NC MAX units are the best killers of MAXes because unlike LA C4 fairies, they don't take damage from other MAXes fast enough to be concerned except at med-long range.. and can put up a shield and drop an enemy MAX in the time it takes to blink.
Funny but true I HATE it when I've been running as a MAX and my squad/platoon/whatever decides to jump ship to another continent or just re-group at the WG... Question though, can you use a warp terminal (the ones that bring you to different continents) as a MAX? I never thought to try that might save me some resources in the future.
Fractures, Decimators (or stock dumbfires) C4, AV nades, and tank cannons work best. If you throw a AV nade and time your decimator to hit at the same time it can be an instant kill. Fractures are fantastic at is, as are ZOE comets and Ravens/Falcons if you can hit with them.
Thissss... Fracture is the only thing I'm afraid right now Dumb fire?? nah I can dodge that C4?? meh Tank?? I eat tanks for breakfast ESF?? It hover for 1s or more, it dies Another Max without Fracture?? they will putting a good fight but I still eat them everyday
Just dont trust the falcon description which says its a good weapon against MAX. It might have been back then but even then shotguns were a much better option.
I can verify this. Enemies are always what ends up killing me. *Shakes head in disbelief* Enemies are OP
It's clear that despite all the complaints on this forum about enemies, SOE does nothing to address the problem. Clearly they're just out to sell us more overpriced goods, those dirty dirty greedmongers!!! They cant even see that enemies are causing so much problems in the game right now, the game would be perfect if enemies were fixed, but they just dont care!!@#$
If you're infantry try: C4 traps Concussion grenades and Decimators UBGL from a distance wears them down nicely AV grenades deal significantly more damage to maxes.
NC max = running out of ammo and no healz. Zoe Max. TR max = friendly fire most of the time. Or a NC max that has ammo. Or a zoe max. or a tank. Venu max = NC Max with ammo. Friendly fire......hurt bad with ZOE on.
Typically if you need to take down a MAX, the Heavy Assault is the best equipped to do so quickly, assuming you aren`t a Light Assault that managed to get his C4 right on target on a non-flak victim. We`ll assume for the sake of this exercise that you have to kill a MAX on foot and dig them out of a room they`re entrenched in; - the hard way. Heavy Assault Anti-MAX Loadout Decimator (default launcher will also work but this gives you extra punch that is always important) Anti-Vehicle grenade Autoshotgun Begin by tossing the AV grenade into the room that contains the enemy MAX. Obviously try to get as close as you can, but this is easier said than done with an alert opponent. If you don`t manage to hit him with the grenade, proceed with the plan anyway. ANY damage the AV grenade causes is icing on the cake sets up for your attack as you... ....open up with the Decimator. A direct hit to a MAX will cause a huge amount of damage and briefly fill their entire view with smoke fire and pain. As soon as you have fired, switch to your auto shotgun and unload. During this WHOLE attack you need to be aggressive. You cannot simply pop in and out of cover, you need to be a kamikaze. You are the Divine Wind. Get up next to them and latch on, even if it means you catch yourself in the blast radius of your own rocket. Pull that trigger on the shotgun and don`t let go as you unload the entire clip at their head. If they are somehow still standing even after that, pull out your pistol (Commissioner is great for this) and let loose because they`re probably hanging on by the barest thread of health. Assuming the MAX wasn`t ready for you and exploded you as soon as you stepped into view, one of two outcomes will come from this. You will either kill the MAX outright as you apply a tremendous amount of damage in a matter of seconds (this is why the Autoshotty is the best for this, as it dumps huge spike damage in a short time period). You may not succeed in killing the MAX due to several missed shots, or they had Charge equipped and withdrew in panic when you started hitting them hard. Chances are you also dead, but it is very likely you have just caused a huge amount of damage to them, leaving them extremely vulnerable for someone else to finish off. The key to killing MAXes is aggression. Playing peek-a-boo is just going to get your face shot out the back of your helmet. Don't be afraid of them. Accept that some of you are going to die. Swarm them, dogpile them and overwhelm them and they go down surprisingly quick.
My "Punisher" class: Heavy Assault with: Nanoweave 5 Resist Shield NS-15M LMG Concussion Grenade Decimator I use the NS-15M as my medium-short range LMG. Extremely easy to control with decent DPS. It makes for easy head shots. Step 1: Find a MAX. Carefully aim your Decimator at his face, and fire. If he has company, first throw a concussion grenade in his general vicinity. Step 2: If it hits, flip on your shield, switch to LMG, and shoot at his head until his shiny metal *** meets the ground. Step 3: If your rocket misses, find cover and revert back to Step 1. This strategy combined with equips works wonders for enemy MAXs. It is somewhat difficult to pull off against ADAD spamming ZOE's, however. But if you do hit them, they're going to die much quicker. My success rate is approximately 70%. Hope this helps!