Alright, so SOE want to introduce yet another weapon type to grab some more money from us. They certainly will grab some money from us, good job SOE, but the introduction of SMG wont bring anothing to the game. We already have shotguns for close quarter and because they are very poorly balanced almost nobody use them. We already have carbine that are basicly SMG. Stats are so messed up that some weapon, such as LMG fill the role of SMG. Very fast firing rate, big magazine and poor accuracy. This is the case for every other kind of weapon, carbine and assault rifle already have SMG statistiques. The NC GD-7F for exemple. I wish guns were balanced in such a way that their statistique represent their category, but its not the case. They are simply going to introduce different skins for guns we can already have. Talking about that, right now the art team is working on those new SMG, while we have many weapons that are in fact SMG already in the game they share the same look. The guns we already have are almost identical or in most case, identical. Only few guns are actually different such as the NC GD-22 for the heavy. So, instead of fixing already broken and identical guns, they pump more broken and identical guns, and if in this case SMG actually look different, they will have almost the same statistique as the guns we already have ingame. Meanwhile, base need a revamp, and old gun need new models. So if you want the art team to actually focus on problem we have ingame before trying to suck even more money from you, please bump and like this thread. Thanks for reading.