Bruiser Combat Arts 1-60 + Misc/Training (Updated 7. September)

Discussion in 'Bruiser' started by ARCHIVED-Jezekiell, Aug 5, 2005.

  1. ARCHIVED-Kalma N'Kalpea Guest

    Well, I've made it to level 45 as a bruiser now and I am loving the class, but I have to say, most of the changes are messing up what I've gotten to like about the class. I mean, the new defensive abilities and such look nice, but as many have already stated.. the damage abilities seem much weaker and worst of all, our heal is a LOT weaker and costs power to boot. Quite a big kick to the cajones, if you ask me...

    This is my char atm...

    http://www.cs.helsinki.fi/u/slindber/EQ2/Kuro.jpg

    And I have to admit, being able to do this..

    http://www.cs.helsinki.fi/u/slindber/EQ2/Craggy1.jpg
    http://www.cs.helsinki.fi/u/slindber/EQ2/Craggy2.jpg
    http://www.cs.helsinki.fi/u/slindber/EQ2/Craggy3.jpg
    http://www.cs.helsinki.fi/u/slindber/EQ2/Craggy4.jpg

    .. kinda does justify some nerfs to our class.

    Kalma, 50 Necromancer, Befallen
    Kuro, 45 Bruiser, Befallen
    Message Edited by Kalma N'Kalpea on 08-25-2005 08:39 AM
    Message Edited by Kalma N'Kalpea on 08-25-2005 08:40 AM
  2. ARCHIVED-Moskito Guest

    Fight lasts 21 minutes
    Mob cons green

    very impressive .....
    well not really :smileyvery-happy:
  3. ARCHIVED-Kalma N'Kalpea Guest

    Haha.. you kinda missed the point.. the mob is an epic triple arrow, and the fact that we can solo those, well.. it's kinda cheesy :p
  4. ARCHIVED-Moskito Guest

    No i did miss that, still not impressive.

    Good luck to you fighting 20 Minutes against one green con mob.

    Btw. a guardian is able to pull several blue con mobs and can go afk for [insert_every_duration_you_like] becasue the hp regen is bigger then the damage
  5. ARCHIVED-Rumbite Guest

    You are saying that killing an Epic mob intended for a raid group of players is not impressive? Uhhh...
    He took 20 minutes to kill a mob solo that could take a raid group 5 minutes to kill. Even if you are so uber that this doesn't impress you, can't you at least see that this is not right?
  6. ARCHIVED-Kalma N'Kalpea Guest

    *grin* I'm glad someone got my point. The point being, I am far from uber, I have one single fabled item and other than that, mostly treasured, but am still capable of soloing a triple arrow epic. I'm sure a guardian can do the same, but only with a full set of fabled and several items that have in-combat health regen effects. :p
    I hate the nerfs being handed to us, but I can see how they might be called for :/
  7. ARCHIVED-Dovifat Guest

    This is an issue of the overall con and mob/player balancing system rather than a class imbalance. Classes that can't kill that kinda mobs are rather the exception than the rule and usually considered "gimped".
  8. ARCHIVED-BigRed1 Guest

    So where do we fall in Beta as it is now? How far down are we on dps from live to beta..we were in the top 3 or so in live where would you say we are now? Also how much better is our tanking from beta to live? I never had problems tanking before, although I have not had the chance to tank any raid mobs as my guild has 3 Gaurds. that rotate through MT duty.

    Basically just trying to figure out if we are still going to be considered dps..like in live?

    Kainn, 50 Bruiser
    Everfrost~~"The Horde"

    Been there, Seen that, Been killed by it, Came back and kicked it's ****!
  9. ARCHIVED-Rumbite Guest

    This is true to an extent. There are certain classes that can solo mobs very well (Sorcerors, Brawlers, Crusaders, etc.) while all others are left in the dust (Scouts in particular).

    I believe it is both a class balancing issue, as well as a con balancing issue.