Hello everyone! The augment system is on Test with this update. The main goals of the augment system are as follows: Replace the equipment mod system Create incremental growth with frequent upgrades Make augments reinforce DCUO lore Encourage every player to participate in the system Of course, since this is replacing a system that has been in the game for many years we had to go in and do some surgery. Our main goals with the transition were: Keep the remaining systems simple (crafting, harvesting, etc) Make sure the change over feels good to existing players Tie off any loose ends reliably The augment system is a big change to a core system in the game. Please give us your thoughts on whatever you would like, but please focus on the following: Finding any bugs Pointing out areas that are confusing/ frustrating Opinions on the transition plan Please check out the patch notes located here [INSERT LINK] and play test, then let me know what you think. Oh! Before I go, we have a new systems designer that has been working on augments with us. Her name is DCAutymn and she will also be popping in here to respond to feedback and fix things! Known Issue: When cybernetic augments are fed into other cybernetic augments, you should only get 65% experience transferred. This is not currently functioning properly. Thanks!