If they made a proper exit at east side (not using the lift and jump around on walls) and added roof around the entrance so it can't be bombarded by engineers with UBGL standing on the walls, then I could like it.
I haven't experienced the problem with the UGLs, but I had a massive infantry firefight last night and really enjoyed it.
Really cool base, I love the numerous buildings inside the walls. Definatly adds to what this game was lacking, and that was 'urban' infantry battles you can make use of cover and buildings, you got guys coming from all over the place, and you don't have to worry about tanks just blasting the spawn or a specific building. One of the funner places to have some firefights.
I didn't actually fight in it yet, but I did check it out. Man it looks real cool and exciting. It's a real cool building-based fight area this game needed. The main thing I like though is how it both looks and feels like a Halo map, which I love. It seems like a mini fps match.
Is that the twin tower base? If so, that is exactly what I told my friend while we were having a 3 way duke session just now. On a side note, I freaking love the new death system on air. I think this is the first night I've seen kills regularly pop up for me in my skyguard.
Been watching a lot of streams lately and its just great cause people flying air STILL bail out at the last second. EDIT: Oh and I know someone is going to mention LAs or ejection seat. No, shut up, that isn't the case and you know it.
No the twin tower (is it still too early?) base is Esamir Munitions Corp. That said I love the Octagon but I feel like I can never find a way to exit the base.
Nah, that's a different base, the Octagon is the one with 8 walls laid out in equal proportions, damn, what's that shape called again?
Which one is the octagon then? We did a brief fly over of Mani Fortress and then got shot down at the towers. Spent probably a good 10 minutes checking out a station next to it before grabbing skyguards and heading across the bridge to cover airspace during the siege.
Good. Because even if you got some XP from it because he may have suicided.. HE knows and YOU know, that you never killed him. I'd bail too, just for the satisfaction and knowledge you couldn't kill me fast enough. XP is irrelevant and always was. I'm getting out of that plane and living. Be happy SOE soaked up your tears by giving you a cookie for NOT finishing the kill on another player.
When I first entered The Octagon, I had hoped to see a MMA fight stage in there, but I digress... I like several aspects of it, but I dislike how difficult it is to get outside to the place where the vehicles spawn, if you want to be a gunner. In the map-revamp, I feel they missed an opportunity to actually set up a small town or city. All continents have are bases, stations, labs, outposts etc. as if the entire planet has absolutely no civilian aspects. Still, the bases on Esamir are more like all the bases should have been from the get-go.
Still too open to tanks on the hills. That base next to the octagon, with the 2 towers connected by a bridge, that's fun.
The base feels like a really crappy bio lab. My two instances of fighting over it mostly involved infantry in one building shooting at infantry in another building. It could really use some more rocks or something under the walkways.