TBL trash mob: a pyre armor = 13 million HP ToV trash mob: a Ry'Gorr Miner = 21 million HP CoV trash mob: a frosted dracoliche = 36 million HP TBL trash mob exp per kill: .05% ToV trash mob exp per kill: .06% CoV trash mob exp per kill: .08% Mob HP values are skyrocketing compared to DPS classes' increased damage gains over those same expansions. Wizards in particular feel this impact because our damage is front loaded with Vortex. Mages have a similar problem. These huge HP boat mobs favor sustained DPS over burst. We are seeing a design trend that has made certain classes feel unsatisfying to play. Why play caster DPS and fight an uphill battle against giant HP pools that are inflated when you can play a melee dps and not care?