Now this is an idea. I've always prefered the versatile nature of the TR MAX (which I play quite a bit) over the NC one. I love playing MAX, but often end up using falcons because shotguns are so limiting in any scenario that doesn't involve loads of in-door fighting.
They made the NC MAX OP, which required players of the other factions to come up with numerous tactics and strategies to fight it. Now they have made the NC MAX weaker, which will seem that it is too weak against infantry now. Therefore it's the NC MAX turn to come up the tactics and strategies now. No more instantly winning against all infantry at close range, so stick around some infantry friendlies for backup and not try to solo. A couple of NC MAXes sticking together is still very strong.
Where are you coming up with the idea that infantry won't melt in front of a NC max? The only thing this really changes is they will no longer kill TR VS maxes in 1 mag.
It's ridiculously apparent that with the ****** weapons the NC starts with compared to the other factions, the fact that you have to have half-decent CQC weapons in this game to you know...capture those point thingies which have to be bought/unlocked from the shop and are still sub-par compared to the VS and TR default weapons and also the fact that anytime the NC gets something half-decent it's nerfed about a month later after everyone has had time to buy it...it's apparent that the NC as a faction...nearly single-handedly funds the development OF THIS ENTIRE GAME. So take some time out today and thank a NC.
Changes seem quite modest compared to the HE changes that were rushed through thanks largely to a lot of complaining from NC. It's not clear to me that NC max will be much less effective in places it is already used.
I must have interpreted the information incorrectly then. So they still melt infantry? Nerf the NC MAX!
>Implying SoE nerf everything to absolutely unplayable levels. Wait, they kinda do that already. Oh screw it.
Ya sounds like it. I heard TR gets a lolckdown turret mode and VS gets a full transgender mutation ability to better match it's highheels.
No TR MAX ive ever seen uses Mutilators. Dual Mercy's all the way. A more apt comparison would have been a VS MAX with dual Cosmos. Also you only take the overall damage potential of theese weapons, not factoring in that pretty much all varieties of ScatMAX can empty thier ammo reserve before most of the other factions MAX's are done with thier third clip. Now shut up and feel the same pain the VS had when the Magrider was nerfed into oblivion in GU02.