-crap dps- true but you forgot the fact that we are tanks. could the dps be upped a bit sure, every class as something that ----could use helps or a slight nudge. mitigateing dmg comes with a cost no feign - we arent steathly fighters(rogs) we dont hone in on powers of death magic(sks and necros), or fighters that have perfect hormoney and control of our bodys(monks), or can immitate certern animals due to our animal bound and nature cunning(bsts) - we are creatures of rage and anger that we combind wit tactical presicsion/awreness to capure the attention of our groups foes. but we can buy potions and fd no nukes- we have tons of nukes but instead of them doing massive dps they produce aggro (you know the things that keeps mobs attacking us) crap aoe aggro - we have enough AE aggro to do what we need to do and 1 minute of every 5 minutes we are basicly untouchble (wade in to battle) you need to botton better no heals - true , but we are also a non magic user and healing is not in our toolkit currently, we have sevral ability that temporaly boosts our hp and does so very well as a matter of fact best in the game no CC- controlling mobs from attacking other ppl/ moveing mobs exactly where you want them- is CC and ALL tank classes does this super well, the warrior class is no exception to this. tanks CC more then any other class in the game hands down no insta cast invis- we arent a magic user, and yet we can bellow out with primal rage and frighten most enemys not to attack us (howl of the warlord) or get an item that invises us there tons of them. theres pots that can invis us to no debuffs- we can debuff just fine in our way - debuff AC(put punch, first spire of the warlord), debuff mobs movement speed(knee strike), prevent mobs from fleeing (call of challenge) , decrease enemys ability to avoid melee dmg (tormenting shout) Epic 2.0 is trash - true but its better then nothing 800 hp heal is 800 more hp then u had b4 clicking it and it has a chance to make you resist detrimental spells thats not flagged unresistble no cures - true again we arent a magic user, theres clickies no DS -true again we arent a magic user. theres clickies everybody gets mercs hold better aggro- learn to botton better this is just terrible play if this happens my replys in italic- i hope this makes you understand the warrior class better, if not it sounds like you want to reroll a knight class and they are good tanks to in their own rights so if that makes you enjoy the game more i hope you get that done ps: Druid/Sk is really strong combo
i thought this had to have been made a few years ago but nope was made today...... seriously lack of skill does not say a class needs help....
I bet you never expected this thread to go so well, did you? It's actually doing better than the original.
Not sure if the OP is serious or not. Warriors are tanks not dps not healers not CC they have one role TANK and they're the best at it.
someone is going around asking to fix classes that dont need to be fixed they are spamming the boards on different accounts so the devs loose track of the things that do need fixed... please ignore these post and hope the devs actually find the ones that do need help Here is a link to the last one the format is even the same. its one person trying to derail important subjects https://forums.daybreakgames.com/eq/index.php?threads/fix-shaman-class-please.225061/page-2
So the real question is why warriors are easier to ... rile-up-and-draw-into-pointless-discussion ... than shaman. Or was it "lessons learned" and the …post-to-rile-folks-up-and-draw-them-into-pointless-discussion …was more ably done?
Can we do bards next? no cc no fd no adps no runspeed and remember... only facts, don't tell me we already got those things!
War AE aggro is not the best amongst the 3 tank classes Because our AE aggro is slow refresh. Wade into battle = 5 min refresh Stormstrike Blade = 45 sec refresh Area Taunt = 10 min In comparison, SK AE aggro is godly, with their AE aggro ability at will numerous abilities. That's fine as SK shall have the best AE aggro of the 3 tank classes, and I don't ask more AE aggro ability here. Paladins need certainly a boost to AE aggro, but if they get some upgrade it shouldn't be better than warrior AE aggro power.
Repthor, sir, you hit the nail on the head. Very good post. Just wanted to add that the although they aren't traditional debuffs when we think of them, but any Hate Over Time, Recourse Effects such as Insult or Bracing Stance from Shield Topple, Brace for Impact (When it procs), No Time to Bleed (which at times will show on the debuff at the same time as Brace although you aren't receiving both benefits) Blade Whirl (when Guardian Fires), etc does temporarily take up a debuff slot on a mob. Also, Imperator's Precision is a decent debuff. I am an Iksar, so I go through a ton of invis potions if Howl isn;t up. Even then, I try to save howl if I am in a zone that could possibly warrant it. Although I, like many others, carry Planar Overdose with them as well. It is just more of a pain than anything. But I don't think I would change it, I usually grab summoned from Mage's when I log in and it's not like we are using them on raids now a days. I constantly carry at least one stack of curing potions, depending on where I am going.