nope, your recent OS change has nothing to do with today's problems. however, Your problems have only just begun because of the OS change....
Gotta love all the threats to quit subscribing. That certainly motivates them to find this error. /sarc Pro tip: We ALL are frustrated, the DBG employees included. Do you really imagine that they're just sitting there laughing? Or that they're taking a casual approach to this? BULLETIN: they don't get paid if there's no revenue from the games. If games are down, revenue stops. Paycheck will stop if this is not rectified. They are very like a virtual world production facility. Customers order a certain set of goods, they produce them to order. If the machinery breaks down at any point along the line, the product - and customer - has to wait until the system is fixed. *This does NOT mean that I don't check my login every 5 minutes or sooner like the rest of you, and that it's very frustrating.*
Because a big red splash message about an issue that is continually recurring would draw too much attention and give an impression of incompetence . . . . . .
Any fix? Everquest II has detected an unrecoverable error and must shutdown <verify> G:\;ove\eq2\game\Client\src\ClientNet.cpp (647): m_pCon->GetStatus()== UdpLibrary::UdpConnection::cStatusConnected 0032b5d9 --a0c3c4
Had a crap day at work and think at least I can kill some stuff in game after work. Nope. Dey Broke ruined that idea. Learn to code because you aren't doing it right.
I suggest downloading Discord and going to the Everquest2 channel if you want to see more real-time input (hint: Devs hang out there).
Come on devs :/ You guys are killing the start of my weekends. I had plaaaannss yet again and I'm being foiled!