GrandOpener's Recent Activity

  1. GrandOpener liked Laronk's post in the thread Suggesting on how to handle transferring off of FV server.

    There's no way in 3 months that you can get a full suit of raid gear without RMT or having friends hook you up. Even if you did...

    Apr 21, 2024 at 7:41 AM
  2. GrandOpener replied to the thread Terracotta Torc and Compressed Stone Shard names swapped.

    I respectfully disagree. It's obviously wrong the way it is now. Just make sure to drop a quick note about fixing it in the patch...

    Apr 21, 2024 at 7:37 AM
  3. GrandOpener posted a new thread.

    Terracotta Torc and Compressed Stone Shard names swapped

    The rare spawn Terrastride in Hero's Forge drops two unique items: Terracotta Torc and Compressed Stone Shard. As they are currently in...

    Forum: Bug Reports

    Apr 19, 2024
  4. GrandOpener replied to the thread In Progress since DX11 update, closing laptop puts EQ in a bad state.

    Thank you for the response, but I don't think that's the whole story, or maybe I don't understand what you mean by inactive. If I press...

    Mar 29, 2024
  5. GrandOpener posted a new thread.

    In Progress since DX11 update, closing laptop puts EQ in a bad state

    I'm just now reporting this bug, but this started immediately with the DX11 update, and is reproducible 100% of the time. I have an old...

    Forum: Bug Reports

    Mar 29, 2024
  6. GrandOpener replied to the thread EQ "Raid Race" 2025 Parameters- Change?.

    One place I seem to disagree with many of the posters here: World first raid races shouldn't really be about a straight DPS race. That's...

    Mar 12, 2024
  7. GrandOpener replied to the thread Does Anyone Recommend Everquest Anymore?.

    Even as a ride or die fan myself, I haven't generally recommended EQ to totally new players for 15+ years, and it has nothing to do...

    Mar 12, 2024
  8. GrandOpener liked MaestroM's post in the thread Someone explain to me why FTE is so hated, I don't get it..

    To echo Waring but with more words. It comes down to why people play Everquest when they could be doing something else or playing...

    Mar 11, 2024
  9. GrandOpener replied to the thread EQ "Raid Race" 2025 Parameters- Change?.

    I don't actually know how proof is submitted right now, but everything mentioned here is easily falsifiable, so it would essentially...

    Mar 11, 2024
  10. GrandOpener liked Emilari's post in the thread planetside sold?.

    A Game Artist (like TTobey) makes the game art and graphics. A Game Designer (like Absor) makes quests, raids, spells, items, etc....

    Feb 16, 2024
  11. GrandOpener liked CatsPaws's post in the thread GRR...! PvP Server Option for Firiona Vie.

    From the AMA in 2019: Question 7. PVP server? Jenn: Zek Alan: We have one. Play on it and we might be convinced that people actually...

    Feb 16, 2024
  12. GrandOpener liked Brickhaus's post in the thread Personas and EXP.

    The problem is not the low end, the problem is post-70 to about 95 now. That's what needs the boost. Not the start. I'm not sure...

    Feb 13, 2024
  13. GrandOpener liked Velisaris_MS's post in the thread Personas and EXP.

    What they need to do for Live servers is take the Oakwynd progressive bonus structure and run it in reverse...you start off with bonus...

    Feb 13, 2024
  14. GrandOpener replied to the thread Personas and EXP.

    As far as I remember, grinding at 70+ has always been a slow point in EQ. Getting from high 60s to 75 has been the most painful part...

    Feb 13, 2024
  15. GrandOpener replied to the thread Progression server idea: DX 9.

    It still works, but not without an ongoing commitment to tinkering with it. I'd estimate about three or four times a year on average...

    Feb 3, 2024
  16. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    Yes, it was announced as an experiment, but they also specifically said that some of the new rules on Oakwynd could come to all...

    Jan 26, 2024
  17. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    I think I agree with you, but I'm hesitant to use the word "best" because the devs have clearly signaled (with Oakwynd) that they are...

    Jan 26, 2024
  18. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    "Better" is an entirely arbitrary judgment here. Highest total damage/dps is a legitimate competition. First to target and tag is a...

