I have a lot of time in all three MBTs, and I can tell you that the Magrider falls short when compared to the other two MBTs. Yes, I know that people will say to play it like a Harasser, but, it is a MAIN BATTLE TANK, and it should be able to go toe-to-toe with the other two. Here are some issues: 1. When it comes to firepower, the Prowler is king, hands down. The double tap shot can land 1,200 damage (AP) compared to the Mag's 750. The reload speed difference is only 0.25 seconds. Most often, the Prowler will have the Vulcan or Gatekeeper as the top gun, and that is just the icing on the cake, especially in a close range battle. The Magrider will lose every time, if both parties land their shots. In a close range fight, such as coming head-to-head, the Prowler has a heavy advantage. 2. When it comes to armor and staying power, the Vanguard is king. It has a base of 6,000 health compared to the Mag's 5,000 (shared with the Prowler). The shield will increase its armor by up to 67%, making it survive the slug fest, not to mention that its AP round does 850 damage versus 750. Reload speed difference is 0.5 seconds. In a close range fight, the Vanguard wins due to its ability to withstand damage longer. 3. In terms of movement speed, the Magrider is the slowest of the three. You can't escape the other two by turning and running away. Besides, turning only exposes your rear, which is a death sentence. 4. The Mag's main gun is in a fixed, forward position. The whole tank has to turn in order to come up on target, and that can waste time in a fight. Furthermore, it sits lower, so, the other two MBTs have the advantage of firing over the top of cover. 5. The other MBTs (and other vehicles) will drive under the Magrider, rendering it useless. You have to get off the top of them and then turn the whole Mag to try and re-acquire them. With the changes to rear armor, it usually means your death. So, clearly the Magrider needs something that allows it to go toe-to-toe, and to give it an advantage in some area other than firepower or armor. That something should be maneuverability to the extreme. 1. Greatly increase its acceleration in all four directions. Also, make it the fastest moving tank, regardless of direction of travel. The Prowler gets the firepower, the Vanguard gets the armor/health, give the Magrider the speed/maneuverability advantage. If you hold down W and A or D at the same time, the Mag should do a fast strafing circle around its target, which allows the main gun to stay on the target. 2. Make Magburner a base ability, and change it to a 2 second burn with a reset of 12 seconds. Make it usable in any direction. 3. Replace the Magburner ability with an option to use alien technology to overcharge a round, much like the Lancer. That overcharged round should be able to do double or triple damage, depending on how long you charge it up. If people are concerned about it being overpowered, then put a timer on it. 4. Make driving under the Magrider lethal to any other vehicle, causing massive damage, much like a Pain Spire, for every second spent there.