Taking a close look at these stats, it can be noticed that, whichever way you look at it, the Lancer remains both an underlooked and an arguably(!) underachieving weapon. Surely though, what can be said in its defense is that it fills a specific purpose of being a tank sniper in the literal sense of the term. However, it being a weapon that doesn't really pack that huge of a punch even at a full charge which requires a few seconds, nor have a decent scope (the zoom level is the same as that of all launchers), it doesn't seem to have as much appeal as the Striker and the Phoenix launchers. The Striker in particular is an all-vehicle lock-on launcher with a higher range than all the other ones, which shoots multiple rounds that seemingly ignore terrain unlike the other lock-on launchers. All of this comes at the expense of dumbfire capability. Let's face it, the disadvantages seem far outweighed by the advantages, but a substantial nerf (which all lock-on launchers will suffer) is on its way already. And I am still interested in knowing if the terrain-ignoring bug will be fixed, although I believe that will be connected to said lock-on nerf. The Phoenix is a weapon that fills the specific purpose of being a guided AT missile that in the hands of a skilled player becomes absolutely dangerous for an advancing armoured vehicle. Aside from the initial excitement (perhaps due to the fact it was an infantry 1HKO sniper), I did notice a decrease in usage throughout the months. Still, though, considering you can guide the rocket behind cover and hit something that you would normally not be able to hit with other launchers, I would say it quite fills a niche. The Lancer would too, but it still doesn't seem to warrant a purchase for the average VS player. Perhaps they believe the Hades could fill the role of long range tank "sniping" similarly while only costing 250CP and perhaps obtain better results. Personally, I do use the Lancer and as with basically every single launcher in the game, it shines in a group. Again, though, it does not have either the individual power or appeal of the other two ESLs. What I would suggest in this case is a small buff aimed at reducing the time it takes to reach the fully-charged state and/or perhaps the much needed scope slot (which could be added to other launchers as well to make up for it). Or perhaps just a higher zoom scope instead of the current one, so that at least people will be able to call it a "tank sniper" for good reasons. I do like the Lancer, I do use it too, but I see why many other people don't. And I also see why the Phoenix and especially the Striker attract even the most casual of players, whereas the Lancer is only seen in more organized environments (not that the other two aren't).