The metagame of quake was intricate and well tuned powerup timers and map layouts that fostered strategic play centered around map dominance and...
Made this mock up a few months ago, thought it would be an improvement. [IMG]
The design is a bit muddy, my point isn't that the game is pay to win, but squandered in the quest to make it pay to win. Things like cooldowns,...
I think the issue isn't that the game is pay to win, it's understandable that SOE would want to make content that the player would want to buy,...
I really gotta disagree. And this is a major crux of the negative design in this game... Air can't be near AA Infantry lose to mass tanks Air...
I'll go ahead and say it, lattice is probably an improvement. At least it's not on all continents and for once in its lifespan planetside has...
Ha, touche Xae, I gotta say, you guys rebutalling have a quick wit, I thought you had to be brain dead to enjoy this game, maybe i got things pegged...
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Nice collected response phazaar, I'll agree with you to an extend. Yes SOE wasn't in a position to gamble, yes making games is relatively hit or miss...
Wanted to take a moment and point out the difference in reaction when you make a game that's not pay to win, when a game isn't a shallow husk of...
You're absolutely right, I am a solo player, I tried the platoon deal briefly but it just didn't float my boat. It's not that I'm a brain dead...
@Twitch760 I'm sorry but part of me snaps whenever someone brings up actual warfare in a game forum. This isn't a war simulator, this is a game....
It's faulty to blame the player base for a game's ills. If people aren't playing the game "right", it's a lack of nudging from the games rules and...
Ha, fair enough brusilov, I do like the idea you brought up about being able to return to max health by returning to a vehicle pad or ammo tower!...
Yeah, i agree brusilov, and to be fair this idea would be very punishing to lone gunman, i'd wish i'd taken a bit more time to think about this...
It's so interesting to see so many differing points of view on how Air can be fixed, I'm not going to say anyone's "wrong", but these proposed...
I want to nerf the snowball effect of mass vehcile cheese, while at the same time giving players a bit of an HP boost for riding into battle balls...
The Issue: As it stands a vehicle line can remain indefinitely through repairs, air feels a bit too fragile. Simply put vehicles snowball, and in...
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Yes? But to be fair i thought this post would resonate a bit more when i posted this months ago, so i've certainly been wrong before... sorry if I...
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