So, let's talk about the Necro DoT Revamp. I know people are going to a lot of troll posts to follow. People will post pictures of some horse being beat or some other nonsense. Yeah, funny stuff. Also, people will say that BECAUSE we have not heard anything from the devs on this that the devs are actually "stating" to us that this will never happen. Yet, I cannot help but think that it may still be on their to-do list. It may just be down the list a bit. After 3 years of waiting for something that was promised to be done, and then given to EVERY other DoT class, I must ask: "Devs, is this still a possibility?" By actually performing this revamp to every other class and not the necro class, you have increased the viability of these other dot casting classes and set the necro class behind even more. There already was not a great reason to "Main" a necro due to the lack of synergy in the grouping game with their core mechanic. (By the way I will head off the slew of necros, that don't understand what they are saying, that will post how they are amazing in groups and get groups all the time) Necro mains were willing to overlook this due the necro's wide skillset they could employ as well as the good amount of DPS that class could dish out on raids compared to other classes. Now, unfortunately, the necro class is woefully behind when it comes to raid DPS and that is even with battle meming and stacking around 1-2 full bars of dots. It takes a tremendous amount of effort to play a necro at a high level in raids. I have found myself casting far more spells than any other caster throughout the entire raid, and yet i do far less DPS. Is this fair? Devs please help.