    Jan 25, 2024
  19. GrandOpener replied to the thread Regrets on 85.

    It's not that heroic characters were a bad idea--letting people pay to "catch up" to relevant content is a great idea. The problem is the...

    Jan 25, 2024
  20. GrandOpener liked Fanra's post in the thread Feedback: Add Auto Trimming of Log Files.

    For those like you, then go into Settings and uncheck the Auto-Trim Log Files setting. Do you deal with humans? [IMG] I deal with...

    Jan 25, 2024
  21. GrandOpener liked ttobey's post in the thread A request for mounts.

    OK Mount movement- I've pretty much done all I can, it's now in codes hands to get the camera working correctly. It's a universal issue on...

    Jan 24, 2024
  22. GrandOpener liked CdeezNotes's post in the thread Mob kill rules in case anyone doesn't know.

    So if I'm front of the line for a roller coaster, I should just expect to have to race someone in the back of the line to the seat because...

    Jan 24, 2024
  23. GrandOpener liked Svann2's post in the thread Mob kill rules in case anyone doesn't know.

    When an item can be shared thats one thing, but if there is a line in the real world for something only one can get at a time you better...

    Jan 24, 2024
  24. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    100% yes It's likely that they intended to have accidental trains as a hazard in the world, but the existence of trains was very...

    Jan 24, 2024
  25. GrandOpener liked Flatchy's post in the thread Mob kill rules in case anyone doesn't know.

    Wow totallty disagree, in fact your entire post sounds entitled and selfish. Someone else was there first playing, now YOU get on...

    Jan 24, 2024
  26. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    Perhaps the game was not intended to be based around DPS races, but it absolutely was built around DPS races. A programmer was at some...

    Jan 23, 2024
  27. GrandOpener replied to the thread Mob kill rules in case anyone doesn't know.

    Which is how it should be. If the game mechanics are built around dps races, then it should be allowed to dps race. If it's not...

    Jan 21, 2024
  28. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    The January patch fixed a number of important Persona bugs, but there is still a confirmed bug about type 5 augs popping out, and still...

    Jan 18, 2024
  29. GrandOpener liked Gallicus's post in the thread Fights with screen shake / motion sickess issues.

    For anyone like me suffering from this, a guildmate found a solution! It's not totally ideal, but for fights with heavy or constant screen...

    Jan 18, 2024
  30. GrandOpener liked Gallicus's post in the thread Fights with screen shake / motion sickess issues.

    Sorry to hear about your ear drum, Rikantiz. It sounds like there aren't any existing settings to help reduce or eliminate the shaking, so...

    Jan 18, 2024
  31. GrandOpener liked CdeezNotes's post in the thread Fights with screen shake / motion sickess issues.

    Nobody is asking for taking away immersion. He's asking if there a setting he can toggle to turn it off for him personally. You didn't...

    Jan 18, 2024
  32. GrandOpener liked Jedis's post in the thread DirectX 11 API Port is live!.

    Kudos to the team for pulling this one off. DX8 was introduced with Luclin back in 2001. Looks like 9.0c landed in 2005 may have been the...

    Jan 18, 2024
  33. GrandOpener liked Jedis's post in the thread A request for mounts.

    Thank you. It's always refreshing to see members of the team go the extra mile by combing through the catacombs/archives of files long...

    Jan 18, 2024
  34. GrandOpener liked Angahran's post in the thread Fixed Internally Filters.

    And how about, after all these years, finally fixing the issue where what an NPC replies to a player appears BEFORE what the player...

    Jan 18, 2024
  35. GrandOpener liked ttobey's post in the thread A request for mounts.

    EQ1 had brand new ogres, goblins, deer, sheep, foxes and kerra this year, and they are some of the best looking npc's in the game....

    Jan 17, 2024
  36. GrandOpener liked ttobey's post in the thread A request for mounts.

    I need to create a bug. So here's what's going on. Players have a joint called Cam01. This joint isn't attached to players movement. When...

    Jan 17, 2024
  37. GrandOpener liked Gnomie's post in the thread A request for mounts.

    I know this has probably been mentioned before, but I would like to make a formal request to remove the screen shake effect from all...

