Well I surely don't know everything there is to know, I usually research everything just to refresh my knowledge before I end up making a guide! I agree with you that the guide could include information prior to SoF; since they changed Heroics to be on that gear... I'm going to add in what I can but I still don't fully understand your argument/what you're inquiring about. Also I don't use the word argument negatively, one can argue points to learn something new and you often have to. Giving up knowledge you once had thought to be correct and accepting something new isn't as easy as you'd think. People can be quite stubborn sometimes! I supplied you with a bunch of links in a previous post to reading material on people talking about Heroic Strength matching up to Heroic Dex. Also like I said if you google any material about Heroic Strength vrs Heroic Dex you come up with everyone unanimously agreeing Heroic Dex is better. You don't have to take my word for this. I think what this all boils down to is a difference in playstyle then. I don't agree with the min/maxing for damage when the min upgraded you get is so small. I think it's an extremely foolish way to play because you do take damage on raids whether you can picture a scenario where you can or can't. Raids wipe, groups wipe - people make mistakes and die all the time. You may be thinking of content once you have it on farm at the end of the expansion when it's not hard anymore. I am thinking of content that's difficult and challenging to progress through. I'm trying to give people more practical advice (and advice I would argue is better anyway) than min/maxing. Staying alive is the best advice you can get. You can't do damage if you're dead. Your minimal increases are worthless when you're dead. That isn't to say I don't understand your way of playing, my irl best friend is like that too and we had an argument on skype about this very thing when I made the guide (although we argued more about Spell Damage and how much that sucks and why it isn't worth focusing on) he played devil's advocate of why it would be worth focusing on to someone. If you'd like to see it I cut out the skype convo. Basically the TL;DR, my argument is Min/maxing is a purely theoretical argument with very little practical application. I understand that people like linking that one parse where they did the best to boost their ego but in order to get that one really good parse you end up doing crappy on countless other parses cause you die/something goes wrong/you're just unlucky. I think telling someone to min/max their character and put survivability second is very bad advice in any and all situations. Even the one situation it applies to which is a very.... very esoteric situation that only a handful of people are a part of (the end game raid scene; after content is on farm). Min/maxing your character WHILE your guild is progressing on content that you're wiping on only hurts you and the raid (aforementioned reason you can beat basically any raid that doesn't enrage((very few)) in EQ with enough tanks and healers - you don't need DPS classes). So the argument for min/maxing really only applies to the single situation of where your guild has the content on farm and beats it every night without wiping/very easily. That's the only practical situation where it would be useful to tell someone to min/max in and forsake survivability.