As things are, certing up various items from different slots is cumbersome due to clicking through different pages. And the cost and bonuses are only...
Really struck me out of the blue. To be clear, this is just a guess not a suggestion. Lots of people have been asking to lead the newbies on Koltyr,...
From the PS2 Dev Stream 37:40 to 38:45. What does everyone think of the silly Horns? Harmless fun? Childish and immersion breaking? Are they too...
First, let me get this straight: Virtually no one wants redeploy to be removed entirely. That's just a misunderstanding of what people mean when...
That is to say, they don't. Aircraft should be strike vehicles that have limited but effective payload and then they fly back to base to rearm....
Cross-posted on Reddit. Problem: Ever wondered what weapon just hit you before you made it to cover? Or how someone killed you when they seemingly...
Getting more attention for a reddit thread here: VS Max is 33% smaller (less pixel) than TR/NC Max Comparison images from OP:...
Cross-posted on Reddit. More accurately, how the game arbitrarily takes away the decreased spawn timer, but that's just a matter of viewpoint and...
Cross-posted on Reddit This is a discussion I've been meaning to start for a while. My suggestion is at the bottom and I'd love to hear...
I've always found it strange that choosing to carry more grenades, bullets or rockets means sacrificing some armor. The way slots tend to be set up...
Depending on SOE's plans and confidence for release, the roadmap threads should be labelled: - Long term - Medium term - Short term - X Month If...
So what's the deal with many of those players who can soak bullet after bullet without dying? Those caught in a bad situation yet still manage to run...
One of the difficulties in creating an anti-grief system is placing limits that very quickly stop intentional teamkilling but don't affect occasional...
Episode 73 is live now. I just saw that it'll have some Logistics discussion at the end with Wrel, TwistaX and BlckJck. Malorn can't make it but will...
The macro-lattice, or hex-lattice hybrid, has been suggested several times (here's one, here's another). Effectively splitting major facilities into...
SOE are slowly removing the scarce Logistical requirements PS2 started with, making the game shallower and shallower (most recently trialing...
In my view the experience system is a powerful tool that, apart from facilitating progression, can also encourage the type of gameplay that benefits...
Separate names with a comma.