    Jan 16, 2024
  38. GrandOpener replied to the thread A request for mounts.

    There are many, and like Gnomie says it's difficult to predict which mounts will or won't without using them. The effect is stronger on...

    Jan 16, 2024
  39. GrandOpener replied to the thread Alternate Personas could be great if....

    Things like "never fast camp" are pretty scary/irritating actually. It's not a great feeling that you could suddenly break your...

    Jan 13, 2024
  40. GrandOpener replied to the thread Persona TLP.

    Hopefully they'll address this in a more holistic way eventually. (Right now having personas is substantially worse than traditional...

    Jan 12, 2024
  41. GrandOpener liked DeadRagarr's post in the thread Persona TLP.

    I'm going to make a persona of each starting city and just origin around like its PoP in classic.

    Jan 12, 2024
  42. GrandOpener replied to the thread Alternate Personas could be great if....

    As someone who primarily plays on FV nowadays, I spent longer than I'd like to admit genuinely confused why you thought these were two...

    Jan 12, 2024
  43. GrandOpener liked fransisco's post in the thread High Five to the Dev Team!.

    Holy cow, pet inventory is on test?!!! I'm not even playing my mage right now and I'm still exstatic about the idea. Thank you soo much...

    Jan 12, 2024
  44. GrandOpener replied to the thread It’s the Year of Darkpaw AMA time!.

    The devs were not given enough time to finish the Alternate Personas feature, which launched unfinished in December. By the looks of the...

    Jan 11, 2024
  45. GrandOpener liked sadistic's post in the thread It’s the Year of Darkpaw AMA time!.

    Would it be possible to implement the scaling of a raid based on the number of players? Later era TLPs really struggle to keep up with 54...

    Jan 11, 2024
  46. GrandOpener liked OhrsII's post in the thread It’s the Year of Darkpaw AMA time!.

    Can we get 10 man raids?

    Jan 11, 2024
  47. GrandOpener replied to the thread What's the current view on AFK playing?.

    It explicitly is. No "performing actions" while unattended. You can say "but they didn't explicitly specify that the rules also...

    Jan 9, 2024
  48. GrandOpener liked Svann2's post in the thread Pipe dreams for 2024.

    Rather than delete old threads, if they dont want necroing then just lock them. Some people do use search and sometimes old threads do...

    Jan 9, 2024
  49. GrandOpener replied to the thread What's the current view on AFK playing?.

    Well, we're just going to have to agree to disagree on that second point then. I do not agree with your assessment of their intent....

    Jan 9, 2024
  50. GrandOpener replied to the thread What's the current view on AFK playing?.

    There's not really any "interpretation" going on here. The rules, in plain language, forbid "performing actions" while afk. Fishing...

    Jan 8, 2024
  51. GrandOpener liked Fanra's post in the thread EQ 25th Anniversary Event.

    Everything you said except for this. Limited time stuff is literally limiting. If Darkpaw takes the time to create content, limiting...

    Jan 8, 2024
  52. GrandOpener replied to the thread EQ 25th Anniversary Event.

    The easy way to make content available to a wide variety of players is Heroic Adventures that scale down pretty far. And as much as I'm...

    Jan 8, 2024
  53. GrandOpener replied to the thread What's the current view on AFK playing?.

    The actual phrasing in the official rules of conduct is "If a character, including any pets or mercs, is found performing actions...

    Jan 8, 2024
  54. GrandOpener liked Gialana's post in the thread Personas - Are They Safe To Use?.

    It's A, but there's no need to multiply because it doesn't give a useful number. If you have 3 personas unlocked and you create 2...

    Jan 4, 2024
  55. GrandOpener replied to the thread Persona Leveling.

    The best current solution if you just want to hurry up to max level is to group with your max level friends after 95 and let them carry you...

    Jan 4, 2024
  56. GrandOpener liked KushallaFV's post in the thread Laurions Song... I have to admit - You did good.

    It's a chocolate chip cookie. It doesn't have to be innovative or new. It's got its niche, and just keep delivering that same...

    Jan 3, 2024
  57. GrandOpener liked hein's post in the thread Laurions Song... I have to admit - You did good.

    I've been playing EQ on and off since Kunark and I have been very critical of the direction of EQ over the past several years. I've hated...

