I said it back in Beta and i will continue to say it now. If they raise the sky ceiling and do some smaller changes to make the vehicles more...
hmm when i get negative comments from killing opponents i generally take that as a compliment and ecouragement to continue with more effort....
So just returning to the game a bit again. And i am wondering how is the current vehicle vs infantry balance in game. How are vehicles (mainly...
IF you are stuck in the spawn room in general rule the base is already lost and defences have already failed. A mounted offensive from a neighboring...
They don't even need to add more vehicles just give more modules to existing ones and then organise it into presets that lets you see the different...
IF anything what they need to do is still to increase the in game functions for platoons/squads to use to organise as teams. To give squads and...
Haha oh yes the Higby, T-ray days with Smedley ontop letting those two run rampant. It was like a sick experiment. Taking greatness and twisting it...
Majority of issues in this game falls back to one big issue when it comes to balancing Combined arms games and many game makers trip on this mine...
It repairs everything that can be repaired by an Engie tool
Oh a lot has changed many things for the better that i can tell you. Of course many issues still remain but the game has moved forward although...
haha true compared to the other tanks yes XD It is not an exploit to park a sunderer in a ditch behind some rocks like outside Xeno labs. Problem...
You do know that the increase im talking about would bring the Rocket launchers and Tanks range back to where they where during Beta and realase...
O____O you really are not paying attention to what i am writing are you?? Seriously if that is not it and you are bad with English just tell me...
Exaggeration to make a point. 96+ is just one fight. There are the 48+, 24+ and so on. And Air vs AA is to uneven the scaling is to big for this...
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