Discussion in 'Light Assault' started by FullDread, Nov 24, 2012.
It's meant to be cheap, so it's easier to get for beginners.
Why should this cert line be easier to get compared to other cert lines? Doesn't seem right to me. The reason some other cert lines have cheap initial cost is because they have more levels and the final ones end up being more expensive, usually 500 or 1000.
It is a 10% increase. Wrel made a video about it.
Don't ask me, ask the devs that wanted it that way when they came up with the idea.
One year later
According to you the first rank should be 50 certs. The current adrenaline pump costs 30 certs. So you already increased the cost of the pump, was that in error?
I was trying to balance cost with my overall increase in effectiveness.
(As well, I have a touch of OCD, and like to make well-rounded numbers when at all possible. 50 + 150 is an overall cost of 200, where as 30 + 150 is 180.)
But sure, if you like 30 certs rather than 50, why not?
The whole point to that item was cheap-yet-effective for starters afterall.
I thought it was mandatory. I run it on all my LA builds.
No, it's not mandatory but frankly, you won't even notice you'll have it on.
The real question is "why should any cert line be difficult to get?".
Because otherwise every cert line would be easy to get which would mean everyone has everything they want and it's all Christmas Day in happySide 2. I prefer to have to work for stuff
Do you also believe that hard to get stuff should be more powerful? Scarcity is not a powerful balance mechanic in this type of game.
Of course powerful items should be harder to get. If they weren't who would ever buy less powerful items?
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