Claymores are by far the best AP mine in the game, they can be effectively hidden around corners, while the smaller blast radius on the other AP...
I cannot see a single directive reward weapon that is an improvement over the others, and some simply terrible. These weapons hardly feel like...
The fact that Vanguards can easily destroy Magriders and lightnings even when they have been taken by surprise on the flanks is ridiculous. The nerf...
Redeploy should be a feature used to get you to a fight when the action stops after a victory, not a way for you to prevent a death point when death...
This means the Hailstorm and all equivalents. This weapon still has a rather large DPS versus armor despite being an AA focused weapon. ESF's should...
In many bases on Hossin inspection of the vehicle pad before spawning a vehicle is impossible, such as Halycon Watch the large tree base, where there...
Needs fixing ASAP. Unusable at the moment, doing a full 180 spin with a touch of the turn button is not right.
Vanguard shield is still an "oh s**t" button, and makes flanking attacks completely useless. Lightnings still cannot take out a 1/2 Vanguard even...
Liberators are truely insane as an A2A dominant vehicle with a gunner and pilot who know what they're doing. They shouldn't be able to take down 3...
Give us passive offline resource regeneration ! Sitting AFK at the end of each play session just to get the resources back gets old after a while and...
As the title, a genuine answer would be appreciated.
We still take the same huge survivability penalty. No more faster sprinting, so it cannot be used as an escape ability. And worst of all it cannot be...
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