[Video] Infantry render issues and Techplants: PS2 can't handle massive ...

Discussion in 'Player Support' started by WilliamB, Dec 5, 2012.

  1. WilliamB

    Smed said it was fixed, well that isn't fixed for me: (Check the description to shortcut to warp action on youtube)


    Note: I have 50+ fps all the time, so it's not fps lag.

    It has come to the point where i don't even bother to defend tech plants in zerg fights. All i see are nades and ppl just warp in and out at less than 20 meters because there is so many ppl in a tight space.

    I guess that explains sorta why the PS2 base design is so open (and horrible), to avoid shock point. Too bad this make the game just about number.
  2. WilliamB

    Bump for notice ...
  3. Unidus

    He tweeted earlier today that it was being worked on. Tweeted 8 hours ago.

    John Smedley@j_smedley
    Big patch next week. Lots of stuff fixed. Working on infantry render distance.
  4. ClusterBomb

    Thats good. There big fixes do make the game better. Its just the small patches that cause issues.