQ stats be applied to the TRV, much like the Lynx revamp? Drathamus Gaming put up a video on the subject and described how the new guns fill no new role. Search him for another opinion on the matter. SOE please consider making the changes described in this post.