~ Spitfire Auto-Turret Review in 90 Seconds ~

Discussion in 'PlanetSide 2 Gameplay Discussion' started by belthazor3457, Dec 20, 2014.

  1. MarvinGardens

    Yeah, the fact that you have to resupply it from a terminal is unreasonable. They aren't strong enough to justify that, and they have to constantly be redeployed as they get destroyed or the battle lines move, same as any other turret. Was this design decision made because they primarily wanted the spitfire to be used on defense? Since defenders have an easier time replenishing than attackers due to loadout terminals strewn around the bases? Might be a throwback to Planetside 1 where spitfires could only be deployed in neutral areas and in your own Spheres of Influence(ie: around the bases you control).
    • Up x 1
  2. Spydominator

    Watch and learn ! That's what engineers are made of.

    [IMG]
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  3. belthazor3457

    THE HEAVY IS A SPY!

    ...now that OHK knives exist, that may not be so far from the truth...
  4. AlCohonez

    has anyone tried to team up with a squad and place 2 or 3 of those? i guess that makes all the difference (like in the case of lancers, strikers, phoenix'es, and all other underwhelming but good when coordinated weapons).