No to consumable implants! SC buyable is just straight up pay to win. Literally, pay some money and your character constantly becomes better. Even...
Is it possible? Eventually. The better question is, do you really want to unlock every scope on every weapon for no reason at all?
ADAD is barely noticeable in this game. The strafing speed is pretty low. It's fine.
Why didn't they just make it not work during the day and in high-light situations?
This is the kind of victimization complex that outs you as a teenager. Seriously, stop this. It's ridiculous. If you think the devs have any reason...
Okay, let's do this comparison with HEAT instead of AP (which unfairly disadvantages the MBT). Harasser: 4 (front) + 4 (side) + 4 (side) + 4...
Why do you keep saying AP shells? AP shells do extra damage to MBTs but don't do extra damage to Harassers. It's a biased comparison. Harassers...
Not even close. With the addition of an extra player, who isn't even protected by the vehicle.
Cut the timer and resource cost in half, and sure. Also, speed and agility aren't as useful in a world with lock-on AV. Armor is what's needed to...
Not when said harasser is almost as expensive and has higher crew requirements than said tank.
Consumable implants are at best a cert tax and at worst P2W. They're a cert tax because they require you to expend a certain number of certs every...
Not going to happen. The question on whether console + PC is doable was settled a long time ago....
The tooltip is wrong--the Harasser has the same armor on all sides, and composite provides a flat bonus.
The actual numbers: Harasser 3,968 stock (6,410 at max composite) MBT 12,500 Front (14,286 reinforced) 11,429 side/top (16,000 reinforced)...
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