^Title That annoying advertisement window that has been bugging me for the last month have suddenly disappeared, but I am pretty sure it told me I...
The resource system is one of the few things that have basically remained untouched since release (save for a slight global increase in costs). There...
I've played planetside2 for quite some time and the one biggest problem I've encountered that prevents me from enjoying the game is the unbalanced...
I liked when SOE decided to hide health bars from the enemy (ignoring the cynical theory that it was only done to make upcoming implants more...
Problem: with the increased number of camoes and helmets (the skull helmet in particular) it's becoming harder to spot friendlies at a quick glance....
I am asking out of curiosity, anyone who played a lot during beta when AA was (from what I've gathered) pretty extreme: 1. What was the (estimated)...
I realize the root of the peoblem is how broken the rescource system is. Even so, I just can't fathom why, in a team-based game, multi crewed...
Not sure if this is a bug or a new "feature", but I've noticed that I no longer take damage when standing inside painfields as a max. Instead I die...
So, the current problem of AT mines is that they are way too good as short range AV grenades. This is not their intended use, this is what you should...
Some damage drop of on tank shells might be in order. . . [IMG] [IMG]
*Reposted with a more provoking title ESF Remove Rocket pods Remove IRNV from nosegun Make flares default equipment with 45 sec cooldown (certable...
Without further Ado: ESF Remove Rocket pods Remove IRNV from nosegun Make flares default equipment with 45 sec cooldown (certable down to...
So ya, I am a lock on hater. But I can sympathize with infantry having issues with air, and I realize we might have to go meet somewhere in the...
AA lock ons are getting out of hand. The default secondary for esf is crap compared to pods/lock ons. A possible solution to both problems would be...
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