Wraith cloaking utility, for the Flash, is one of the best abilities in the game. Yet, there are so few infiltrators using it. Not that I'm complaining. I'm glad my enemies don't use it, and I like being the only NC in the area that is. I've spent a lot of time on my Flash. Gotten to know it's strength, weaknesses and quirks. Maxed out all the guns, utilities, performance upgrades and defenses. Turbo and scout radar are great to have, but wraith cloaking is what makes the Flash a killing machine. Here are my tips to anyone who wishes to become a wraith warrior. - Fury is the best gun to have. It can damage armor and mutilate infantry. Learn the arch and you will be a huge threat to your rivals. - Renegade is a very close second. No... I'd say get both. The Renegade shotgun will let you drop enemies at close range much faster. This matters when you are making quick runs at enemies in an open field (the area between Indar Excavation and Quartz ridge is ideal renegade hunting territory) - Kobalt is good to have, too. It's TTK is low, but it's range and mag size are potent. dakka-dakka - Basilisk is challenging to use. A weak vehicle, like the Flash, needs to keep moving. It needs to hit and run. The bassie is just too inaccurate for infantry and it doesn't do enough damage against armor. Still fun to use, though. - Thermal optics for every gun. When zipping around, seeing highlighted targets is invaluable. Zoom is nice on the bassie and kobalt, but not as beneficial to a little flash on the move. - Upgrade mag size for Fury. Reload speed for Renegade. As for Bassie and Kobalt, I'd say either works. Normally, I always go for mag size. But, I don't want to stay in one spot for long enough to unload a maxed out mag. Too risky. I want to fire a few bursts and go. That's why I prefer reload speed. - Get lots of ammo reserve for the Fury. The thing is a pig. - All performance upgrades are worth having. I like Surger with Fury so I can drive up to high places and bomb baddies. Scapper with Renegade so I can make adjustments in tight spots. Racer is great for traveling distances. I use racer with kobalt/bassie. Helps me run from perusing enemy vehicles and reposition myself to those cherry kill spots. - Auto-repair for defense is a must. Can't rely on friendly engineers out there. - Full wraith cloaking is a must. 40secs vs 20secs. Nuff said. - The 400cert level of cooldown is all that's needed to have a Flash ready to go whenever you want. Only if I get blown up immediately after spawning will I have a to wait. And, it's not a long wait. - Get a spooky horn for when you want to terrorize/taunt enemies. I use the Ghoul horn. Sometimes, I also strobe my lumifiber and ground lights. Hey, if you're not gonna have fun... what's the point? - Don't be hurt by the rage tells you'll undoubtedly receive from your victims. Just remember that only losers need to resort to such behavior. Winners just find a way to kill ya back (if they can find ya!) - A super awesome tactic is to transport an engineer with +2 C4 or tank mines to an enemy vehicle: roll up cloaked, engi hops out, drops explosives, gets back on the flash and triggers the bombs/shoots 'em. Sometimes, this tactic is the only way to take out an enemy bus that's flooding bad guys into your base. - I don't plant C4 onto my flash for suicide attacks. That's not a tactic I like to use. So, I get annoyed when allies attach C4 to my Flash without my permission. It's very rude. I'll kill the jerk who tries it. Questions? Input? Happy wraithing out there!