    Jan 3, 2024
  58. GrandOpener liked Angeliana's post in the thread Happy New Year!.

    [IMG] It’s time to usher in the Year of Darkpaw! The Year of Darkpaw: An EverQuest® Celebration has officially launched! Here are the...

    Jan 2, 2024
  59. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    On Live, I found the raids to be considerably faster than the single group missions, so it is almost no help, but I carefully say...

    Dec 29, 2023
  60. GrandOpener replied to the thread It’s time for 2023 to come to an end..

    I can't tell you where they are tied, but this appears to be when they were added: M.C. Tinkerton was added 2005 during DoDh Pizmip was...

    Dec 28, 2023
  61. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    Come on now. You made some good points about ongoing development, but with Personas we're not talking about something that wasn't...

    Dec 27, 2023
  62. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    Well, that's kinda my point, isn't it? Anything that didn't get in under the launch deadline is on the chopping block. We can quibble...

    Dec 27, 2023
  63. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    Correct me if I'm wrong, because I'd love to give them the benefit of the doubt, but to my memory expansion features like this usually...

    Dec 25, 2023
  64. GrandOpener liked Tuco's post in the thread Personas - Are They Safe To Use?.

    Thinking about this question some more, I'd contend that because of how Personas were nerfed, the current primary use-case is either...

    Dec 25, 2023
  65. GrandOpener liked niente's post in the thread Fixed Internally Persona Spell Books Swapped.

    This is a bug that was on Test with the 11/28 update and has since been fixed. Please let me know your character's name on Test and...

    Dec 25, 2023
  66. GrandOpener liked Svann2's post in the thread What is your controversial EQ hot take?.

    I think the design where it is most efficient to mash one key that does all your abilities/skills/spells as fast as they possibly can be...

    Dec 22, 2023
  67. GrandOpener replied to the thread It does not make sense to have to AA each persona.

    Yeah with personas not sharing faction these AAs are effectively not shared. I guess it's nice if you don't have to find five other...

    Dec 22, 2023
  68. GrandOpener liked Grimblekin's post in the thread It does not make sense to have to AA each persona.

    Nah I haven't done the faction again yet. DoN faction grind is pretty awful, and having to repeat it on every persona would be super...

    Dec 22, 2023
  69. GrandOpener replied to the thread Personas - Are They Safe To Use?.

    If that's true--it's stuff like this that spooks me more than anything. Disappearing inventory is pretty bad, but I have confidence...

    Dec 18, 2023
  70. GrandOpener replied to the thread Why don't people like the game post POP?.

    I'm not part of that group--I like modern EQ. But having said that one thing to consider is that PoP marks some pretty important turning...

    Dec 13, 2023
  71. GrandOpener replied to the thread Alternate Personas FAQ.

    For people who potentially want to switch mains, it's pretty good. It's faster to level up a persona than to redo all your slayer,...

    Dec 12, 2023
  72. GrandOpener liked Fanra's post in the thread So... No one caught on EQTraders....

    You seem to have a great deal of anger toward volunteers who spend their unpaid time to provide us with useful information. Perhaps you...

    Dec 10, 2023
  73. GrandOpener liked Cambion's post in the thread Permanent Ornamentation on Persona Change.

    When changing between Personas, some of my items are kicking out the Ornament, and becoming permanently "fixed" as the appearance of an...

    Dec 10, 2023
  74. GrandOpener liked Ssdar's post in the thread Fixed Internally Bag Slots not appearing with some custom UIs.

    This has been a problem for a few expansions now, but it has been getting worse with every expansion as more slots are added to the UI and...

    Dec 10, 2023
  75. GrandOpener liked Tuco's post in the thread So ... No One Caught In Beta ....

    I'm guessing you know very little about the Erudite race. Educate yourself. https://everquest.fandom.com/wiki/Erudite These...

    Dec 7, 2023
  76. GrandOpener posted a new thread.

    Reliable client crash with autoinventory

    First, setup a hotkey that does /autoinv Go to the casino in Shadowhaven to make this next part easier. Purchase 80 King's Court Tokens...

