By this change, can we get a option to fight the avatars from EoF,RoK,and TSO to get their loot for alts?
As someone who did that on Test Copy years ago, I can say that it would have been much more convenient to be able to practice on Live. With that said, I think a triggered spawn would have been cooler for practice than just putting them in instances. The loot would have had to have been even worse that way (or non-existent), but it might have gotten guilds acclimated to pulling in a contested zone, which can be a little different.
Tunare has less strat than the spider in HM sullons. Tallon has a strat? Marr has a very basic strat that isn't very involved. Tallon is more of a dps check than a strat. Sullon is similar to Vallon but less dps check and has a red text oh joy. Then you have Rodcet which is also quite easy. Realistically theres harder fights in the Drunder HM lvl 90 raid zone then the avatars, and quite a few.... The gear does not need to be between there, you have PoW for that. PoW mobs are harder than avatar mobs lets be honest here.
That is 100% fair. Honestly I don't even see why they are doing this? Its not like if you weren't pulling avatars before this change you are magically gonna be pulling the contested ones after the changes. My comment was mainly that if gear is dropped at all it should be between there so the only people even using the zones would find it useful, but personally I don't think these things should drop gear...or even exist outside their current contested forms.
I wish I could like this like, a hundred times. Sums up my thoughts on the whining that has been going on about contested raiding for years. The same crying was happening all the way back to T5. Omg, why does one guild have contested Venekor locked down. And the V named outside the temple in the pond by Agony.
It absolutely should not count for kill counts on rankings. The rankings are for CONTESTED avatars and it is in no way a level playing field.
I love this sentiment. Players that are unwilling or unable to adjust their playtime to content spawn schedules are 'lazy'
Perhaps the only change that is needed is for Avatars to spawn regular as clockwork, half an hour into prime time for each server once every 4 days. Now that WOULD be contested
They just aren't as dedicated. Complaining about avatars like this is no different than complaining instance mobs are too hard.
Dude, you came up with some big whawha in the past - and I say it again: pulling the rl-card saying you cannot do something what others manage is no valid argument to push through changes upon this game. Its like you know when a football game happens but you cant attend to it and want the schedule changed, wont happen - adapt or dont - its just that simple.