Jan. 21, 2022 - Oshur Test Build 02

Discussion in 'Test Server: Announcements' started by RPG_Wrel, Jan 21, 2022.

Thread Status:
Not open for further replies.
  1. AntDX316

    There is no "Viridian Labs".
    It's Viridian Genetics Lab.
  2. N5OPERATIVE5

    I took a look for almost every bases in Oshur.


    Feedbacks


    Still can't capture Imbanon Interlink, Binusilan Interlink, Dekat Interlink, and Anat Interlink. Their capture points don't work.


    Gildad Cliffs' aircraft terminal doesn't work.



    In Gildad Cliffs, battle scoreboard doesn't count points gained near the spawn room and near the sundy tower.


    No equipment terminal in the spawn room of Fort Arceo.


    Terran Genetics Inc's vehicle shields are upsided down.


    Mirror Bay Watchtower's B capture point and C capture point are swapped. If I try to capture B point, C point is being captured, and if I try to capture C point, B point is being captured.


    Some construction outposts (Wavecrest Beachhead, Mirror Bay Checkpoint, South Viridian Beachhead) need 4 minutes to capture. (Normal construcition outposts need only 1 minute to capture.)


    Some construction outposts (Viridian Decontamination, Mirror Bay Checkpoint, South Viridian Beachhead) are being displayed as small outposts on the map.)


    Wellerman Watch only needs 1 minute 20 seconds to capture (when controlling all 3 capture points. / 2 minutes when controlling 2.5 of 3. / 4 minutes when controlling 2 of 3.) Too harsh for defenders. It must be 5 min / 7 min 30 sec / 15 min.


    Think Mirror Bay Watchtower is a large outpost, and should extend capture time to 4 min / 6 min / 12 min. (Same as The Crown). This outpost should be Oshur's Nason Defiance.


    Tridents' capture times are 3 min 53.333 sec (233.333 sec) / 6 min 50 sec (350 sec) / 11 min 40 sec (700 sec). Too long. 3 min 20 sec / 5 min / 10 min will be best.


    Minimap must be updated.


    Suggestions for map balance


    New construction outpost at north of Centri Import Hub, and connect with Centri Import Hub, Ligalai station, Astira Hydroelectric.


    New small outpost at the island between Veridad Pass and Ligalai Station. and connect with Ligalai Station and Seaside Bluffs.


    These 2 suggestions are for map balance. Currently, Binusilan Interlink is too important outpost for both attacking side and southwest flotilla's side. So I think attacking route which can bypass Binusilan Interlink must be required.
  3. N5OPERATIVE5

    More Feedbacks


    Anat Interlink's teleporters are offline. Also battle scoreboard doesn't count points gained near the spawn room.



    Wish these problems be fixed in the live play.
  4. N5OPERATIVE5

    Organized my threads and fixed a little.


    BUG


    Update Minimap!!!


    Still can't capture Imbanon Interlink, Binusilan Interlink, Dekat Interlink, and Anat Interlink. Their capture points don't work.


    Gildad Cliffs' aircraft terminal doesn't work.


    Gildad Cliffs and Anat Interlink's battle scoreboard doesn't work and can't know A capture point's status near the spawn room or the sundy tower.


    No equipment terminal in the Fort Arceo's spawn room.


    Terran Genetics Inc's vehicle shields are upsided down.


    Mirror Bay Watchtower's B capture point and C capture point are swapped. If I try to capture B point, C point is being captured, and if I try to capture C point, B point is being captured.


    Some construction outposts (Wavecrest Beachhead, Mirror Bay Checkpoint, South Viridian Beachhead) need 4 minutes to capture. (Normal construcition outposts need only 1 minute to capture.)


    Some construction outposts (Viridian Decontamination, Mirror Bay Checkpoint, South Viridian Beachhead) icons should be replaced. (from construction outpost's one to construction outpost's one)


    Wellerman Watch needs only 1 minute 20 seconds to capture. (when controlling all 3 capture points. / 2 minutes when controlling 2.5 of 3. / 4 minutes when controlling 2 of 3.) Too short to defend. It must be 5 min / 7 min 30 sec / 15 min.


    Mirror Bay Watchtower is a large outpost, not a small outpost. Also extend capture time to 4 min / 6 min / 12 min. (The Crown needs 4 min / 6 min / 12 min to capture)


    Tridents are too hard to capture. Reducing capture time from 3 min 53.333 sec / 5 min 50 sec / 11 min 40 sec to 3 min 20 sec / 5 min / 10 min will be best.


    Suggestions for map balance


    New construction outpost at the north of Centri Import Hub, and connect with Centri Import Hub, Ligalai station, Astira Hydroelectric.


    New small outpost at the island near Seaside Bluffs, and connect with Ligalai Station and Seaside Bluffs.


    Binusilan Interlink is the only route for Southwest Flotilla's side to capture central island's outposts. New attacking route which can bypass Binusilan Interlink must be prepared.
  5. N5OPERATIVE5

    More BUG


    Can't capture Seapost K12 and K&H Tech Station. Their capture points don't work.


    Solstice Pass is a construction outpost, but needs 4 minutes to capture.
Thread Status:
Not open for further replies.