So construction is going to be revamped, but I think it can have more QOL improvements as well. Stop needing to go to the silo for every building!...
Just a few suggestions for skillful G2A weapons that would solve a couple of problems. The numbers here are just spitballing, not hard numbers....
G2A weapons have many inherent problems. One of which is that any weapon capable of reliably hitting an ESF would have no problem hitting a larger...
Its simple: Remove damage to flipped vehicles. This stops some annoying bugs from killing vehicles. Add a tool to flip it back up. It takes a few...
Either remove them or the better option is to alter them into skillful* weapons that can actually kill their targets. At its core a deterrent weapon...
So you join the faction you want to play as but when you go to the Warpgate terminal to go to a continent high command tells you that you cant go...
We have them on boats, a Sunderer should also be able to have access to a utility slot for yeet seats. Would be a great way for players to get out of...
Now that yeet seats are in-game we can leverage them to help with base designs. The main thing: spawnrooms being a prison for their owner rather than...
G2A weapons are inadequate and need more versatility to properly execute their role. 1: contact detonation mode. A simple toggle with X or B, the...
PS2's faction diversity has quickly devolved for all 3 factions. TR became speed and Dakka, NC became shields, shotguns and high damage profiles and...
Long story short, most people dont like flak G2A. Its not powerful enough solo to be worth it and pilots feel they get locked out of a region if...
In simple terms: Why would you pick a non-lethal mine, over a mine that merely increases your chance of a kill? A normal mine will detonate and...
The new mines wont be used as much. They cost the same as a regular mine and the advantage of a dead/damaged enemy is often superior to a...
I'm going to overly generalize here, but the Vanguard shield is a divisive item. The TR and VS players fighting it feel that any time the Vanguard...
- air to ground/ground to air relationship. This has been a sore point for years for both sides. Air doesnt like how fast the deterrent style G2A...
The darklight is a badly designed rail attachment. It takes a valuable spot, it works against a single class while other items there can work against...
PS2 has many playstyles, but the vehicular playstyles are limited due to their nanite cost. I think it would be relatively good for the game to let...
About from launch a problem has persisted in the game: AA weapons are available but not really intended to kill aircraft. This was a deliberate...
Since there is a community manager that claims to gather information about idea's I'll revive one of my old idea's. It should fit perfectly in the...
The current NS system is doomed to fail. You are always on the lowest pop faction, your weapons loadout is extremely limited and on top of that you...
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