Which still relies on the issue of hovering. If you're hovering you might just as well be shoot from the sky by a MBT. If you're moving you might...
Quite easy in base fights, and naturally not really supposed to be in open field fights fault of you and the players around you. I participated...
Not at all. Was utterly boring. I expect this to be some sort of war simulation and even back in 1775 they had artillery. As an infantry player I...
No, a fact. Even Microsoft had to come to this conclusion after testing with pro console gamers vs. average PC gamers to evaluate the feasibility of...
There are many quite successfull games using this design This was analogy for the broad concept. In R/P/S the three options are balanced about...
Which is strange, since in BF3 reviving is even faster than in PS2
Because of the wrong assumption that we're in a game where balance and fairness between the classes is intended. But we're in an rock, paper,...
And that's how it's intended. HA is the bread and butter class of an army and all others are supposed to be specialists brought along in limited...
Actually even that wasn't the case for the longest time in FPS history. Sure, your K/D for this current round was tracked, but having it tracked...
At least when the alerts were new this seemed to have worked pretty well as motivation. The 1st and the 2nd usually fought tooth and nail until...
SOE should also do something about how spending more money actually punishes you. E.g. as a NC HA purchasing both composite armor and camo makes the...
Well, to be fair, the persistent world nature of PS2 makes it actually look as if there is some bigger objective compared to normal FPS games. If...
But people will never think that. Even in an open field people will rather have NW since winning infantry duells is more awesome than dying to two...
The stats of dying to a rocket to the face don't show how many of the kills are due to the wanna-be-rocket-to-your-face-guy missing and being...
Actually it does, since you only get one shot against infantry. If it doesn't OHK it might just as well do 0 damage because there won't be a second...
Absolutely. I can't count how many rockets fired at me from 5-10m just flew past me by mere inches and left an unarmed opponent ripe for slaughter...
Like a tanks main gun? Infantry should survive that too? You know that weapons get misused in war all the time? The most deadly german anti tank...
Sorry, then you are a terribly bad player. The weapon swap time alone should be enough to kill him easily. If he is still standing after his RL is...
So what is the idea behind 4th faction? As far as I understand that descripes players switching from the main char from an underpopulated faction...
During which hours? I find NC on Ceres does very well for it self, winning it's fair share of alerts and being pretty balanced with TR population...
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