Not related to range for me, but whether I kill the target or not. If my direct target dies from Fusion, I don't get the Fervor increase. Verified with two training dummies, one of them immortal. Created a community issue: https://dgcissuetracker.com/browse/EQII-894?filter=11926
Ethershadow has a multiplier attached to it, Manaburn's multiplier is right as the spell says, it does x number of damage per mana point. It does not factor potency or CB the way that ethershadow does.
Status update: Fiery Blasting #likeaboss ..... And yes that is a single rotation (well there were a few more lines too)
Someone needs to nerf that daray guy, he just fiery blasts the mobs until they get bored and commit suicide.
Went on a bug tracker roundhouse kick last night... https://dgcissuetracker.com/browse/EQII-895 - for Fiery Blast multi hits https://dgcissuetracker.com/browse/EQII-896 - for Fiery Blast damage broken (yet again) Please register and vote, maybe that will get attention.
The dev responsible for mechanics knows, just chooses to make improvements to other mechanics that are not broken.
Fiery Blast, Mana Burn, Wizard Epic 2.0 all need a major rehauling not to mention the mostly obsolete AA abilities that Wizard's have in general, I have a feeling this is all known and is being worked on. I have been playing a Wizard since 2004 and I have seen this class go from the Tier 1 Alpha's to the Tier 2 class that is right now and its been on a steady decline since Destiny of Velious came out hopfully by next XPac we are back on top or at least competing for it. I have a good feeling though.
I find it amusing just how many people including none wizards find our epic abilities so awful, yet no response for the devs. Eq2 team are running a survey, all wizards need to complete this and have your say. http://link.email.daybreakgames.com...9hVO8Czy1uHoydoDxO728oklRob6-_WbC3DZ6yg==.enc
I didnt realise just how much lock/wiz suck now until the only necro in raid got his epic. My lock with 23k potency got her *** kicked by the necro with 16k..same gear yes why shouldnt they top the parse but less geared..it just shouldnt happen!!!!. Its not like its that easy to start from scratch now on another class..,,thanks for the link to the survey
I'd like to confirm that. I know for a fact I have 21 more pot deity than our beastlord, who also has some inferior gear, and yet his parse is off the charts. I mean by x3+ what i'm doing. We all know BLs are overpowered but the parse imbalance I speak of also applies to other classes that are not supposed to be 'Tier 1' DPS classes...on paper. In the most general understanding of a fantasy world. a Wiz is, purely and simply, a T1 dps In practice, they're probably 'tier 3' or more accurately, raid obsolete. Yes there are some exceptions to this but they afe few and far between. It needs fixing, finally, please.
No one will be fixing anything. The only thing they care of is trying to snatch just a liitle more money from the player base by selling imbalanced ascension abilities to those still willing to buy them and feel better. The game is not dying, it's already dead and beyond redemption. Just stop paying, even subscription. It's just a rip off.
they really should delete some classes. would be easier ... 2 shamans, trouby, chanty for mana and brigand for debuff and beastlord for dps . or Dirges for rez (or necro .. they dps too) 9 classes left plus 2 tanks (pick the best ones) and off we go
Just take a look at the hits/swings of us and compare them to other Dps in the raid, you would be extremely surprised at what you see. On sustained fights other classes are hitting mobs 2000+ more times over 5-6 min fight.
Still to complicated Summoners for tanking and DPS, 1 super healers class and 1 utility and that should do a trick lol