Looking to start a 3 box. SK and SHM will both be Ogre's and to stick with the theme, I thought of adding a warrior as the third. Both because it provides some "off-tank" ability while also being a pretty simple "set it and forget it" type of DPS. Problem is, I just feel the lack of utility a warrior brings will be a real issue, especially come mercs (currently playing on a TLP). I'd love to stay with the Ogre theme, so I could be convinced, but I think a caster type might be best. So, I'm waffling now between Druid and Mage. Druid obviously provides a TON more utility, has DS, can put out similar DPS to a mage, mana regen/skin line, wolf form, etc. Ports and evacs can also come in handy, even though ports slowly lose their usefulness. Charm is also an option in some zones for added DPS. My fear with the druid is because SK/Shm is already pretty busy, a druid might be too much to manage well. Mage offers superior DPS, a possible "off-tank" with the pet, is another simple, "set and forget" type of box to run, and has DS. Plus, CoTH always comes in handy and the ability to hand out pet gear to the SK/Shm weapons is some added DPS. My fear with the mage is more from losing out on all the utility the druid provides. These are the 3 classes I'm most conflicted about. Warrior/Ogre is the direction I most wanted to go thematically, but I just think warrior is going to be a real waste come each new expansion pack. Anybody have any thoughts/experiences with any of the combos above? I'm also willing to listen to alternatives and appreciate the feedback.