Nobody seems to get the point... It's not about immersion. I don't mind if opposing factions can interfere. I have no idea what solution the devs have in mind, but if they make it so that villains can also interfere with hero missions, I'd be in favour. The problem is only one side can interfere. How is it immersive when the hero side can interfere with the villain side, but the villain side cannot do anything in return?