yea...everytime there isent 7-9 AA maxes...
before i even read the post i knew a post like this would come up... another flyboy who agrees with everything that BUFFS air and disagree with...
dont know what you mean by NC being dominating... maybe on your server... but yes the guns are "almost" balanced the only real problem with weapon...
this game is like thee old asian MMORPG's of the past... grind grind grind...
lol heres a tip for you... if you see me blow up a gen... watch the floor before u run in to repair it ;)
the problem is that its too late... most ppl who would be willing to pay have seen all the flaws of the game and wont pay for it... i canceled my...
i agree that turrets and skyguards should get buffed but untill they do AA MAX'es is all we got...
i guess the reson so meny ppl play at the bio labs is to avoid tanks/air... i for one rarely play enywhere else then biolab unless its OP night in my...
i have tried all 3 and to me they handles basicly the same... not that big of a diffrence... the scythe do turn and hover a bit better and the mossi...
was fooling around with 3 ppl from my outfit the other day 3 x AA MAX'es and i was running egnineer dropping ammo for them... after getting 20-30...
yea it will split the community between the players who wants a real fight and challange and the rocket derp boons...
you are aware that 2 x C4 is not enough to kill a tank right? the tank needs to be damaged a bit before 2 x C4 can kill it... and rockets?...
if the numbers arent limited a zerg can just wait till they have amassed enough tank/air to steamroll everything as they do now... so maybe they...
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