I think fellowships work fine at their current size. And the reason for not expanding them to 16 is then people would want them expanded to 20. Basically people just want instant travel for as many of their toons they think Daybreak would go along with. Let's just leave it where it is. The original idea was to let friends gather faster to play eq. Nowadays fellowships get filled up with boxes more then anything else. I find it hard to believe people have MORE varied folks they are playing regularly with then they did when fellowships were introduced. Whats changed is a lot more boxes. OR I guess they could pay to win a bit and allow fellowships made up of exclusively premium memberships to go above 12. So anyone willing to pay 150 bucks for multiple expansions would be good to go. Seriously.... lets leave it where it is. All that being said I wouldn't have a hard time with them raising it. Just not sure its necessary. Have a mage in your fellowship and that removes a lot of the issue with getting to hard camps deep in a dungeon.