I am utterly baffled by this change. Charge has been a staple MAX ability from day 1, I took part in early Beta and MAX has always, always, always been able to Charge. I take a year off and suddenly Charge is gone? It was the only useful ability to VS MAXes as ZOE is a steaming heap of Bantha poodoo. I use(d) Charge in a variety of ways: Participating in deadlock-breaking MAX crash operations. Juking rockets / shells from HA's, ESFs, tanks, base turrets. Crossing small areas of open terrain which were potential death-traps (such as found in Tech Plants). Escaping a certain death by C4 Fairy / mine-tossing Engie. Those activities are now inaccessable. MAX crashes will be a hilariously slow and easy to stop affair, juking anything will be near impossible, open area travel is a death sentence and C4/mine use will be (even) more fatal. Flak armour will be a necessity for all builds now, because a 450n investment is steep for what you get. I know the MAX is the ugly b*****d child of Planetside, I know most of the community wants them gone. So maybe now's the time to put MAX into cold storage. Remove the MAX from the game sooner rather than later and put it out of it's misery, like a crippled family pet long past it's time. It is the kindest thing to do.