Can we get an incentive for fighting against the odds plz :D

Discussion in 'PlanetSide 2 Gameplay Discussion' started by RageMasterUK, Sep 22, 2014.

  1. Runegrace

    The idea is certainly to encourage fights without robbing players of freedom. The XP incentives encourage players to balance themselves, while the Instant Action stuff helps seed and maintain these fights, as well as being a vastly improved service for lone and small groups of players.

    I feel like the game kinda breaks down when you have fights with 75% pop for one side, as you never really get a good fight on either end. If it was any other shooter and I was in a game that was 20 to 5 I'd call that a dead lobby and likely leave, yet that sort of thing happens all the time in PS2. I think creating the setting for awesome fights to occur can be improved on if we can implement some systems like this.
  2. DrPapaPenguin

    The only fair fight is the one that you win ;)