Agreed on the AV Turret and Deployable Shield as additions, though I was seeing the shield as very much like the one in Tribes Ascend - making it...
And for those who prefer pictures, more than words... PlanetSide 2 Highlight AT... [media] Friday Night Ops Episode 2 (AT Outfit Spotlight)......
Ahem... Source: https://twitter.com/mhigby/status/276891827972489216 ... so, back to throwing my Mineguard on my S-AMS :)
I actually feel that there is three (relatively) easy fixes that would stop the current perceived AT mine issue... Deployment Range - Like mines...
For me, the major issues are... Render Distance - The server-side rendering needs to be improved, perhaps by focusing on rendering foes over...
Yeah, I noted that in the comments and my post - though I couldn't replicate it when I was recording! Go figure!
You have to carry the turret, but hitting B pre-deployment will switch it to an Ammo Box. You can then either deploy two Ammo Boxes, or have...
My own post, including video of same issue on a Vanu Solstice SF
Posted a video of this bug myself
[media] I'm seeing an intermittent reload issue encountered with Underbarrel Smoke Grenade Launcher (on the Solstice SF). The reload appears to...
C4 offers versatility (by being able to blow up anything) but has to be manually triggered. AP/AT Mines self-detonate once their respective target is...
I'd love for a Tribes-Ascend style portable shield wall - only stopping weapons/projectile fire and can be destroyed/repaired while deployed. Would...
Separate names with a comma.