[Wish List] Frostfell!

Discussion in 'Norrathian Homeshow' started by Cyliena, Nov 9, 2012.

  1. ttobey Developer

    It needs to be human/darkelf based skeleton for any possible new player race. Gnolls and drovargs have animal based legs like ratonga have and it's too much work as it is to get ratonga and frog skeletons working on new things. The Sarnak use human skel as weird as that seems.
  2. Merriel Well-Known Member

    Awww, does this mean Burynai and/or Othmir are out as potential playable races? Maybe the Halfling skeleton would work for either/both of them? Just increase the size of the halfling skeleton for the Othmir, but don't make any changes other than that? I know of at least three people who would be thrilled to death if you would make these as playable races. Honestly, the Burynai are soooo cute, the way they plop down when they sit and the othmir illusions already have a ton of actual emote actions already to them, so I see no reason you couldn't just use the same skeletal structure to create them as a playable race. Hmm, there is the matter, however, of them always standing when riding a mount, hehe. Also, the goblins from High Keep would be an awesome playable race...if you include their hand-walking trick that they do in the illusion form when walking. They should work as a playable race, using the human or dark elf skeleton. :D
  3. Uwkete-of-Crushbone Well-Known Member

    Hmm! From what I've seen of the "knees" of the Othmir and Burynai, yeah, I can see that happening. :)

    Not sure about those gobboes, though... :-/

    Uwk
  4. Prox Well-Known Member

    A Werewolf would be able to use a humanoid skeleton , would be a cool race to play.
  5. Cyrrena Well-Known Member

    It is probably because of armor, weapons, and mounts. How would they be able to put shoes or boots on an Othmir or Burynai (although I would love to have both of these)? The same with the Gnolls and the Drolvargs because of the ankle placement between the leg and the foot, they would have to reskin the human or kerra with a dog skin. Helmets on the Othmir or Burynai would probably be a nightmare as well unless they are buckets or something like a fez.
    Uwkete-of-Crushbone and Breanna like this.
  6. Schmetterling Well-Known Member

    he he he ha ha why not a kangaroo as new race ;)
    Uwkete-of-Crushbone and Breanna like this.
  7. ttobey Developer

    That's a big part of many reasons.
  8. Ceyarrecks Wunnfirr Well-Known Member

    Well, *I* for one, would offer anything needed to accomplish and to assist in bearing said burden and bringing said availability to pass,...
    --internship, technical expertise*, time, plat/paper/electrons, etc.

    *resume available upon request.
  9. Febrith Well-Known Member

    Awwww can I do the voice acting? - that would be so much fun! I'm free!
  10. Uwkete-of-Crushbone Well-Known Member

    I kind of* like what they did with the Sarnak; made whatever "shoes/boots" or "helmets" on them be like the equivalent of sandals; and not so much jockey hats, but the actual "hats" that the race horses wear, that thing over their faces. ;->

    And even Trolls have issues with helmets; both them and Ratonga tend to have holes in the helms for their ears to stick out, and most Ratonga helmets don't have the "nose piece" hanging down as much as a humanoid's would, if at all. Iirc, Kerra usually either have round-ear-topped helmets, or their ears are just ignored, like with Uwk's "Viking [actually Celtic] horned helmet" in his Appearance slot. ;->

    Uwk
    (* = "kind of" because it's hard to see what a given helmet would look like on anyone else when your current alt is a Sarnak trying it on in the Dressing Room...)

Share This Page