Hi, How about to up max range of the missile of this turret? Back in time we have like 500m range and now we have 300m. Nowaday it's risky to try to take down a tank due too the short range. I think this turret its not at this best since the max range is 300. With 500m range engineer can really annoy a zerg, or a group of smart engies can outplay a zerg! I can see Pro zerg guy commin and say: "Lol at dis range we can see the treat coming!" And i just say: Care about your environnement, take an eye behind you. War is not just sitting on your tank, door welded, spaming heat, ap and hesh on spawn! Most tank and other can fire at more than 500m so why the Anah anti tank cant? Back in time, main reason of nerf its because the tank see the anah anti tank engie too late. Now with the new armor adjust, and the skilled death cam you can see where is this engie easily. It can bring back real armored counter,strategy, tactics and give a chance to a lower pop to clean a zerg or a zerg siege with another way instead of spamming tank, lightning... So what do you think guys?