    Forum: Bug Reports

    Dec 6, 2023
  77. GrandOpener replied to the thread How are you going to level your Alternate Persona?.

    That is actually pretty awesome, but it's also so unnecessary considering how blazingly fast it already is to have your journeyman...

    Dec 5, 2023
  78. GrandOpener liked Waring_McMarrin's post in the thread Alternate Persona Tip Window - Swapping Personas Requires Fast-Camp / Starting Zone.

    The expansion is required to use the feature You get 3/5/7 slots depending on which edition of the expansion you pre order and...

    Dec 5, 2023
  79. GrandOpener replied to the thread Alternate Personas FAQ.

    For each persona, you have 8 visible slots and 2 or 3 weapon slots (counting range as weapon here). Then non-vis, if your persona wears...

    Dec 5, 2023
  80. GrandOpener replied to the thread Alternate Personas FAQ.

    niente stated that they "would really like" separate storage for equipment set items. (But carefully did not promise that it would...

    Dec 4, 2023
  81. GrandOpener liked Fanra's post in the thread Alternate Personas FAQ.

    I'm thinking you don't do tradeskilling. The Tradeskill Depot is great if you do tradeskilling. Unfortunately, for non-tradeskillers it...

    Dec 3, 2023
  82. GrandOpener liked Tuco's post in the thread Alternate Persona Tip Window - Swapping Personas Requires Fast-Camp / Starting Zone.

    This could be worth doing if they made a challenging zone with a ton of see invis mobs between you and your target destination. I...

    Dec 2, 2023
  83. GrandOpener liked Raymond's post in the thread Alternate Personas FAQ.

    Mercenaries had such a huge impact on the game and they added that. Why not add AP as game changing feature as well?

    Dec 2, 2023
  84. GrandOpener liked SteamFox's post in the thread Alternate Personas FAQ.

    Intended to be, but aren't yet. Hopefully TS AA get shared also, auto grant doesn't help you with the 4k Mastery AAs you need and...

    Dec 2, 2023
  85. GrandOpener replied to the thread Alternate Personas FAQ.

    Only switching in non-combat zones is disappointing, but personally I did expect that. Daybreak wants it to provide options for truly...

    Dec 1, 2023
  86. GrandOpener replied to the thread Can Rogues survive molo?.

    Random point to add: escape will usually take you entirely out of combat, which means if you're quick you can suspend your merc...

    Dec 1, 2023
  87. GrandOpener replied to the thread Confirmed Pet Melee Lag.

    The Test Server update for 11/28 contained these notes: Is this issue finally getting addressed?

    Nov 30, 2023
  88. GrandOpener liked Appren's post in the thread Alternate Persona Tip Window - Swapping Personas Requires Fast-Camp / Starting Zone.

    It will probably be a make or break for those that (only) play on TLPs, like myself. Not so much for Live players, obviously.

    Nov 28, 2023
  89. GrandOpener liked Fenthen's post in the thread Info Needed pets in missions.

    Missions are based on raids, not the other way around. Tuned down for a limited number (6 max) of group-geared characters. We have run...

    Nov 22, 2023
  90. GrandOpener liked anonymous_'s post in the thread Info Needed pets in missions.

    They're not mini-raids, they're group content. Pet classes have been pet tanking group content for decades. If they want to remove that...

    Nov 22, 2023
  91. GrandOpener replied to the thread Confirmed Pet Melee Lag.

    IMO Sancus did provide convincing parse-based evidence that using procs with pets for DPS purposes in group content is incorrect and...

    Nov 17, 2023
  92. GrandOpener liked Sancus's post in the thread Confirmed Pet Melee Lag.

    Summary: Pets have a significant issue with lag in most modern raids. In many of these situations, they swing at a significantly slower...

    Nov 15, 2023
  93. GrandOpener liked Sancus's post in the thread Confirmed Pet Melee Lag.

    While +/- 10% is far too large of a margin of error for parses with >10k hit attempts, every proc test had a decline in attempt rate >10%...

    Nov 15, 2023
  94. GrandOpener replied to the thread Idea to make Paladin stuns more universally useful.

    If the goal is to have stuns be useful, but to not trivialize content, then they should probably be given diminishing returns. For...

    Oct 30, 2023